TRK Valuables
TRK Valuables is a custom R.E.P.O. mod that introduces unique valuables based on 3D models I personally created in Blender and Blockbench.
Features
Valuables
- Statue
- Figurine
- Asteroids
- Medium Asteroid
- Small Asteroid
- Tiny Asteroid
- Short Sword
- Cartoon Sword
- Big Cartoon Sword
- Tall Cartoon Sword
Valuables' Presets
| Item |
Durability |
Value |
Phys Attribute |
Phys Audio |
Volume Type |
| AO_Figurine |
Weak++ |
Medium++ |
Light |
Ceramic Small |
Medium |
| AO_Statue |
Strong+ |
Expensive |
Heavy |
Metal Hollow Big |
Very Tall |
| ShortSword |
Strong |
High |
Medium+ |
Metal Hollow Medium |
Big |
| BigCartoonSword |
Strong |
High |
Medium+ |
Metal Hollow Medium |
Big |
| TallCartoonSword |
Strong |
High |
Medium++ |
Metal Hollow Medium |
Tall |
| MediumAsteroid |
Strong |
Medium+ |
Medium+++ |
Rock Medium |
Medium |
| SmallAsteroid |
Strong |
Medium |
Medium++ |
Rock Medium |
Small |
| TinyAsteroid |
Strong |
Very Cheap |
Medium |
Rock Medium |
Tiny |
Change Log
v0.1.1 (Valuables Fix)
- Fixed the collider for the Short Sword so the top of the blade will no longer clip through the cart, floor, etc.
- Fixed the collider for the TallCartoonSword so it properly covers the Blade Grip.
- Decreased the size of the collider of each asteroid. They were made too big in v0.1.0.
- Adjusted the following Valuable Presets (not all were changed):
| Item |
Durability |
Value |
Phys Attribute |
Phys Audio |
Volume Type |
| AO_Figurine |
Weak++ |
Medium++ |
Light |
Ceramic Small |
Medium |
| AO_Statue |
Strong+ |
Expensive |
Heavy |
Metal Hollow Big |
Very Tall |
| ShortSword |
Strong |
High |
Medium+ |
Metal Hollow Medium |
Big |
| BigCartoonSword |
Strong |
High |
Medium+ |
Metal Hollow Medium |
Big |
| TallCartoonSword |
Strong |
High |
Medium++ |
Metal Hollow Medium |
Tall |
| MediumAsteroid |
Strong |
Medium+ |
Medium+++ |
Rock Medium |
Medium |
| SmallAsteroid |
Strong |
Medium |
Medium++ |
Rock Medium |
Small |
| TinyAsteroid |
Strong |
Very Cheap |
Medium |
Rock Medium |
Tiny |
v0.1.0 (Feature Update)
- Update the REPOLib dependency from Zehs-REPOLib-2.1.0 to Zehs-REPOLib-3.0.2
- Added Cartoon Swords (One Big and One Tall — size variations of one model)
- Increased the size of the collider for each asteroid.
- Adjusted all Valuable Presets (Updating my project environment to v0.3.1 wiped all my existing presets. My fault probably.):
| Item |
Durability |
Value |
Phys Attribute |
Phys Audio |
Volume Type |
| AO_Figurine |
Weak++ |
Medium++ |
Light |
Ceramic Small |
Medium |
| AO_Statue |
Strong+ |
Expensive++ |
Very Heavy |
Metal Hollow Big |
Very Tall |
| ShortSword |
Strong |
High |
Medium+++ |
Metal Hollow Medium |
Big |
| BigCartoonSword |
Strong |
High+ |
Medium+++ |
Metal Hollow Medium |
Big |
| TallCartoonSword |
Strong+ |
High+ |
Medium++++ |
Metal Hollow Medium |
Tall |
| MediumAsteroid |
Strong |
Medium+ |
Heavy |
Rock Medium |
Medium |
| SmallAsteroid |
Strong |
Medium |
Medium++++ |
Rock Medium |
Small |
| TinyAsteroid |
Strong |
Very Cheap |
Medium+++ |
Rock Medium |
Tiny |
v0.0.1 (Version Re-alignment)
- Changed version to align with Semantic Versioning
v0.0.0.1 (Bugfix Release)
- Removed Big Asteroid: Item was oversized and unable to pass through standard doors.
- Renamed Trophy to Figurine: Fixed naming conflict with existing valuables.
v0.0.0 (Initial Release)
- Added Statue valuable (large)
- Added Trophy (smaller figurine of the Statue model)
- Added Asteroid set (Big, Medium, Small, Tiny — size variations of one model)
- Added Short Sword valuable
Known Issues
v0.0.0
- Big Asteroid was oversized: Could not fit through standard doors.
- Naming conflict: Valuable named "Valuable Trophy" caused the error:
Failed to register valuable "Valuable Trophy". Valuable prefab already exists in Resources with the same name.