using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using REPOUpgradeAPI.Runtime;
using SingularityGroup.HotReload;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Kai")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("REPOUpgradeAPI")]
[assembly: AssemblyTitle("REPOUpgradeAPI")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace REPOUpgradeAPI
{
[BepInPlugin("Kai.REPOUpgradeAPI", "REPOUpgradeAPI", "3.1")]
public class REPOUpgradeAPI : BaseUnityPlugin
{
internal static REPOUpgradeAPI Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
internal void Patch()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Expected O, but got Unknown
//IL_0025: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
private void Update()
{
}
}
internal static class UpgradeTypeExtensions
{
public static string ToInternalString(this UpgradeAPI.UpgradeType type)
{
return type switch
{
UpgradeAPI.UpgradeType.Energy => "energy",
UpgradeAPI.UpgradeType.Health => "health",
UpgradeAPI.UpgradeType.Wings => "wings",
UpgradeAPI.UpgradeType.Launch => "launch",
UpgradeAPI.UpgradeType.Crouch => "crouch",
UpgradeAPI.UpgradeType.Sprint => "sprint",
UpgradeAPI.UpgradeType.Strength => "strength",
UpgradeAPI.UpgradeType.Range => "range",
UpgradeAPI.UpgradeType.Jump => "jump",
UpgradeAPI.UpgradeType.Battery => "battery",
UpgradeAPI.UpgradeType.Map => "map",
UpgradeAPI.UpgradeType.Climb => "climb",
_ => throw new ArgumentOutOfRangeException("type"),
};
}
}
public static class UpgradeAPI
{
public enum UpgradeType
{
Energy,
Health,
Wings,
Launch,
Crouch,
Sprint,
Strength,
Range,
Jump,
Battery,
Map,
Climb
}
internal static readonly HashSet<string> CustomKeys = new HashSet<string>();
internal static bool RpcRegistered { get; private set; }
internal static void RegisterRPC(PunManager pun)
{
if ((Object)(object)pun == (Object)null)
{
throw new ArgumentNullException("pun");
}
GameObject gameObject = ((Component)pun).gameObject;
PhotonView val = gameObject.GetComponent<PhotonView>();
if ((Object)(object)val == (Object)null)
{
val = gameObject.AddComponent<PhotonView>();
}
if (val.ViewID == 0 && PhotonNetwork.InRoom && !PhotonNetwork.AllocateRoomViewID(val))
{
Logger.CreateLogSource("UpgradeAPI").LogError((object)"[UpgradeAPI] Failed to allocate ViewID for UpgradeNet PhotonView.");
}
UpgradeNet upgradeNet = default(UpgradeNet);
if (!gameObject.TryGetComponent<UpgradeNet>(ref upgradeNet))
{
gameObject.AddComponent<UpgradeNet>();
Logger.CreateLogSource("UpgradeAPI").LogInfo((object)"[UpgradeAPI] UpgradeNet attached to PunManager.");
}
RpcRegistered = true;
}
public static void RegisterCustomUpgrade(string key)
{
if (!string.IsNullOrWhiteSpace(key))
{
CustomKeys.Add(key.ToLowerInvariant());
}
}
public static void LogAllUpgradeDictionaries()
{
UpgradeManager.LogAllUpgradeDictionaries();
}
public static void GetUpgradeKeys()
{
foreach (string upgradeKey in UpgradeManager.GetUpgradeKeys())
{
REPOUpgradeAPI.Logger.LogInfo((object)("Key: " + upgradeKey));
}
}
public static IEnumerable<string> ListUpgradeKeys()
{
return UpgradeManager.GetUpgradeKeys();
}
public static void Add(string type, int delta, string? steamID = null)
{
UpgradeManager.ApplyDelta(type, delta, steamID);
}
public static void Add(UpgradeType type, int delta, string? steamID = null)
{
Add(type.ToInternalString(), delta, steamID);
}
public static void Set(string type, int level, string? steamID = null)
{
UpgradeManager.ApplyAbsolute(type, level, steamID);
}
public static void Set(UpgradeType type, int level, string? steamID = null)
{
Set(type.ToInternalString(), level, steamID);
}
}
}
namespace REPOUpgradeAPI.Runtime
{
internal static class UpgradeManager
{
[CompilerGenerated]
private sealed class <GetUpgradeKeys>d__9 : IEnumerable<string>, IEnumerable, IEnumerator<string>, IEnumerator, IDisposable
{
private int <>1__state;
private string <>2__current;
private int <>l__initialThreadId;
private Dictionary<string, Dictionary<string, int>>.Enumerator <>7__wrap1;
string IEnumerator<string>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <GetUpgradeKeys>d__9(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || num == 1)
{
try
{
}
finally
{
<>m__Finally1();
}
}
<>7__wrap1 = default(Dictionary<string, Dictionary<string, int>>.Enumerator);
<>1__state = -2;
}
private bool MoveNext()
{
try
{
switch (<>1__state)
{
default:
return false;
case 0:
{
<>1__state = -1;
StatsManager instance = StatsManager.instance;
if ((Object)(object)instance == (Object)null)
{
return false;
}
<>7__wrap1 = instance.dictionaryOfDictionaries.GetEnumerator();
<>1__state = -3;
break;
}
case 1:
<>1__state = -3;
break;
}
while (<>7__wrap1.MoveNext())
{
KeyValuePair<string, Dictionary<string, int>> current = <>7__wrap1.Current;
if (current.Key.StartsWith("playerUpgrade"))
{
<>2__current = current.Key;
<>1__state = 1;
return true;
}
}
<>m__Finally1();
<>7__wrap1 = default(Dictionary<string, Dictionary<string, int>>.Enumerator);
return false;
}
catch
{
//try-fault
((IDisposable)this).Dispose();
throw;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
((IDisposable)<>7__wrap1).Dispose();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
[DebuggerHidden]
IEnumerator<string> IEnumerable<string>.GetEnumerator()
{
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
return this;
}
return new <GetUpgradeKeys>d__9(0);
}
[DebuggerHidden]
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable<string>)this).GetEnumerator();
}
}
private static string GetLocalSteamID()
{
PlayerAvatar val = SemiFunc.PlayerAvatarLocal();
return SemiFunc.PlayerGetSteamID(val);
}
private static bool IsMultiplayer()
{
if (SemiFunc.IsMultiplayer() && PhotonNetwork.IsConnected)
{
return PhotonNetwork.InRoom;
}
return false;
}
public static void ApplyDelta(string type, int delta, string? targetSteamID = null)
{
string text = targetSteamID ?? GetLocalSteamID();
if (!string.IsNullOrEmpty(text))
{
if (!IsMultiplayer())
{
ApplyDeltaLocal(type, text, delta);
RefreshUIIfLocal(text);
return;
}
if (!UpgradeAPI.RpcRegistered)
{
Logger.CreateLogSource("UpgradeAPI").LogError((object)"[UpgradeAPI] RPC not registered. Call UpgradeAPI.RegisterRPC(PunManager.instance) before using ApplyDelta in multiplayer.");
return;
}
PunManager instance = PunManager.instance;
instance.photonView.RPC("QC_ApplyUpgradeRPC", (RpcTarget)0, new object[4] { text, type, delta, false });
}
}
public static void ApplyAbsolute(string type, int targetLevel, string? targetSteamID = null)
{
string text = targetSteamID ?? GetLocalSteamID();
if (!string.IsNullOrEmpty(text))
{
if (!IsMultiplayer())
{
ApplyAbsoluteLocal(type, text, targetLevel);
RefreshUIIfLocal(text);
return;
}
if (!UpgradeAPI.RpcRegistered)
{
Logger.CreateLogSource("UpgradeAPI").LogError((object)"[UpgradeAPI] RPC not registered. Call UpgradeAPI.RegisterRPC(PunManager.instance) before using ApplyAbsolute in multiplayer.");
return;
}
PunManager instance = PunManager.instance;
instance.photonView.RPC("QC_ApplyUpgradeRPC", (RpcTarget)0, new object[4] { text, type, targetLevel, true });
}
}
internal static void ApplyDeltaLocal(string type, string steamID, int delta)
{
StatsManager instance = StatsManager.instance;
PunManager instance2 = PunManager.instance;
string text = type.ToLowerInvariant();
if ((Object)(object)instance != (Object)null && instance.dictionaryOfDictionaries.TryGetValue(type, out var value) && value != null)
{
Dictionary<string, int> dictionary = value;
dictionary.TryGetValue(steamID, out var value2);
dictionary[steamID] = value2 + delta;
REPOUpgradeAPI.Logger.LogInfo((object)$"[UpgradeAPI] Applied by direct dict name: {type} += {delta}");
return;
}
switch (text)
{
case "energy":
instance2.UpgradePlayerEnergy(steamID, delta);
return;
case "health":
instance2.UpgradePlayerHealth(steamID, delta);
return;
case "sprint":
instance2.UpgradePlayerSprintSpeed(steamID, delta);
return;
case "crouch":
instance2.UpgradePlayerCrouchRest(steamID, delta);
return;
case "launch":
instance2.UpgradePlayerTumbleLaunch(steamID, delta);
return;
case "climb":
instance2.UpgradePlayerTumbleClimb(steamID, delta);
return;
case "throw":
instance2.UpgradePlayerThrowStrength(steamID, delta);
return;
case "mapcount":
instance2.UpgradeMapPlayerCount(steamID, delta);
return;
case "wings":
instance2.UpgradePlayerTumbleWings(steamID, delta);
return;
case "grabrange":
instance2.UpgradePlayerGrabRange(steamID, delta);
return;
case "grabstr":
instance2.UpgradePlayerGrabStrength(steamID, delta);
return;
case "jump":
instance2.UpgradePlayerExtraJump(steamID, delta);
return;
case "battery":
instance2.UpgradeDeathHeadBattery(steamID, delta);
return;
}
if (UpgradeAPI.CustomKeys.Contains(text) && TryApplyDynamicByDictName(text, steamID, delta))
{
REPOUpgradeAPI.Logger.LogInfo((object)("[UpgradeAPI] Custom upgrade applied: " + text));
}
else if (TryApplyDynamicByScan(text, steamID, delta))
{
REPOUpgradeAPI.Logger.LogInfo((object)("[UpgradeAPI] Dynamic upgrade applied: " + text));
}
else
{
REPOUpgradeAPI.Logger.LogWarning((object)("[UpgradeAPI] Unknown upgrade key: " + type));
}
}
private static bool TryApplyDynamic(string type, string steamID, int delta)
{
StatsManager instance = StatsManager.instance;
if ((Object)(object)instance == (Object)null)
{
return false;
}
if (!TryGetStatsDict(type, instance, out Dictionary<string, int> dict))
{
return false;
}
dict.TryGetValue(steamID, out var value);
dict[steamID] = value + delta;
return true;
}
private static bool TryGetStatsDict(string type, StatsManager sm, out Dictionary<string, int> dict)
{
dict = null;
if (string.IsNullOrEmpty(type))
{
return false;
}
string text = char.ToUpper(type[0]) + ((type.Length > 1) ? type.Substring(1) : "");
string key = "playerUpgrade" + text;
if (sm.dictionaryOfDictionaries.TryGetValue(key, out var value) && value != null)
{
Dictionary<string, int> dictionary = value;
dict = dictionary;
return true;
}
string text2 = type switch
{
"energy" => "playerUpgradeStamina",
"health" => "playerUpgradeHealth",
"sprint" => "playerUpgradeSpeed",
"crouch" => "playerUpgradeCrouchRest",
"launch" => "playerUpgradeLaunch",
"climb" => "playerUpgradeTumbleClimb",
"throw" => "playerUpgradeThrowStrength",
"mapcount" => "playerUpgradeMapPlayerCount",
"wings" => "playerUpgradeTumbleWings",
"grabrange" => "playerUpgradeRange",
"grabstr" => "playerUpgradeStrength",
"jump" => "playerUpgradeExtraJump",
"battery" => "playerUpgradeDeathHeadBattery",
_ => null,
};
if (text2 != null && sm.dictionaryOfDictionaries.TryGetValue(text2, out var value2) && value2 != null)
{
Dictionary<string, int> dictionary2 = value2;
dict = dictionary2;
return true;
}
return false;
}
internal static void ApplyAbsoluteLocal(string type, string steamID, int targetLevel)
{
StatsManager instance = StatsManager.instance;
if (!((Object)(object)instance == (Object)null) && TryGetStatsDict(type, instance, out Dictionary<string, int> dict))
{
if (!dict.TryGetValue(steamID, out var value))
{
value = 0;
}
int num = targetLevel - value;
if (num != 0)
{
ApplyDeltaLocal(type, steamID, num);
}
}
}
internal static void RefreshUIIfLocal(string steamID)
{
PlayerAvatar val = SemiFunc.PlayerAvatarLocal();
if (!((Object)(object)val == (Object)null) && !(SemiFunc.PlayerGetSteamID(val) != steamID) && (Object)(object)StatsUI.instance != (Object)null)
{
StatsUI.instance.Fetch();
StatsUI.instance.ShowStats();
}
}
[IteratorStateMachine(typeof(<GetUpgradeKeys>d__9))]
internal static IEnumerable<string> GetUpgradeKeys()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <GetUpgradeKeys>d__9(-2);
}
internal static void LogAllUpgradeDictionaries()
{
StatsManager instance = StatsManager.instance;
if ((Object)(object)instance == (Object)null)
{
REPOUpgradeAPI.Logger.LogError((object)"[UpgradeAPI] StatsManager.instance is null.");
return;
}
REPOUpgradeAPI.Logger.LogInfo((object)"==== StatsManager Upgrade Dictionaries ====");
foreach (KeyValuePair<string, Dictionary<string, int>> dictionaryOfDictionary in instance.dictionaryOfDictionaries)
{
string key = dictionaryOfDictionary.Key;
if (key.StartsWith("playerUpgrade"))
{
Dictionary<string, int> value = dictionaryOfDictionary.Value;
if (value != null)
{
REPOUpgradeAPI.Logger.LogInfo((object)$"- {key} (count={value.Count})");
}
else
{
REPOUpgradeAPI.Logger.LogInfo((object)("- " + key + " (Not a <string,int> dictionary)"));
}
}
}
}
internal static bool TryApplyDynamicByScan(string type, string steamID, int delta)
{
StatsManager instance = StatsManager.instance;
if ((Object)(object)instance == (Object)null)
{
return false;
}
string value = type.ToLowerInvariant();
foreach (KeyValuePair<string, Dictionary<string, int>> dictionaryOfDictionary in instance.dictionaryOfDictionaries)
{
string text = dictionaryOfDictionary.Key.ToLowerInvariant();
if (text.Contains("upgrade") && text.Contains(value))
{
Dictionary<string, int> value2 = dictionaryOfDictionary.Value;
if (value2 != null)
{
value2.TryGetValue(steamID, out var value3);
value2[steamID] = value3 + delta;
return true;
}
}
}
return false;
}
private static bool TryApplyDynamicByDictName(string type, string steamID, int delta)
{
StatsManager instance = StatsManager.instance;
if ((Object)(object)instance == (Object)null)
{
return false;
}
string key = "playerUpgrade_" + type;
if (!instance.dictionaryOfDictionaries.TryGetValue(key, out var value))
{
return false;
}
if (value != null)
{
Dictionary<string, int> dictionary = value;
dictionary.TryGetValue(steamID, out var value2);
dictionary[steamID] = value2 + delta;
return true;
}
return false;
}
}
public class UpgradeNet : MonoBehaviourPun
{
[PunRPC]
public void QC_ApplyUpgradeRPC(string steamID, string type, int value, bool isAbsolute, PhotonMessageInfo info)
{
Log.Debug($"[UpgradeFrameworkNet] RPC ApplyUpgrade steamID={steamID}, type={type}, value={value}, abs={isAbsolute}");
if (!string.IsNullOrEmpty(steamID))
{
if (isAbsolute)
{
UpgradeManager.ApplyAbsoluteLocal(type, steamID, value);
}
else
{
UpgradeManager.ApplyDeltaLocal(type, steamID, value);
}
UpgradeManager.RefreshUIIfLocal(steamID);
}
}
}
}
namespace REPOUpgradeAPI.Patches
{
[HarmonyPatch(typeof(PunManager), "Start")]
internal class PunManagerStartPatch
{
private static void Postfix(PunManager __instance)
{
UpgradeAPI.RegisterRPC(__instance);
}
}
}