using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Photon.Pun;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("OnlineGameTweak")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+fa9a23e22eb0f6f7dd0c2981c5c1765c0a69d27f")]
[assembly: AssemblyProduct("OnlineGameTweak")]
[assembly: AssemblyTitle("OnlineGameTweak")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace OnlineGameTweak
{
public class Configuration
{
public static ConfigEntry<bool> Enabled { get; private set; }
public static ConfigEntry<bool> ShowPing { get; private set; }
public static void Init(ConfigFile config)
{
Enabled = config.Bind<bool>("General", "Enabled", true, "Enable this mod.");
ShowPing = config.Bind<bool>("General", "ShowPing", true, "Show real-time ping in game.");
}
}
[BepInPlugin("Kaguya.Repo.OnlineGameTweak", "OnlineGameTweak", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ManualLogSource Logger;
public static Plugin Instance;
private const string Name = "OnlineGameTweak";
private const string Guid = "Kaguya.Repo.OnlineGameTweak";
private const string Version = "1.0.1";
public static GameObject TextInstance;
public static TextMeshProUGUI ValueText;
public static bool IsPublic;
private void Awake()
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
Logger = Logger.CreateLogSource("OnlineGameTweak");
Configuration.Init(((BaseUnityPlugin)this).Config);
new Harmony("Kaguya.Repo.OnlineGameTweak").PatchAll();
Logger.LogInfo((object)"PublicGameContinueSave has loaded. Version 1.0.1");
}
}
}
namespace OnlineGameTweak.Patches
{
[HarmonyPatch(typeof(MenuPageServerListCreateNew), "ButtonConfirm")]
internal class MenuPageServerListCreateNewPatch
{
[HarmonyPrefix]
public static bool Prefix(ref MenuPageServerListCreateNew __instance)
{
if (Configuration.Enabled.Value)
{
Plugin.IsPublic = true;
DataDirector.instance.networkServerName = __instance.menuTextInput.textCurrent;
SemiFunc.MainMenuSetMultiplayer();
MenuManager.instance.PageCloseAll();
MenuManager.instance.PageOpen((MenuPageIndex)11, false);
Plugin.Logger.LogInfo((object)"ButtonConfirm intercepted.");
return false;
}
return true;
}
}
[HarmonyPatch(typeof(PlayerAvatar), "Update")]
internal class PlayerAvatarPatch
{
[HarmonyPostfix]
public static void Postfix()
{
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Expected O, but got Unknown
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
if (Configuration.ShowPing.Value && SemiFunc.RunIsLevel())
{
if ((Object)(object)Plugin.TextInstance == (Object)null)
{
GameObject val = GameObject.Find("Game Hud");
TMP_FontAsset font = GameObject.Find("Tax Haul").GetComponent<TMP_Text>().font;
Plugin.TextInstance = new GameObject();
Plugin.TextInstance.SetActive(false);
((Object)Plugin.TextInstance).name = "Ping HUD";
Plugin.TextInstance.AddComponent<TextMeshProUGUI>();
Plugin.ValueText = Plugin.TextInstance.GetComponent<TextMeshProUGUI>();
((TMP_Text)Plugin.ValueText).font = font;
((Graphic)Plugin.ValueText).color = Color.cyan;
((TMP_Text)Plugin.ValueText).fontSize = 24f;
((TMP_Text)Plugin.ValueText).enableWordWrapping = false;
((TMP_Text)Plugin.ValueText).alignment = (TextAlignmentOptions)2052;
((TMP_Text)Plugin.ValueText).horizontalAlignment = (HorizontalAlignmentOptions)4;
((TMP_Text)Plugin.ValueText).verticalAlignment = (VerticalAlignmentOptions)2048;
Plugin.TextInstance.transform.SetParent(val.transform, false);
SetCoordinates(Plugin.TextInstance.GetComponent<RectTransform>());
}
else if ((Object)(object)Plugin.ValueText != (Object)null)
{
int ping = PhotonNetwork.GetPing();
SetCoordinates(Plugin.TextInstance.GetComponent<RectTransform>());
((TMP_Text)Plugin.ValueText).SetText($"Ping {ping}", true);
Plugin.TextInstance.SetActive(true);
}
}
}
private static void SetCoordinates(RectTransform component)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
component.pivot = new Vector2(1f, 1f);
component.anchoredPosition = new Vector2(1f, -1f);
component.anchorMin = new Vector2(0f, 0f);
component.anchorMax = new Vector2(1f, 0f);
component.sizeDelta = new Vector2(0f, 0f);
component.offsetMax = new Vector2(0f, 225f);
component.offsetMin = new Vector2(0f, 225f);
}
}
[HarmonyPatch(typeof(SemiFunc), "MenuActionHostGame")]
internal class SemiFuncPatch
{
[HarmonyPrefix]
public static bool Prefix(ref string saveFileName, ref List<string> saveFileBackups)
{
if (Configuration.Enabled.Value)
{
if (!Plugin.IsPublic)
{
Plugin.Logger.LogInfo((object)"Ignore for private game.");
return true;
}
RunManager.instance.ResetProgress();
if (saveFileName != null)
{
Plugin.Logger.LogInfo((object)("Loading " + saveFileName));
SemiFunc.SaveFileLoad(saveFileName, saveFileBackups);
}
else
{
Plugin.Logger.LogInfo((object)"New match");
SemiFunc.SaveFileCreate();
}
GameManager.instance.localTest = false;
RunManager.instance.waitToChangeScene = true;
RunManager.instance.ChangeLevel(true, false, (ChangeLevelType)3);
GameManager.instance.SetConnectRandom(true);
RunManager.instance.lobbyJoin = true;
return false;
}
return true;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}