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Magic_Wesley-Wesleys_Enemies-1.3.2 icon

Wesleys Enemies

Adds a few new enemies

Date uploaded a day ago
Version 1.3.2
Download link Magic_Wesley-Wesleys_Enemies-1.3.2.zip
Downloads 56537
Dependency string Magic_Wesley-Wesleys_Enemies-1.3.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Zehs-REPOLib-1.5.0 icon
Zehs-REPOLib

Library for adding content to R.E.P.O.

Preferred version: 1.5.0

README

Wesley's Enemies

There are currently 5 new enemies and a variant.

The Gusher The Roaster
image image
----------------------- Databank Entry ------------------------ ----------------------- Databank Entry ------------------------
The Gusher is a hazardous creature, he likes to wander
around and rest in sneaky places.
He is completely blind..
But a good listener in compensation.
Very sensitive personality however.
Very much like the Gusher.
However, the Roaster likes to keep the conversations short.
He's the upgrade.
Not common in earlier levels.
Probably a good thing...
The Droid The Destroyer
image image
----------------------- Databank Entry ------------------------ ----------------------- Databank Entry ------------------------
This poor droid was left to fend on his own.
We are not sure what he's up to now but..
I am sure he'll be pleased to see some fellow droids.
His look matches his behaviour.
Do not try to interact with this creature.
Avoid.
The Soldier The Voodoo
image image
----------------------- Databank Entry ------------------------ ----------------------- Databank Entry ------------------------
Heard his brother was a hunter.
However, this one might not be as real as he looks.
Listen for his crazy mumbling.
He was first spotted in this place called Redfield Bunker...
We're not sure what this thing truly is.
But we recommend you stay away, do not let it touch you.
We have not yet found a way to kill it.
But there must be a way.
Stay. Away.

Credits

You can find me in the Repo Modding discord server

Some people suggested I should make a Ko-fi so here it is.

CHANGELOG

v1.3.3

  • Small fix for voodoo

v1.3.2

  • Fixed some misc things

v1.3.0

  • Added Voodoo
  • Added The voodoo doll valuable
  • Fixed soldier not being able to get hurt from impact
  • Made the roaster's ambience slightly quieter
  • Slight change to the soldiers gun visuals and sounds
  • Some optimisations

v1.2.4

  • The destroyer is now much more powerful
  • Droids and Destroyers, when passive, will no longer see you while crouching
  • Destroyers are now able to notice you easier
  • Droids and Destroyers will now lose interest slightly faster
  • Droids and Destroyers will immediately walk away when they are no longer interested in you instead of idling
  • Destroyers eyes will now emit light when transformed
  • Grabbing or interacting with the soldier will now aggro him
  • 2 lost destroyer group is now really rare
  • Basically, don't set off the destroyer.. which is easier now

v1.2.3

  • Soldier ghost vanish effects are now networked properly
  • Misc fixes

v1.2.0

  • Added a rare hunter variant "The Soldier" with a unique ability to accommodate the release of Redfield Bunker
  • Droid and Destroyers now have a smaller vision range
  • Droid enemy groups are now more rare
  • Fixed some of other stuff I don't remember

v1.1.9

  • Fixed several things

v1.1.8

  • Fixed a stun issue introduced by my fix for a stun issue with Droids and Destroyers

v1.1.7

  • Stunned enemies are now heavier
  • Fixed a stun issue with Droids and Destroyers (hopefully)

v1.1.5

  • Droids and Destroyers have a new attack
  • Droids and Destroyers will now turn to you when they follow you
  • Droids and Destroyers now have a turning animation similar to players
  • Droids and Destroyers can no longer see you when you're tumbled
  • Destroyer now has near music
  • Fixed respawned Droids looking weird when killed during their stunned animation
  • Fixed enemies not despawning after a certain period of time

v1.1.4

  • Fixed a small issue relating to droid colors

v1.1.3

  • Enemies now work in singleplayer
  • Made the Droid bullets slightly more yellow
  • Destroyer is now more accurate than the Droid
  • Gusher and Roaster now deal less damage against other enemies

v1.1.2

  • Droid and Destroyer will no longer melt other enemies
  • Droid is now difficulty 3
  • Updated the attack audio and bullet effects on the Destroyer
  • Made the 3 Droid enemy group more rare
  • Made the 2 Droid enemy group slightly more rare
  • Fixed death effects
  • Fixed enemies not dying instantly
  • Fixed enemies respawning invisible
  • Gusher now uses the death sound
  • Some other small adjustments
  • I feel like I'm forgetting about something important but it's probably fine

v1.1.1

  • Readme update

v1.1.0

  • Added the Droid
  • Added the Destroyer
  • Added global attack sounds
  • Adjusted the death particle and animations
  • Adjusted the balancing of the Gusher
  • The Gusher and the Roaster will now attack when damaged too much
  • Added enemy groups for the Gusher and the Roaster
    • The Gusher can now spawn in groups of 2 and 4
    • The Roaster can now spawn in a group of 2
  • Fixed the enemies not being able to climb stairs most of the time
  • Fixed the enemies not being able to respawn
  • Some other stuff I forgot

v1.0.2

  • Fixed my pretty big whoopsie

v1.0.1

  • Made the enemies more common

v1.0.0

  • Initial release