Decompiled source of DisableItemsInShop v1.4.0

BepInEx/plugins/DisableItemsInShop/lucyddemon.disableitemsinshop.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DisableItemsInShop.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("LucydDemon")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.4.0.0")]
[assembly: AssemblyInformationalVersion("1.4.0+993d75b601b1e8ef8f60f1c45a205b2ed5599d4c")]
[assembly: AssemblyProduct("DisableItemsInShop")]
[assembly: AssemblyTitle("lucyddemon.disableitemsinshop")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DisableItemsInShop
{
	internal class DisableItemsInShopConfig
	{
		public readonly ConfigEntry<string> Level;

		public readonly ConfigEntry<bool> Explosives;

		public readonly ConfigEntry<bool> Guns;

		public readonly ConfigEntry<bool> Melees;

		public readonly ConfigEntry<bool> Drones;

		public readonly ConfigEntry<bool> Orbs;

		public readonly ConfigEntry<bool> RubberDuck;

		private readonly ConfigEntry<string> CustomItems;

		private List<string> _customItemsList;

		public IReadOnlyList<string> CustomItemsList => _customItemsList;

		public DisableItemsInShopConfig(ConfigFile cfg)
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Expected O, but got Unknown
			cfg.SaveOnConfigSet = false;
			Level = cfg.Bind<string>("General", "DisableLevel", "Shop", new ConfigDescription("Where should items be disabled", (AcceptableValueBase)(object)new AcceptableValueList<string>(new string[3] { "Shop", "Lobby", "Both" }), Array.Empty<object>()));
			Explosives = cfg.Bind<bool>("General", "DisableExplosives", true, (ConfigDescription)null);
			Guns = cfg.Bind<bool>("General", "DisableGuns", false, (ConfigDescription)null);
			Melees = cfg.Bind<bool>("General", "DisableMelees", false, (ConfigDescription)null);
			Drones = cfg.Bind<bool>("General", "DisableDrones", false, (ConfigDescription)null);
			Orbs = cfg.Bind<bool>("General", "DisableOrbs", false, (ConfigDescription)null);
			RubberDuck = cfg.Bind<bool>("General", "DisableRubberDuck", false, (ConfigDescription)null);
			CustomItems = cfg.Bind<string>("Custom", "DisableCustomItems", "", new ConfigDescription("Comma-separated list of item name patterns to disable. Only works for toggleable items like guns, mines, etc. (ex. Rifle, Drone, ...)", (AcceptableValueBase)null, Array.Empty<object>()));
			CacheCustomItemsList();
			ClearOrphanedEntries(cfg);
			cfg.Save();
			cfg.SaveOnConfigSet = true;
		}

		private static void ClearOrphanedEntries(ConfigFile cfg)
		{
			PropertyInfo propertyInfo = AccessTools.Property(typeof(ConfigFile), "OrphanedEntries");
			Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(cfg);
			dictionary.Clear();
		}

		public void CacheCustomItemsList()
		{
			_customItemsList = (from item in CustomItems.Value.Split(',')
				select item.Trim() into item
				where !string.IsNullOrEmpty(item)
				select item).ToList();
		}
	}
	[BepInPlugin("lucyddemon.disableitemsinshop", "DisableItemsInShop", "1.4.0")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("lucyddemon.disableitemsinshop");

		internal static Plugin Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal static DisableItemsInShopConfig BoundConfig { get; private set; }

		public static bool IsInDisabledLevel
		{
			get
			{
				bool flag = SemiFunc.RunIsShop();
				bool flag2 = SemiFunc.RunIsLobby();
				return BoundConfig.Level.Value switch
				{
					"Shop" => flag, 
					"Lobby" => flag2, 
					"Both" => flag || flag2, 
					_ => false, 
				};
			}
		}

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			BoundConfig = new DisableItemsInShopConfig(((BaseUnityPlugin)this).Config);
			harmony.PatchAll(typeof(ItemTogglePatch));
			harmony.PatchAll(typeof(ItemGunPatch));
			harmony.PatchAll(typeof(ItemMeleePatch));
			harmony.PatchAll(typeof(ItemRubberDuckPatch));
			Logger.LogInfo((object)"DisableItemsInShop 1.4.0 by LucydDemon has loaded!");
		}

		private void OnDestroy()
		{
			Harmony obj = harmony;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
		}
	}
	internal static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "lucyddemon.disableitemsinshop";

		public const string PLUGIN_NAME = "DisableItemsInShop";

		public const string PLUGIN_VERSION = "1.4.0";

		public const string PLUGIN_AUTHOR = "LucydDemon";
	}
}
namespace DisableItemsInShop.Patches
{
	[HarmonyPatch(typeof(ItemGun))]
	internal static class ItemGunPatch
	{
		private static bool IsGunDisabled
		{
			get
			{
				if (Plugin.IsInDisabledLevel)
				{
					return Plugin.BoundConfig.Guns.Value;
				}
				return false;
			}
		}

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start_Postfix(ItemGun __instance)
		{
			if (IsGunDisabled)
			{
				Plugin.Logger.LogDebug((object)("Disabled gun misfire: " + ((Object)__instance).name));
			}
		}

		[HarmonyPatch("Misfire")]
		[HarmonyPrefix]
		private static bool Misfire_Prefix(ItemGun __instance)
		{
			if (!IsGunDisabled)
			{
				return true;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(ItemMelee))]
	internal static class ItemMeleePatch
	{
		private static bool IsMeleeDisabled
		{
			get
			{
				if (Plugin.IsInDisabledLevel)
				{
					return Plugin.BoundConfig.Melees.Value;
				}
				return false;
			}
		}

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start_Postfix(ItemMelee __instance)
		{
			if (IsMeleeDisabled)
			{
				Plugin.Logger.LogDebug((object)("Disabled item usage: " + ((Object)__instance).name));
			}
		}

		[HarmonyPatch("Update")]
		[HarmonyPrefix]
		private static bool Update_Prefix(ItemMelee __instance)
		{
			if (!IsMeleeDisabled)
			{
				return true;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(ItemRubberDuck))]
	internal static class ItemRubberDuckPatch
	{
		private static bool IsRubberDuckDisabled
		{
			get
			{
				if (Plugin.IsInDisabledLevel)
				{
					return Plugin.BoundConfig.RubberDuck.Value;
				}
				return false;
			}
		}

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start_Postfix(ItemRubberDuck __instance)
		{
			if (IsRubberDuckDisabled)
			{
				Plugin.Logger.LogDebug((object)("Disabled item usage: " + ((Object)__instance).name));
			}
		}

		[HarmonyPatch("Quack")]
		[HarmonyPrefix]
		private static bool Quack_Prefix(ItemRubberDuck __instance)
		{
			if (!IsRubberDuckDisabled)
			{
				return true;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(ItemToggle))]
	internal static class ItemTogglePatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start_Postfix(ItemToggle __instance)
		{
			if (Plugin.IsInDisabledLevel)
			{
				DisableItemsInShopConfig boundConfig = Plugin.BoundConfig;
				if (ShouldDisableItem(((Object)__instance).name, boundConfig))
				{
					__instance.ToggleDisable(true);
					Plugin.Logger.LogDebug((object)("Disabled item usage: " + ((Object)__instance).name));
				}
			}
		}

		private static bool ShouldDisableItem(string itemName, DisableItemsInShopConfig cfg)
		{
			bool flag = cfg.Explosives.Value && (itemName.StartsWith("Item Grenade") || itemName.StartsWith("Item Mine"));
			bool flag2 = cfg.Guns.Value && itemName.StartsWith("Item Gun");
			bool flag3 = cfg.Drones.Value && itemName.StartsWith("Item Drone");
			bool flag4 = cfg.Orbs.Value && itemName.StartsWith("Item Orb");
			bool flag5 = cfg.CustomItemsList.Any((string item) => itemName.IndexOf(item, StringComparison.OrdinalIgnoreCase) >= 0);
			return flag || flag2 || flag3 || flag4 || flag5;
		}
	}
}