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Date uploaded | 2 weeks ago |
Version | 1.0.2 |
Download link | Magic_Wesley-Wesleys_Enemies-1.0.2.zip |
Downloads | 151988 |
Dependency string | Magic_Wesley-Wesleys_Enemies-1.0.2 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
README
Wesley's Enemies
There are currently 2 new enemies.
The Gusher | The Roaster |
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The Gusher is a hazardous creature, he likes to wander around and rest in sneaky places. He is completely blind.. But a good listener in compensation. Very sensitive personality however. |
Very much like the Gusher. However, the Roaster likes to keep the conversations short. He's the upgrade. Not common in earlier levels. Probably a good thing... |
Some people suggested I should make a Ko-fi so here it is.
CHANGELOG
v1.1.4
- Fixed a small issue relating to droid colors
v1.1.3
- Enemies now work in singleplayer
- Made the Droid bullets slightly more yellow
- Destroyer is now more accurate than the Droid
- Gusher and Roaster now deal less damage against other enemies
v1.1.2
- Droid and Destroyer will no longer melt other enemies
- Droid is now difficulty 3
- Updated the attack audio and bullet effects on the Destroyer
- Made the 3 Droid enemy group more rare
- Made the 2 Droid enemy group slightly more rare
- Fixed death effects
- Fixed enemies not dying instantly
- Fixed enemies respawning invisible
- Gusher now uses the death sound
- Some other small adjustments
- I feel like I'm forgetting about something important but it's probably fine
v1.1.1
- Readme update
v1.1.0
- Added the Droid
- Added the Destroyer
- Added global attack sounds
- Adjusted the death particle and animations
- Adjusted the balancing of the Gusher
- The Gusher and the Roaster will now attack when damaged too much
- Added enemy groups for the Gusher and the Roaster
- The Gusher can now spawn in groups of 2 and 4
- The Roaster can now spawn in a group of 2
- Fixed the enemies not being able to climb stairs most of the time
- Fixed the enemies not being able to respawn
- Some other stuff I forgot
v1.0.2
- Fixed my pretty big whoopsie
v1.0.1
- Made the enemies more common
v1.0.0
- Initial release