
InternalRevenueStorage
TAXMAN has issued you new 'tools.' Thanks to REPO's questionable breakthroughs, portable bagging is now possible. With the Internal Revenue Storage (IRS), you can bag your loot before extraction like a true professional.
By KITEForce
Last updated | a week ago |
Total downloads | 10011 |
Total rating | 3 |
Categories | Mods Tools Valuables Client-side Server-side |
Dependency string | KITEForce-InternalRevenueStorage-0.8.41 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Internal Revenue Storage - Bug Tracking & Roadmap
TL;DR of changes (May, 10, 2025):
- New config options added
- The host's config now controls the entire lobby's
MaxBagLimit
andBagLevelInterval
📦 About This Mod
This mod was created as a “what-if” exploration — imagining how the original developers might have implemented an in-game storage system.
It is designed as a feature-style, quality-of-life enhancement that integrates naturally into gameplay. While it offers convenience and utility, it is not intended to be overpowered or game-breaking.
⚠️ Multiplayer Compatibility Notes
If you have the mod installed but are not the host, it will only partially function.
The host must have the mod installed for it to work properly for everyone in the lobby.
If someone in the lobby does not have the mod, even if the host and another player do, that person will not benefit from the mod.
Each player must install the mod individually to take full advantage of its features.
🚧 Roadmap
- [x] Move all text strings to
.txt
files for easier localization - [x] Add configurations for remapping
B
,M
, andF3
- [ ] Shop items to increase bag and/or storage capacity
- [ ] In-game video tutorials
🌐 Supported Languages (use REPOConfig)
Alias | Code |
---|---|
en , english |
en |
es , spanish , espanol , español |
es |
da , danish , dansk |
da |
de , german , deutsch |
de |
fr , french |
fr |
📝 Adding Your Own Language
- Open the mod's installation folder.
- Navigate to:
Resources/Locales
- Use one of the existing language files (e.g.
en.txt
) as a template - Translate the text values to your language
- Save the file in the same folder as the other localizations using a simple and recognizable name — ideally an ISO 639-1 code Set 1:
- For Brazilian Portuguese:
pt.txt
- For Italian:
it.txt
- For Russian:
ru.txt
- For Brazilian Portuguese:
🛠️ Dev Quality of Life (QoL)
- [x] Add automated version bumping and dynamic version reading across files:
-
manifest.json
(most important for GitHub CI/CD)
-
InternalRevenueStorage.cs
-
- Every locale file
🛠️ Feedback & Bug Reports
Please submit issues or feedback via this form: Submit Feedback
Thank yous
- Shun for the icon, check out her twitch here: Twitch
- All of my friends for helping me playtest and localize the mod (you know who you are)