using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using REPOLib.Modules;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("Marlin404")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MogzItem")]
[assembly: AssemblyTitle("MogzItem")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MogzItem
{
[BepInPlugin("Marlin404.MogzItem", "MogzItem", "1.0.2")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class MogzItem : BaseUnityPlugin
{
internal static MogzItem Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(directoryName, "mogzplush.assets"));
GameObject val2 = val.LoadAsset<GameObject>("Valuable Mogz");
GameObject val3 = val.LoadAsset<GameObject>("Valuable MogzBig");
GameObject val4 = val.LoadAsset<GameObject>("Valuable MogzGold");
Valuables.RegisterValuable(val2);
Valuables.RegisterValuable(val3);
Valuables.RegisterValuable(val4);
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
private void Update()
{
}
}
public class MogzPlushTrap : Trap
{
public enum SoundType
{
Pickup,
HurtLight,
HurtMedium,
HurtHeavy,
TailBreak,
Destroyed
}
private PhysGrabObject physgrabobject;
[Space]
[Header("Mogz Plush Components")]
public GameObject leftEye;
public GameObject rightEye;
public GameObject leftPupil;
public GameObject rightPupil;
public GameObject tail;
private Rigidbody rb;
private ParticleScriptExplosion particleScriptExplosion;
public ParticleSystem particleBitsTailBreak;
private bool tailBroken;
private bool eyeTracking;
private PlayerAvatar lastPlayerGrabbed;
private bool prevUpdateGrabbed;
public float playerPupilDilationSize = 3f;
[Space]
public Transform Center;
public bool changePitch;
[Space]
[Header("Sounds")]
public Sound pickup;
public Sound hurtLight;
public Sound hurtMedium;
public Sound hurtHeavy;
public Sound tailbroke;
public Sound destroyed;
private DateTime lastTimeCalled;
private DateTime lastTimeHeld;
public override void Start()
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
((Trap)this).Start();
rb = ((Component)this).GetComponent<Rigidbody>();
physgrabobject = ((Component)this).GetComponent<PhysGrabObject>();
particleScriptExplosion = ((Component)this).GetComponent<ParticleScriptExplosion>();
leftPupil.transform.localScale = Vector3.one * 2f;
rightPupil.transform.localScale = Vector3.one * 2f;
}
public override void Update()
{
if (base.physGrabObject.grabbedLocal)
{
PlayerAvatar instance = PlayerAvatar.instance;
if (Object.op_Implicit((Object)(object)instance.voiceChat) && changePitch)
{
instance.voiceChat.OverridePitch(1.2f, 1f, 1f, 0.1f, true);
}
if (playerPupilDilationSize != 1f)
{
instance.OverridePupilSize(playerPupilDilationSize, 4, 1f, 1f, 5f, 0.5f, 0.1f);
}
}
((Trap)this).Update();
}
private void FixedUpdate()
{
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
PhysGrabObject component = ((Component)this).GetComponent<PhysGrabObject>();
PlayerAvatar lastPlayerGrabbing = component.lastPlayerGrabbing;
if (component.grabbed && !prevUpdateGrabbed)
{
prevUpdateGrabbed = true;
PlayPickupSound();
}
else if (!component.grabbed && prevUpdateGrabbed)
{
prevUpdateGrabbed = false;
lastTimeHeld = DateTime.Now;
}
if (eyeTracking)
{
if ((Object)(object)lastPlayerGrabbing != (Object)null && (Object)(object)lastPlayerGrabbing != (Object)(object)lastPlayerGrabbed)
{
lastPlayerGrabbed = lastPlayerGrabbing;
}
if ((Object)(object)lastPlayerGrabbed != (Object)null)
{
Vector3 localCameraPosition = lastPlayerGrabbed.localCameraPosition;
bool flag = true;
rightEye.transform.LookAt(localCameraPosition);
leftEye.transform.LookAt(localCameraPosition);
}
}
}
public void TailBreak()
{
if (!tailBroken)
{
particleBitsTailBreak.Play();
tailBroken = true;
tail.SetActive(false);
StartEyeTracking();
tailBroken = true;
SoundManager(SoundType.TailBreak);
}
}
public void StartEyeTracking()
{
eyeTracking = true;
}
public void PlayPickupSound()
{
SoundManager(SoundType.Pickup);
}
public void PlayHurtSound()
{
if ((DateTime.Now - lastTimeHeld).TotalSeconds < 3.0)
{
SoundManager(SoundType.HurtLight);
}
}
public void PlayHurtSoundMedium()
{
SoundManager(SoundType.HurtMedium);
}
public void PlayHurtSoundHeavy()
{
SoundManager(SoundType.HurtHeavy);
}
public void TrapStop()
{
SoundManager(SoundType.Destroyed);
}
private void SoundManager(SoundType SoundNum)
{
//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
//IL_021a: Unknown result type (might be due to invalid IL or missing references)
//IL_012f: Unknown result type (might be due to invalid IL or missing references)
//IL_0166: Unknown result type (might be due to invalid IL or missing references)
//IL_019d: Unknown result type (might be due to invalid IL or missing references)
DateTime now = DateTime.Now;
if ((now - lastTimeCalled).TotalSeconds < 0.05)
{
try
{
if (SoundNum == SoundType.Pickup)
{
pickup.Stop();
}
if (SoundNum == SoundType.HurtLight)
{
hurtLight.Stop();
}
if (SoundNum >= SoundType.HurtMedium)
{
hurtMedium.Stop();
}
if (SoundNum >= SoundType.HurtHeavy)
{
hurtHeavy.Stop();
}
if (SoundNum >= SoundType.TailBreak)
{
tailbroke.Stop();
}
}
catch (Exception)
{
}
}
if ((now - lastTimeCalled).TotalSeconds > 0.75)
{
if (SoundNum == SoundType.Pickup)
{
pickup.Play(base.physGrabObject.centerPoint, 1f, 1f, 1f, 1f);
}
if (SoundNum == SoundType.HurtLight)
{
hurtLight.Play(base.physGrabObject.centerPoint, 1f, 1f, 1f, 1f);
}
if (SoundNum == SoundType.HurtMedium)
{
hurtMedium.Play(base.physGrabObject.centerPoint, 1f, 1f, 1f, 1f);
}
if (SoundNum == SoundType.HurtHeavy)
{
hurtHeavy.Play(base.physGrabObject.centerPoint, 1f, 1f, 1f, 1f);
}
lastTimeCalled = now;
}
if (SoundNum == SoundType.TailBreak)
{
tailbroke.Play(base.physGrabObject.centerPoint, 1f, 1f, 1f, 1f);
lastTimeCalled = now;
}
if (SoundNum == SoundType.Destroyed)
{
destroyed.Play(base.physGrabObject.centerPoint, 1f, 1f, 1f, 1f);
lastTimeCalled = now;
}
}
}
}