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KITEForce-InternalRevenueStorage-0.8.41 icon

InternalRevenueStorage

TAXMAN has issued you new 'tools.' Thanks to REPO's questionable breakthroughs, portable bagging is now possible. With the Internal Revenue Storage (IRS), you can bag your loot before extraction like a true professional.

Date uploaded 7 months ago
Version 0.8.41
Download link KITEForce-InternalRevenueStorage-0.8.41.zip
Downloads 28186
Dependency string KITEForce-InternalRevenueStorage-0.8.41

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Internal Revenue Storage - Bug Tracking & Roadmap

TL;DR of changes (May, 10, 2025):

  • New config options added
  • The host's config now controls the entire lobby's MaxBagLimit and BagLevelInterval

πŸ“¦ About This Mod

This mod was created as a β€œwhat-if” exploration β€” imagining how the original developers might have implemented an in-game storage system.

It is designed as a feature-style, quality-of-life enhancement that integrates naturally into gameplay. While it offers convenience and utility, it is not intended to be overpowered or game-breaking.

⚠️ Multiplayer Compatibility Notes

If you have the mod installed but are not the host, it will only partially function.

The host must have the mod installed for it to work properly for everyone in the lobby.

If someone in the lobby does not have the mod, even if the host and another player do, that person will not benefit from the mod.

Each player must install the mod individually to take full advantage of its features.


🚧 Roadmap

  • [x] Move all text strings to .txt files for easier localization
  • [x] Add configurations for remapping B, M, and F3
  • [ ] Shop items to increase bag and/or storage capacity
  • [ ] In-game video tutorials

🌐 Supported Languages (use REPOConfig)

Alias Code
en, english en
es, spanish, espanol, espaΓ±ol es
da, danish, dansk da
de, german, deutsch de
fr, french fr

πŸ“ Adding Your Own Language

  1. Open the mod's installation folder.
  2. Navigate to: Resources/Locales
  3. Use one of the existing language files (e.g. en.txt) as a template
  4. Translate the text values to your language
  5. Save the file in the same folder as the other localizations using a simple and recognizable name β€” ideally an ISO 639-1 code Set 1:
    • For Brazilian Portuguese: pt.txt
    • For Italian: it.txt
    • For Russian: ru.txt

πŸ› οΈ Dev Quality of Life (QoL)

  • [x] Add automated version bumping and dynamic version reading across files:
    • manifest.json (most important for GitHub CI/CD)
    • InternalRevenueStorage.cs
    • Every locale file

πŸ› οΈ Feedback & Bug Reports

Please submit issues or feedback via this form: Submit Feedback

Thank yous

  • Shun for the icon, check out her twitch here: Twitch
  • All of my friends for helping me playtest and localize the mod (you know who you are)

CHANGELOG

Changelog

[0.8.45] – 2025-10-30

Fixed

  • Mod should now work within the Monster Update

[0.8.44] – 2025-06-16

Added

  • New HUD Slider config: HUD can now be adjusted along its Y axis
  • New HUD config option: HeldHud (default: false) β€” when enabled, the HUD will only show while holding a valuable
  • Valuables Blacklist
    • Blacklist is enabled by default
    • Applies to vanilla items designed to intentionally engage player mechanics (chomp book, doll, music box, time glass, fan)
  • Press K to assist in generating a custom blacklist
  • Toggles added for default and custom blacklists
    • Custom blacklist is disabled by default
    • Mod's default blacklist is enabled by default
  • Ability to adjust pickup sound volume
  • Polish is now a supported language

Changed

  • HUD now hides while in the after-shop truck
  • Blacklist functionality is now determined by the host
  • Bounds calculation for money bag spawning adjusted

Fixed

  • Bag limit now increases properly in single-player
  • Attempting to bag non-valuables (e.g. enemies, doors, upgrades) no longer causes them to lose gravity or spasm

[0.8.41] – 2025-05-10

Fixed

  • Logic in determing how much space an item should take when large

[0.8.40] – 2025-05-10

Added

  • Config option for MaxBagLimit (default: 6, max: 20)
  • Config option for BagLevelInterval (default: 2), which defines how many run levels are required to gain an additional bag
  • Support for custom/external localization files placed in Resources/Locales
  • LocalizationManager now attempts a fallback route to identify locales .txt

Changed

  • MaxBagLimit and BagLevelInterval are now determined by the host and automatically synchronized across all clients
  • Language alias fallback behavior now attempts to load unknown languages as external/local files

Fixed

  • Corrected and clarified F3 information to SL (Size Limit) behavior
  • No longer able to store an item while having chat open
  • Logic in determining player strength

[0.8.39] – 2025-05-09

Fixed

  • Pressing M while typing drops money bag
  • HUD disappears when pressing ESC
  • HUD does not return after being revived
  • On death, bag counter increases if player has items to drop
  • HUD not fading anymore for some reason
  • Picking up a medium item and then a big item with a big bag resulted in 3/2 slots used
  • Localization not being found correctly with some mod managers

Possibly Fixed

  • Money bag spawning on table when dying under it
  • ExtractionReminder color not returning to normal

Known Issues

  • Size limit not increasing in single-player lobbies
  • No comparable feedback to actions taken like in multiplayer (multiplayer leverages chat)
  • HUD was not referencing the keybinds set by the player