Decompiled source of LoveFixation v1.0.0

plugins/LovePotionPatch.dll

Decompiled 5 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Munta")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LovePotionPatch")]
[assembly: AssemblyTitle("LovePotionPatch")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LovePotionPatch
{
	[BepInPlugin("Munta.LoveFixation", "LoveFixation", "1.0.0")]
	public class LoveFixation : BaseUnityPlugin
	{
		internal static ConfigEntry<float> cameraStrength;

		internal static ConfigEntry<float> cameraStrengthNoAim;

		internal static ConfigEntry<int> noObjectHeldMultiplier;

		internal static LoveFixation Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Expected O, but got Unknown
			cameraStrength = ((BaseUnityPlugin)this).Config.Bind<float>("Camera", "Strength", 0.5f, new ConfigDescription("The strength of the camera aim when a player is possessed by a Love Potion.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 5f), Array.Empty<object>()));
			cameraStrengthNoAim = ((BaseUnityPlugin)this).Config.Bind<float>("Camera", "StrengthNoAim", 1f, new ConfigDescription("The strength of the camera aim when a player is possessed by a Love Potion but not moving the mouse.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 10f), Array.Empty<object>()));
			noObjectHeldMultiplier = ((BaseUnityPlugin)this).Config.Bind<int>("Camera", "NoObjectHeldMultiplier", 3, new ConfigDescription("The multiplier for the camera aim strength when the player is not holding an object.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 10), Array.Empty<object>()));
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll(typeof(ChatManagerPatch));
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	[HarmonyPatch(typeof(ChatManager))]
	internal static class ChatManagerPatch
	{
		private static PlayerAvatar? targetPlayer;

		[HarmonyPostfix]
		[HarmonyPatch("Update")]
		private static void Update_Postfix()
		{
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			PlayerAvatar instance = PlayerAvatar.instance;
			bool flag = Object.op_Implicit((Object)(object)instance) && Object.op_Implicit((Object)(object)instance.voiceChat) && Object.op_Implicit((Object)(object)instance.voiceChat.ttsVoice) && instance.voiceChat.ttsVoice.isSpeaking;
			bool flag2 = Object.op_Implicit((Object)(object)PhysGrabber.instance) && PhysGrabber.instance.grabbed && Object.op_Implicit((Object)(object)PhysGrabber.instance.grabbedPhysGrabObject);
			if (ChatManager.instance.IsPossessed((PossessChatID)1) && flag)
			{
				PostProcessing.Instance.VignetteOverride(Color.magenta, 0.5f, 1f, 1f, 0.5f, 0.1f, ((Component)ChatManager.instance).gameObject);
				if ((Object)(object)targetPlayer != (Object)null)
				{
					float num = (flag2 ? LoveFixation.cameraStrength.Value : (LoveFixation.cameraStrength.Value * (float)LoveFixation.noObjectHeldMultiplier.Value));
					float num2 = (flag2 ? LoveFixation.cameraStrengthNoAim.Value : (LoveFixation.cameraStrengthNoAim.Value * (float)LoveFixation.noObjectHeldMultiplier.Value));
					Vector3 position = SemiFunc.PlayerGetFaceEyeTransform(targetPlayer).position;
					SemiFunc.PlayerEyesOverride(instance, position, 0.1f, ((Component)ChatManager.instance).gameObject);
					CameraAim.Instance.AimTargetSoftSet(position, 0.5f, num, num2, ((Component)targetPlayer).gameObject, 50);
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("StartPossessMessage")]
		private static void UpdateTargetPlayer(PossessMessage message)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Invalid comparison between Unknown and I4
			PossessMessage message2 = message;
			if ((int)message2.possessChatID == 1)
			{
				List<PlayerAvatar> list = (from p in SemiFunc.PlayerGetList()
					where message2.message.Contains(p.playerName)
					select p).ToList();
				if (list.Count == 0)
				{
					targetPlayer = null;
				}
				else
				{
					targetPlayer = (PlayerAvatar?)((list.Count == 1) ? ((object)list[0]) : ((object)GetClosestPlayer()));
				}
			}
		}

		private static PlayerAvatar? GetClosestPlayer()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			List<PlayerAvatar> list = SemiFunc.PlayerGetAllPlayerAvatarWithinRange(10f, ((Component)PhysGrabber.instance).transform.position, false, default(LayerMask));
			PlayerAvatar result = null;
			float num = float.MaxValue;
			foreach (PlayerAvatar item in list)
			{
				if (!((Object)(object)item == (Object)(object)PlayerAvatar.instance))
				{
					float num2 = Vector3.Distance(((Component)PhysGrabber.instance).transform.position, ((Component)item).transform.position);
					if (num2 < num)
					{
						num = num2;
						result = item;
					}
				}
			}
			return result;
		}
	}
}