using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Igor_Does_Nothing")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("StartingHPTuner")]
[assembly: AssemblyTitle("StartingHPTuner")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace Repo.StartingHP.Simple
{
[BepInPlugin("com.yourname.repo.startinghp.simple", "R.E.P.O Starting HP Simple", "1.0.2")]
public class StartingHPSimplePlugin : BaseUnityPlugin
{
public const string PluginGuid = "com.yourname.repo.startinghp.simple";
public const string PluginName = "R.E.P.O Starting HP Simple";
public const string PluginVersion = "1.0.2";
internal static volatile bool Enabled = true;
internal static volatile int StartMaxHealth = 1;
internal static volatile bool HealthEqualsMax = true;
internal static volatile int StartHealth = 1;
private ConfigEntry<bool>? _enabledCfg;
private ConfigEntry<int>? _startMaxCfg;
private ConfigEntry<bool>? _healthEqMaxCfg;
private ConfigEntry<int>? _startHealthCfg;
private Harmony? _harmony;
private void Awake()
{
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Expected O, but got Unknown
_enabledCfg = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Turn the starting HP override on/off.");
_startMaxCfg = ((BaseUnityPlugin)this).Config.Bind<int>("General", "StartingMaxHealth", 1, "Initial MaxHealth (absolute).");
_healthEqMaxCfg = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "HealthEqualsMax", true, "If true, Health = MaxHealth.");
_startHealthCfg = ((BaseUnityPlugin)this).Config.Bind<int>("General", "StartingHealth", 1, "If HealthEqualsMax is false, Health will be set to this value.");
ApplyConfig();
_enabledCfg.SettingChanged += delegate
{
ApplyConfig();
};
_startMaxCfg.SettingChanged += delegate
{
ApplyConfig();
};
_healthEqMaxCfg.SettingChanged += delegate
{
ApplyConfig();
};
_startHealthCfg.SettingChanged += delegate
{
ApplyConfig();
};
BuildOrAttachHost();
_harmony = new Harmony("com.yourname.repo.startinghp.simple");
_harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)string.Format("{0} {1} loaded. Enabled={2}, StartMax={3}, EqMax={4}, StartHP={5}", "R.E.P.O Starting HP Simple", "1.0.2", Enabled, StartMaxHealth, HealthEqualsMax, StartHealth));
SceneManager.activeSceneChanged += OnActiveSceneChanged;
}
private void OnDestroy()
{
SceneManager.activeSceneChanged -= OnActiveSceneChanged;
((BaseUnityPlugin)this).Logger.LogWarning((object)"R.E.P.O Starting HP Simple OnDestroy() — patches left active, host persists.");
}
private void OnActiveSceneChanged(Scene from, Scene to)
{
BuildOrAttachHost();
}
private void ApplyConfig()
{
Enabled = _enabledCfg.Value;
StartMaxHealth = Mathf.Max(1, _startMaxCfg.Value);
HealthEqualsMax = _healthEqMaxCfg.Value;
StartHealth = Mathf.Clamp(_startHealthCfg.Value, 1, StartMaxHealth);
}
private void BuildOrAttachHost()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Expected O, but got Unknown
GameObject val = GameObject.Find("StartingHPSimpleHost (BepInEx)");
if ((Object)(object)val == (Object)null)
{
val = new GameObject("StartingHPSimpleHost (BepInEx)")
{
hideFlags = (HideFlags)61
};
Object.DontDestroyOnLoad((Object)(object)val);
}
if ((Object)(object)val.GetComponent<StartingHPSimpleHost>() == (Object)null)
{
val.AddComponent<StartingHPSimpleHost>();
}
}
}
public sealed class StartingHPSimpleHost : MonoBehaviour
{
internal static ManualLogSource Log = Logger.CreateLogSource("StartingHPSimple");
}
internal static class PHAccess
{
internal static readonly FieldInfo? FiHealthSet = AccessTools.Field(typeof(PlayerHealth), "healthSet");
internal static readonly FieldInfo? FiHealth = AccessTools.Field(typeof(PlayerHealth), "health");
internal static readonly FieldInfo? FiMaxHealth = AccessTools.Field(typeof(PlayerHealth), "maxHealth");
internal static readonly FieldInfo? FiPlayerAvatar = AccessTools.Field(typeof(PlayerHealth), "playerAvatar");
internal static readonly FieldInfo? FiIsMenuAvatar = AccessTools.Field(typeof(PlayerHealth), "isMenuAvatar");
internal static bool TryGetHealthSet(PlayerHealth ph, out bool ready)
{
ready = false;
if (FiHealthSet?.GetValue(ph) is bool flag)
{
ready = flag;
return true;
}
return false;
}
internal static bool TryGetInts(PlayerHealth ph, out int hp, out int max)
{
hp = (max = 0);
object obj = FiHealth?.GetValue(ph);
object obj2 = FiMaxHealth?.GetValue(ph);
if (obj is int num && obj2 is int num2)
{
hp = num;
max = num2;
return true;
}
return false;
}
internal static void SetInts(PlayerHealth ph, int hp, int max)
{
FiMaxHealth?.SetValue(ph, max);
FiHealth?.SetValue(ph, Mathf.Clamp(hp, 0, max));
}
internal static bool IsMenuAvatar(PlayerHealth ph)
{
object obj = FiIsMenuAvatar?.GetValue(ph);
bool flag = default(bool);
int num;
if (obj is bool)
{
flag = (bool)obj;
num = 1;
}
else
{
num = 0;
}
return (byte)((uint)num & (flag ? 1u : 0u)) != 0;
}
internal static bool IsLocal(PlayerHealth ph)
{
try
{
object obj = FiPlayerAvatar?.GetValue(ph);
if (obj != null)
{
Type type = obj.GetType();
PropertyInfo property = type.GetProperty("isLocal", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
if (property != null && property.PropertyType == typeof(bool))
{
return (bool)(property.GetValue(obj) ?? ((object)false));
}
FieldInfo field = type.GetField("isLocal", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
if (field != null && field.FieldType == typeof(bool))
{
return (bool)(field.GetValue(obj) ?? ((object)false));
}
}
PlayerController instance = PlayerController.instance;
if ((Object)(object)instance != (Object)null && obj != null)
{
object obj2 = AccessTools.Field(typeof(PlayerController), "playerAvatarScript")?.GetValue(instance);
if (obj2 != null && obj == obj2)
{
return true;
}
}
}
catch
{
}
return true;
}
}
internal sealed class StartingHPSimpleApplier : MonoBehaviour
{
private PlayerHealth? _ph;
private bool _applied;
public static void Attach(PlayerHealth ph)
{
if (!((Object)(object)ph == (Object)null))
{
StartingHPSimpleApplier startingHPSimpleApplier = ((Component)ph).gameObject.GetComponent<StartingHPSimpleApplier>();
if ((Object)(object)startingHPSimpleApplier == (Object)null)
{
startingHPSimpleApplier = ((Component)ph).gameObject.AddComponent<StartingHPSimpleApplier>();
}
startingHPSimpleApplier._ph = ph;
if (!startingHPSimpleApplier._applied)
{
((MonoBehaviour)startingHPSimpleApplier).StartCoroutine(startingHPSimpleApplier.ApplyWhenReady());
}
}
}
private IEnumerator ApplyWhenReady()
{
float timeout = 15f;
while ((Object)(object)_ph != (Object)null && timeout > 0f)
{
if (!StartingHPSimplePlugin.Enabled)
{
yield break;
}
bool ready;
bool flag = PHAccess.TryGetHealthSet(_ph, out ready);
if (flag && ready)
{
break;
}
timeout -= 0.1f;
yield return (object)new WaitForSeconds(0.1f);
}
if (!((Object)(object)_ph == (Object)null) && !_applied && StartingHPSimplePlugin.Enabled && !PHAccess.IsMenuAvatar(_ph) && PHAccess.IsLocal(_ph) && PHAccess.TryGetInts(_ph, out var hp, out var max))
{
int startMaxHealth = StartingHPSimplePlugin.StartMaxHealth;
int num = (StartingHPSimplePlugin.HealthEqualsMax ? startMaxHealth : Mathf.Clamp(StartingHPSimplePlugin.StartHealth, 1, startMaxHealth));
PHAccess.SetInts(_ph, num, startMaxHealth);
_applied = true;
StartingHPSimpleHost.Log.LogInfo((object)$"[StartingHPSimple] LOCAL swap: {hp}/{max} -> {num}/{startMaxHealth}");
}
}
}
[HarmonyPatch(typeof(PlayerHealth), "Awake")]
internal static class PlayerHealth_Awake_Postfix
{
private static void Postfix(PlayerHealth __instance)
{
if (StartingHPSimplePlugin.Enabled && !((Object)(object)__instance == (Object)null))
{
StartingHPSimpleApplier.Attach(__instance);
}
}
}
}