Decompiled source of DisableItemsInShop v2.0.0

BepInEx/plugins/DisableItemsInShop/lucyddemon.disableitemsinshop.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DisableItemsInShop.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("LucydDemon")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyInformationalVersion("2.0.0+59e8bf6e02a43d0231ef2f40359ba2869180ec99")]
[assembly: AssemblyProduct("DisableItemsInShop")]
[assembly: AssemblyTitle("lucyddemon.disableitemsinshop")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DisableItemsInShop
{
	internal class DisableItemsInShopConfig
	{
		public class Section
		{
			public readonly ConfigEntry<bool> Explosives;

			public readonly ConfigEntry<bool> CartWeapons;

			public readonly ConfigEntry<bool> Guns;

			public readonly ConfigEntry<bool> Melees;

			public readonly ConfigEntry<bool> Drones;

			public readonly ConfigEntry<bool> Orbs;

			public readonly ConfigEntry<bool> RubberDuck;

			private readonly ConfigEntry<string> CustomItems;

			private List<string> _customItemsList = new List<string>();

			public IReadOnlyList<string> CustomItemsList => _customItemsList;

			internal Section(ConfigFile cfg, string sectionName)
			{
				//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bf: Expected O, but got Unknown
				Explosives = cfg.Bind<bool>(sectionName, "DisableExplosives", true, (ConfigDescription)null);
				CartWeapons = cfg.Bind<bool>(sectionName, "DisableCartWeapons", true, (ConfigDescription)null);
				Guns = cfg.Bind<bool>(sectionName, "DisableGuns", false, (ConfigDescription)null);
				Melees = cfg.Bind<bool>(sectionName, "DisableMelees", false, (ConfigDescription)null);
				Drones = cfg.Bind<bool>(sectionName, "DisableDrones", false, (ConfigDescription)null);
				Orbs = cfg.Bind<bool>(sectionName, "DisableOrbs", false, (ConfigDescription)null);
				RubberDuck = cfg.Bind<bool>(sectionName, "DisableRubberDuck", false, (ConfigDescription)null);
				CustomItems = cfg.Bind<string>(sectionName, "DisableCustomItems", "", new ConfigDescription("Comma-separated list of item name patterns to disable. Only works for toggleable items like guns, mines, etc. (ex. Rifle, Drone, ...)", (AcceptableValueBase)null, Array.Empty<object>()));
				CacheCustomItemsList();
			}

			public void CacheCustomItemsList()
			{
				_customItemsList = (from item in CustomItems.Value.Split(',')
					select item.Trim() into item
					where !string.IsNullOrEmpty(item)
					select item).ToList();
			}
		}

		public readonly Section Shop;

		public readonly Section Lobby;

		public DisableItemsInShopConfig(ConfigFile cfg)
		{
			cfg.SaveOnConfigSet = false;
			Shop = new Section(cfg, "Shop");
			Lobby = new Section(cfg, "Lobby");
			ClearOrphanedEntries(cfg);
			cfg.Save();
			cfg.SaveOnConfigSet = true;
		}

		private static void ClearOrphanedEntries(ConfigFile cfg)
		{
			PropertyInfo propertyInfo = AccessTools.Property(typeof(ConfigFile), "OrphanedEntries");
			Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(cfg);
			dictionary.Clear();
		}
	}
	[BepInPlugin("lucyddemon.disableitemsinshop", "DisableItemsInShop", "2.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("lucyddemon.disableitemsinshop");

		internal static Plugin Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal static DisableItemsInShopConfig BoundConfig { get; private set; }

		internal static DisableItemsInShopConfig.Section? ActiveConfig
		{
			get
			{
				if (!SemiFunc.RunIsShop())
				{
					if (!SemiFunc.RunIsLobby())
					{
						return null;
					}
					return BoundConfig.Lobby;
				}
				return BoundConfig.Shop;
			}
		}

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			BoundConfig = new DisableItemsInShopConfig(((BaseUnityPlugin)this).Config);
			harmony.PatchAll(typeof(ItemTogglePatch));
			harmony.PatchAll(typeof(ItemGunPatch));
			harmony.PatchAll(typeof(ItemMeleePatch));
			harmony.PatchAll(typeof(ItemRubberDuckPatch));
			Logger.LogInfo((object)"\ud83d\udeab DisableItemsInShop 2.0.0 by LucydDemon initialized!");
		}

		private void OnDestroy()
		{
			Harmony obj = harmony;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
		}
	}
	internal static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "lucyddemon.disableitemsinshop";

		public const string PLUGIN_NAME = "DisableItemsInShop";

		public const string PLUGIN_VERSION = "2.0.0";

		public const string PLUGIN_AUTHOR = "LucydDemon";
	}
}
namespace DisableItemsInShop.Patches
{
	[HarmonyPatch(typeof(ItemGun))]
	internal static class ItemGunPatch
	{
		private static bool IsGunDisabled
		{
			get
			{
				if (Plugin.ActiveConfig != null)
				{
					return Plugin.ActiveConfig.Guns.Value;
				}
				return false;
			}
		}

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start_Postfix(ItemGun __instance)
		{
			if (IsGunDisabled)
			{
				Plugin.Logger.LogDebug((object)("Disabled gun misfire: " + ((Object)__instance).name));
			}
		}

		[HarmonyPatch("Misfire")]
		[HarmonyPrefix]
		private static bool Misfire_Prefix(ItemGun __instance)
		{
			if (!IsGunDisabled)
			{
				return true;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(ItemMelee))]
	internal static class ItemMeleePatch
	{
		private static bool IsMeleeDisabled
		{
			get
			{
				if (Plugin.ActiveConfig != null)
				{
					return Plugin.ActiveConfig.Melees.Value;
				}
				return false;
			}
		}

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start_Postfix(ItemMelee __instance)
		{
			if (IsMeleeDisabled)
			{
				Plugin.Logger.LogDebug((object)("Disabled item usage: " + ((Object)__instance).name));
			}
		}

		[HarmonyPatch("Update")]
		[HarmonyPrefix]
		private static bool Update_Prefix(ItemMelee __instance)
		{
			if (!IsMeleeDisabled)
			{
				return true;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(ItemRubberDuck))]
	internal static class ItemRubberDuckPatch
	{
		private static bool IsRubberDuckDisabled
		{
			get
			{
				if (Plugin.ActiveConfig != null)
				{
					return Plugin.ActiveConfig.RubberDuck.Value;
				}
				return false;
			}
		}

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start_Postfix(ItemRubberDuck __instance)
		{
			if (IsRubberDuckDisabled)
			{
				Plugin.Logger.LogDebug((object)("Disabled item usage: " + ((Object)__instance).name));
			}
		}

		[HarmonyPatch("Quack")]
		[HarmonyPrefix]
		private static bool Quack_Prefix(ItemRubberDuck __instance)
		{
			if (!IsRubberDuckDisabled)
			{
				return true;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(ItemToggle))]
	internal static class ItemTogglePatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start_Postfix(ItemToggle __instance)
		{
			if (ShouldDisableItem(((Object)__instance).name))
			{
				__instance.ToggleDisable(true);
				Plugin.Logger.LogDebug((object)("Disabled item usage: " + ((Object)__instance).name));
			}
		}

		private static bool ShouldDisableItem(string itemName)
		{
			string itemName2 = itemName;
			if (Plugin.ActiveConfig == null)
			{
				return false;
			}
			bool value = Plugin.ActiveConfig.Explosives.Value;
			bool value2 = Plugin.ActiveConfig.CartWeapons.Value;
			bool value3 = Plugin.ActiveConfig.Guns.Value;
			bool value4 = Plugin.ActiveConfig.Drones.Value;
			bool value5 = Plugin.ActiveConfig.Orbs.Value;
			bool flag = value && (itemName2.StartsWith("Item Grenade") || itemName2.StartsWith("Item Mine"));
			bool flag2 = value2 && (itemName2.StartsWith("Item Cart Cannon") || itemName2.StartsWith("Item Cart Laser"));
			bool flag3 = value3 && itemName2.StartsWith("Item Gun");
			bool flag4 = value4 && itemName2.StartsWith("Item Drone");
			bool flag5 = value5 && itemName2.StartsWith("Item Orb");
			bool flag6 = Plugin.ActiveConfig.CustomItemsList.Any((string item) => itemName2.IndexOf(item, StringComparison.OrdinalIgnoreCase) >= 0);
			return flag || flag2 || flag3 || flag4 || flag5 || flag6;
		}
	}
}