KITEForce-InternalRevenueStorage icon

InternalRevenueStorage

TAXMAN has issued you new 'tools.' Thanks to REPO's questionable breakthroughs, portable bagging is now possible. With the Internal Revenue Storage (IRS), you can bag your loot before extraction like a true professional.

Last updated a week ago
Total downloads 10011
Total rating 3 
Categories Mods Tools Valuables Client-side Server-side
Dependency string KITEForce-InternalRevenueStorage-0.8.41
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Internal Revenue Storage - Bug Tracking & Roadmap

TL;DR of changes (May, 10, 2025):

  • New config options added
  • The host's config now controls the entire lobby's MaxBagLimit and BagLevelInterval

📦 About This Mod

This mod was created as a “what-if” exploration — imagining how the original developers might have implemented an in-game storage system.

It is designed as a feature-style, quality-of-life enhancement that integrates naturally into gameplay. While it offers convenience and utility, it is not intended to be overpowered or game-breaking.

⚠️ Multiplayer Compatibility Notes

If you have the mod installed but are not the host, it will only partially function.

The host must have the mod installed for it to work properly for everyone in the lobby.

If someone in the lobby does not have the mod, even if the host and another player do, that person will not benefit from the mod.

Each player must install the mod individually to take full advantage of its features.


🚧 Roadmap

  • [x] Move all text strings to .txt files for easier localization
  • [x] Add configurations for remapping B, M, and F3
  • [ ] Shop items to increase bag and/or storage capacity
  • [ ] In-game video tutorials

🌐 Supported Languages (use REPOConfig)

Alias Code
en, english en
es, spanish, espanol, español es
da, danish, dansk da
de, german, deutsch de
fr, french fr

📝 Adding Your Own Language

  1. Open the mod's installation folder.
  2. Navigate to: Resources/Locales
  3. Use one of the existing language files (e.g. en.txt) as a template
  4. Translate the text values to your language
  5. Save the file in the same folder as the other localizations using a simple and recognizable name — ideally an ISO 639-1 code Set 1:
    • For Brazilian Portuguese: pt.txt
    • For Italian: it.txt
    • For Russian: ru.txt

🛠️ Dev Quality of Life (QoL)

  • [x] Add automated version bumping and dynamic version reading across files:
    • manifest.json (most important for GitHub CI/CD)
    • InternalRevenueStorage.cs
    • Every locale file

🛠️ Feedback & Bug Reports

Please submit issues or feedback via this form: Submit Feedback

Thank yous

  • Shun for the icon, check out her twitch here: Twitch
  • All of my friends for helping me playtest and localize the mod (you know who you are)