Decompiled source of UnlimitedRange v1.0.0

UnlimitedRange.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("McHorse")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("UnlimitedRange")]
[assembly: AssemblyTitle("UnlimitedRange")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace UnlimitedRange
{
	[HarmonyPatch(typeof(PhysGrabber))]
	internal static class PhysGrabberPatches
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void ClampGrabRange(PhysGrabber __instance)
		{
			float maxGrabRange = UnlimitedRange.GetMaxGrabRange();
			__instance.grabRange = Mathf.Clamp(__instance.grabRange, 0f, maxGrabRange);
			float num = __instance.grabRange * UnlimitedRange.GetExtendedItemRangePercent();
			__instance.maxDistanceFromPlayer = Mathf.Clamp(num, __instance.minDistanceFromPlayer, __instance.grabRange);
		}

		[HarmonyPatch("RayCheck")]
		[HarmonyTranspiler]
		private static IEnumerable<CodeInstruction> RayCheck_Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			bool flag = false;
			for (int i = 0; i < list.Count; i++)
			{
				CodeInstruction val = list[i];
				if (!flag && val.opcode == OpCodes.Ldc_R4 && val.operand is float num && Mathf.Approximately(num, 10f))
				{
					CodeInstruction value = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(UnlimitedRange), "GetRaycastMaxDistance", (Type[])null, (Type[])null))
					{
						labels = val.labels,
						blocks = val.blocks
					};
					list[i] = value;
					flag = true;
				}
			}
			if (!flag)
			{
				UnlimitedRange.Logger.LogWarning((object)"Could not patch PhysGrabber.RayCheck maxDistance constant.");
			}
			return list;
		}
	}
	[BepInPlugin("McHorse.UnlimitedRange", "UnlimitedRange", "1.0")]
	public class UnlimitedRange : BaseUnityPlugin
	{
		internal static UnlimitedRange Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		internal static ConfigEntry<int>? MaxGrabRangeConfig { get; private set; }

		internal static ConfigEntry<float>? ExtendedItemRangePercentConfig { get; private set; }

		private void Awake()
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Expected O, but got Unknown
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			MaxGrabRangeConfig = ((BaseUnityPlugin)this).Config.Bind<int>("Range", "Max Grab Range", 12, new ConfigDescription("Maximum allowed grab range on the player grabber.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 200), Array.Empty<object>()));
			ExtendedItemRangePercentConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Range", "Extended Range Percent", 0.83f, new ConfigDescription("Held distance as a percentage of current grab range.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
		}

		internal static float GetMaxGrabRange()
		{
			float num = MaxGrabRangeConfig?.Value ?? 12;
			return Mathf.Max(0f, num);
		}

		internal static float GetExtendedItemRangePercent()
		{
			float num = ExtendedItemRangePercentConfig?.Value ?? (5f / 6f);
			return Mathf.Max(0f, num);
		}

		internal static float GetRaycastMaxDistance()
		{
			return GetMaxGrabRange();
		}
	}
}