using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
using YippeeIsBack.Patch;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("YippeeIsBack")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("YippeeIsBack")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("61b54d49-fdfa-4ef7-a57f-b20a7cce098b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace YippeeIsBack
{
[BepInPlugin("Krild", "YippeeIsBack", "1.0.0.2")]
public class Krild : BaseUnityPlugin
{
private const string modGUID = "Krild";
private const string modName = "YippeeIsBack";
private const string modVersion = "1.0.0.2";
private readonly Harmony harmony = new Harmony("Krild");
internal static Krild current;
internal ManualLogSource log;
internal static List<AudioClip> sounds;
internal static AssetBundle bundle;
private void Awake()
{
if ((Object)(object)current == (Object)null)
{
current = this;
}
log = Logger.CreateLogSource("Krild");
harmony.PatchAll(typeof(Krild));
harmony.PatchAll(typeof(BringOurYippeeBack));
string location = ((BaseUnityPlugin)current).Info.Location;
location = location.TrimEnd("YippeeIsBack.dll".ToCharArray());
bundle = AssetBundle.LoadFromFile(location + "yippee");
if ((Object)(object)bundle == (Object)null)
{
log.LogError((object)"Failed to load asset bundle!. Is the yippee soundfile maybe in a different location than the .dll file?");
return;
}
sounds = new List<AudioClip>();
sounds = bundle.LoadAllAssets<AudioClip>().ToList();
log.LogInfo((object)"Krildig geladen :3");
}
}
}
namespace YippeeIsBack.Patch
{
[HarmonyPatch(typeof(EnemyGnomeAnim))]
internal class BringOurYippeeBack
{
[HarmonyPatch("Awake")]
[HarmonyPostfix]
private static void ReplaceAudio(EnemyGnomeAnim __instance)
{
__instance.soundDespawn.Sounds = Krild.sounds.ToArray();
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void PlayRandom(EnemyGnomeAnim __instance)
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
if (Random.Range(1, 1500) < 3)
{
__instance.soundDespawn.Play(__instance.enemy.CenterTransform.position, 1f, 1f, 1f, 1f);
EnemyDirector.instance.SetInvestigate(__instance.enemy.CenterTransform.position, 10f);
}
}
}
}