You are viewing a potentially older version of this package.
View all versions.

Date uploaded | 2 days ago |
Version | 1.1.3 |
Download link | Magic_Wesley-Wesleys_Enemies-1.1.3.zip |
Downloads | 29980 |
Dependency string | Magic_Wesley-Wesleys_Enemies-1.1.3 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
README
Wesley's Enemies
There are currently 4 new enemies.
The Gusher | The Roaster |
---|---|
![]() |
![]() |
----------------------- Databank Entry ------------------------ | ----------------------- Databank Entry ------------------------ |
The Gusher is a hazardous creature, he likes to wander around and rest in sneaky places. He is completely blind.. But a good listener in compensation. Very sensitive personality however. |
Very much like the Gusher. However, the Roaster likes to keep the conversations short. He's the upgrade. Not common in earlier levels. Probably a good thing... |
The Droid | The Destroyer |
---|---|
![]() |
![]() |
----------------------- Databank Entry ------------------------ | ----------------------- Databank Entry ------------------------ |
This poor droid was left to fend on his own. We are not sure what he's up to now but.. I am sure he'll be pleased to see some fellow droids. |
His look matches his behaviour. Do not try to interact with this creature. Avoid. |
Credits
-
Zehs | Creating REPOLib
-
NikkiDarkMatter | Testing, Naming the Gusher
-
S1ckboy | Testing
Some people suggested I should make a Ko-fi so here it is.
CHANGELOG
v1.1.5
- Droids and Destroyers have a new attack
- Droids and Destroyers will now turn to you when they follow you
- Droids and Destroyers now have a turning animation similar to players
- Droids and Destroyers can no longer see you when you're tumbled
- Destroyer now has near music
- Fixed respawned droids looking weird when killed during their stunned animation
- Fixed enemies not despawning after a certain period of time
v1.1.4
- Fixed a small issue relating to droid colors
v1.1.3
- Enemies now work in singleplayer
- Made the Droid bullets slightly more yellow
- Destroyer is now more accurate than the Droid
- Gusher and Roaster now deal less damage against other enemies
v1.1.2
- Droid and Destroyer will no longer melt other enemies
- Droid is now difficulty 3
- Updated the attack audio and bullet effects on the Destroyer
- Made the 3 Droid enemy group more rare
- Made the 2 Droid enemy group slightly more rare
- Fixed death effects
- Fixed enemies not dying instantly
- Fixed enemies respawning invisible
- Gusher now uses the death sound
- Some other small adjustments
- I feel like I'm forgetting about something important but it's probably fine
v1.1.1
- Readme update
v1.1.0
- Added the Droid
- Added the Destroyer
- Added global attack sounds
- Adjusted the death particle and animations
- Adjusted the balancing of the Gusher
- The Gusher and the Roaster will now attack when damaged too much
- Added enemy groups for the Gusher and the Roaster
- The Gusher can now spawn in groups of 2 and 4
- The Roaster can now spawn in a group of 2
- Fixed the enemies not being able to climb stairs most of the time
- Fixed the enemies not being able to respawn
- Some other stuff I forgot
v1.0.2
- Fixed my pretty big whoopsie
v1.0.1
- Made the enemies more common
v1.0.0
- Initial release