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Magic_Wesley-Wesleys_Enemies-1.1.3 icon

Wesleys Enemies

Adds a few new enemies

Date uploaded 2 days ago
Version 1.1.3
Download link Magic_Wesley-Wesleys_Enemies-1.1.3.zip
Downloads 29980
Dependency string Magic_Wesley-Wesleys_Enemies-1.1.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Zehs-REPOLib-1.5.0 icon
Zehs-REPOLib

Library for adding content to R.E.P.O.

Preferred version: 1.5.0

README

Wesley's Enemies

There are currently 4 new enemies.

The Gusher The Roaster
image image
----------------------- Databank Entry ------------------------ ----------------------- Databank Entry ------------------------
The Gusher is a hazardous creature, he likes to wander
around and rest in sneaky places.
He is completely blind..
But a good listener in compensation.
Very sensitive personality however.
Very much like the Gusher.
However, the Roaster likes to keep the conversations short.
He's the upgrade.
Not common in earlier levels.
Probably a good thing...
The Droid The Destroyer
image image
----------------------- Databank Entry ------------------------ ----------------------- Databank Entry ------------------------
This poor droid was left to fend on his own.
We are not sure what he's up to now but..
I am sure he'll be pleased to see some fellow droids.
His look matches his behaviour.
Do not try to interact with this creature.
Avoid.

Credits

Some people suggested I should make a Ko-fi so here it is.

CHANGELOG

v1.1.5

  • Droids and Destroyers have a new attack
  • Droids and Destroyers will now turn to you when they follow you
  • Droids and Destroyers now have a turning animation similar to players
  • Droids and Destroyers can no longer see you when you're tumbled
  • Destroyer now has near music
  • Fixed respawned droids looking weird when killed during their stunned animation
  • Fixed enemies not despawning after a certain period of time

v1.1.4

  • Fixed a small issue relating to droid colors

v1.1.3

  • Enemies now work in singleplayer
  • Made the Droid bullets slightly more yellow
  • Destroyer is now more accurate than the Droid
  • Gusher and Roaster now deal less damage against other enemies

v1.1.2

  • Droid and Destroyer will no longer melt other enemies
  • Droid is now difficulty 3
  • Updated the attack audio and bullet effects on the Destroyer
  • Made the 3 Droid enemy group more rare
  • Made the 2 Droid enemy group slightly more rare
  • Fixed death effects
  • Fixed enemies not dying instantly
  • Fixed enemies respawning invisible
  • Gusher now uses the death sound
  • Some other small adjustments
  • I feel like I'm forgetting about something important but it's probably fine

v1.1.1

  • Readme update

v1.1.0

  • Added the Droid
  • Added the Destroyer
  • Added global attack sounds
  • Adjusted the death particle and animations
  • Adjusted the balancing of the Gusher
  • The Gusher and the Roaster will now attack when damaged too much
  • Added enemy groups for the Gusher and the Roaster
    • The Gusher can now spawn in groups of 2 and 4
    • The Roaster can now spawn in a group of 2
  • Fixed the enemies not being able to climb stairs most of the time
  • Fixed the enemies not being able to respawn
  • Some other stuff I forgot

v1.0.2

  • Fixed my pretty big whoopsie

v1.0.1

  • Made the enemies more common

v1.0.0

  • Initial release