using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("ModsByUriah")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("R.E.P.O. Slippery Frog mod")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("SlipperyFrog")]
[assembly: AssemblyTitle("SlipperyFrog")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MyFirstPlugin
{
public static class PluginInfo2
{
public const string PLUGIN_GUID = "Uriah.SlipperyFrog";
public const string PLUGIN_NAME = "SlipperyFrog";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace SlipperyFrog
{
public class Configuration
{
private ConfigEntry<int> configJumpInHandChance;
private ConfigEntry<int> configFrogSlipperiness;
private ConfigEntry<float> configFrogInvulnTime;
private ConfigFile pluginConfig;
public int frogJumpInHandChance { get; private set; } = 33;
public int frogSlipperiness { get; private set; } = 10;
public float frogInvulnTime { get; private set; } = 10f;
public Configuration(ConfigFile config)
{
pluginConfig = config;
}
public void Bind()
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Expected O, but got Unknown
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Expected O, but got Unknown
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Expected O, but got Unknown
configJumpInHandChance = pluginConfig.Bind<int>("General", "JumpInHandChance", 33, new ConfigDescription("(of 100) How ornery is the frog when held?", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
configFrogSlipperiness = pluginConfig.Bind<int>("General", "FrogSlipperiness", 10, new ConfigDescription("(of 100) How slippery is the frog?", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
configFrogInvulnTime = pluginConfig.Bind<float>("General", "FrogInvulnerabilityTime", 10f, new ConfigDescription("Seconds frog won't take damage if it slips through your fingers.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 20f), Array.Empty<object>()));
pluginConfig.SettingChanged += Config_SettingChanged;
}
private void Config_SettingChanged(object sender, SettingChangedEventArgs e)
{
frogJumpInHandChance = configJumpInHandChance.Value;
frogSlipperiness = configFrogSlipperiness.Value;
frogInvulnTime = configFrogInvulnTime.Value;
}
}
[HarmonyPatch(typeof(FrogTrap))]
internal class FrogTrapPatch
{
private static double nextCheckTimer;
[HarmonyPrefix]
[HarmonyPatch("Update")]
public static void PreFixUpdate(FrogTrap __instance, PhysGrabObject ___physGrabObject, PhysGrabObjectImpactDetector ___impactDetector)
{
PhysGrabObjectImpactDetector ___impactDetector2 = ___impactDetector;
if ((Object)(object)__instance == (Object)null || (Object)(object)___physGrabObject == (Object)null || !___physGrabObject.grabbed || ___impactDetector2.inCart)
{
return;
}
if (nextCheckTimer > 0.0)
{
nextCheckTimer -= Time.deltaTime;
return;
}
nextCheckTimer = 1.0;
int num = Random.Range(0, 100);
if (Random.Range(0, 100) <= Plugin.config.frogJumpInHandChance)
{
__instance.FrogJumpRPC();
}
if (num > Plugin.config.frogSlipperiness)
{
return;
}
___physGrabObject.playerGrabbing.ToList().ForEach(delegate(PhysGrabber physGrabber)
{
if (physGrabber.photonView.IsMine || physGrabber.isLocal)
{
___impactDetector2.ImpactDisable(Plugin.config.frogInvulnTime);
physGrabber.ReleaseObjectRPC(true, 0.5f);
}
});
}
}
[BepInPlugin("SlipperyFrog", "SlipperyFrog", "1.0.1")]
public class Plugin : BaseUnityPlugin
{
public static Plugin PluginInstance;
public static ManualLogSource LoggerInstance;
private readonly Harmony harmony = new Harmony("SlipperyFrog");
public static Configuration config;
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin SlipperyFrog is loaded!");
if ((Object)(object)PluginInstance == (Object)null)
{
PluginInstance = this;
}
LoggerInstance = ((BaseUnityPlugin)this).Logger;
config = new Configuration(((BaseUnityPlugin)this).Config);
config.Bind();
harmony.PatchAll(typeof(FrogTrapPatch));
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "SlipperyFrog";
public const string PLUGIN_NAME = "SlipperyFrog";
public const string PLUGIN_VERSION = "1.0.1";
}
}