using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("McHorse")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("TTSRu")]
[assembly: AssemblyTitle("TTSRu")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TTSRu
{
[BepInPlugin("McHorse.TTSRu", "TTSRu", "1.0.1")]
public class TTSRu : BaseUnityPlugin
{
public static readonly Dictionary<char, string> TOKENS = new Dictionary<char, string>
{
['А'] = "AA",
['а'] = "aa",
['Б'] = "B",
['б'] = "b",
['В'] = "V",
['в'] = "v",
['Г'] = "G",
['г'] = "g",
['Д'] = "D",
['д'] = "d",
['Е'] = "EH",
['е'] = "eh",
['Ё'] = "YO",
['ё'] = "yo",
['Ж'] = "ZH",
['ж'] = "zh",
['З'] = "Z",
['з'] = "z",
['И'] = "EE",
['и'] = "ee",
['Й'] = "Y",
['й'] = "y",
['К'] = "K",
['к'] = "k",
['Л'] = "L",
['л'] = "l",
['М'] = "M",
['м'] = "m",
['Н'] = "N",
['н'] = "n",
['О'] = "OH",
['о'] = "oh",
['П'] = "P",
['п'] = "p",
['Р'] = "R",
['р'] = "r",
['С'] = "S",
['с'] = "s",
['Т'] = "T",
['т'] = "t",
['У'] = "OO",
['у'] = "oo",
['Ф'] = "F",
['ф'] = "f",
['Х'] = "H",
['х'] = "h",
['Ц'] = "TS",
['ц'] = "ts",
['Ч'] = "CH",
['ч'] = "ch",
['Ш'] = "SS",
['ш'] = "sh",
['Щ'] = "SH",
['щ'] = "sh",
['Ъ'] = "",
['ъ'] = "",
['Ы'] = "EEH",
['ы'] = "eeh",
['Ь'] = "",
['ь'] = "",
['Э'] = "AY",
['э'] = "ay",
['Ю'] = "OO",
['ю'] = "oo",
['Я'] = "YA",
['я'] = "ya"
};
internal static TTSRu Instance { get; private set; } = null;
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
}
[HarmonyPatch(typeof(PlayerAvatar))]
internal static class TTSVoicePatch
{
[HarmonyPrefix]
[HarmonyPatch("ChatMessageSend")]
private static void TranslateSpecialLetters_Prefix(ref string _message)
{
_message = ReplaceTokensNoCascade(_message, TTSRu.TOKENS);
}
public static string ReplaceTokensNoCascade(string text, IReadOnlyDictionary<char, string> tokens)
{
if (string.IsNullOrEmpty(text) || tokens.Count == 0)
{
return text;
}
StringBuilder stringBuilder = new StringBuilder(text.Length);
foreach (char c in text)
{
if (tokens.TryGetValue(c, out string value))
{
stringBuilder.Append(value);
}
else
{
stringBuilder.Append(c);
}
}
return stringBuilder.ToString();
}
}
}