Decompiled source of AutoPurgeValuables v1.0.1

plugins/Auto-PurgeValuables.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Kai")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Auto-PurgeValuables")]
[assembly: AssemblyTitle("Auto-PurgeValuables")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Auto_PurgeValuables
{
	[BepInPlugin("Kai.Auto-PurgeValuables", "Auto_PurgeValuables", "1.0")]
	public class Auto_PurgeValuables : BaseUnityPlugin
	{
		internal static bool purgedThisRound;

		public static ConfigEntry<bool> PurgeOnLevelGenerated;

		public static ConfigEntry<bool> EnablePurgeLog;

		internal static Auto_PurgeValuables Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			PurgeOnLevelGenerated = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "PurgeOnLevelGenerated", false, "ステージ生成完了後に貴重品を自動破棄するかどうか");
			EnablePurgeLog = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnablePurgeLog", false, "貴重品破棄のログ出力を有効にするかどうか");
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			//IL_0025: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
			if (SemiFunc.IsMasterClientOrSingleplayer() && !purgedThisRound && SemiFunc.RunIsLevel())
			{
				RoundDirector instance = RoundDirector.instance;
				if (!((Object)(object)instance == (Object)null) && instance.allExtractionPointsCompleted)
				{
					PurgeAllValuables();
					purgedThisRound = true;
				}
			}
		}

		internal void PurgeAllValuables()
		{
			if (!SemiFunc.IsMasterClientOrSingleplayer())
			{
				return;
			}
			ValuableObject[] array = Object.FindObjectsByType<ValuableObject>((FindObjectsSortMode)0);
			ValuableObject[] array2 = array;
			foreach (ValuableObject val in array2)
			{
				if ((Object)(object)val == (Object)null)
				{
					continue;
				}
				try
				{
					if (SemiFunc.IsMultiplayer())
					{
						if (PhotonNetwork.IsMasterClient)
						{
							PhotonNetwork.Destroy(((Component)val).gameObject);
						}
						else
						{
							Object.Destroy((Object)(object)((Component)val).gameObject);
						}
					}
					else
					{
						Object.Destroy((Object)(object)((Component)val).gameObject);
					}
					if (EnablePurgeLog.Value)
					{
						Logger.LogInfo((object)("[AutoPurge] Destroyed Valuable: " + ((Object)val).name));
					}
				}
				catch
				{
					if (EnablePurgeLog.Value)
					{
						Logger.LogWarning((object)("[AutoPurge] Failed to destroy: " + ((val != null) ? ((Object)val).name : null)));
					}
				}
			}
		}

		internal static void ResetFlags()
		{
			purgedThisRound = false;
		}
	}
	[HarmonyPatch(typeof(LevelGenerator), "GenerateDone")]
	public static class Patch_LevelGenerated_Post
	{
		public static void Postfix()
		{
			if ((Object)(object)RunManager.instance == (Object)null)
			{
				return;
			}
			Level levelCurrent = RunManager.instance.levelCurrent;
			if ((Object)(object)levelCurrent == (Object)null)
			{
				return;
			}
			string text = ((Object)levelCurrent).name ?? "";
			if (!text.Contains("Main Menu") && SemiFunc.RunIsLevel())
			{
				Auto_PurgeValuables.Logger.LogInfo((object)"[AutoPurge] Level Generated → Reset flags");
				Auto_PurgeValuables.ResetFlags();
				if (Auto_PurgeValuables.PurgeOnLevelGenerated.Value)
				{
					Auto_PurgeValuables.Logger.LogInfo((object)"[AutoPurge] PurgeOnLevelGenerated enabled → Purging now");
					Auto_PurgeValuables.Instance.PurgeAllValuables();
				}
			}
		}
	}
	[HarmonyPatch(typeof(ChatManager), "MessageSend")]
	public static class Patch_ChatCommand_RV
	{
		private static void Prefix(ChatManager __instance)
		{
			if (!Object.op_Implicit((Object)(object)__instance.playerAvatar) || !__instance.playerAvatar.isLocal || !SemiFunc.IsMasterClientOrSingleplayer())
			{
				return;
			}
			string chatMessage = __instance.chatMessage;
			if (!string.IsNullOrWhiteSpace(chatMessage))
			{
				chatMessage = chatMessage.Trim().ToLowerInvariant();
				if (!(chatMessage != "/rv"))
				{
					Auto_PurgeValuables.Logger.LogInfo((object)"[AutoPurge] Chat command /RV received → Purging valuables (manual)");
					Auto_PurgeValuables.Instance.PurgeAllValuables();
					__instance.chatMessage = "";
				}
			}
		}
	}
}