Decompiled source of YeetUseItems v1.0.2

YeetUseItems.dll

Decompiled 2 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("NekoLP")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2+8f0b11eaf4fa7f0d164258c3db89ac67a471ebb1")]
[assembly: AssemblyProduct("YeetUseItems")]
[assembly: AssemblyTitle("YeetUseItems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace YeetUseItems
{
	[HarmonyPatch(typeof(PhysGrabObjectImpactDetector))]
	public class ImpactDetectorPatch
	{
		public static void PlayerCollided(PhysGrabObjectImpactDetector instance, PlayerAvatar player)
		{
			ItemUpgrade componentInParent = ((Component)instance).GetComponentInParent<ItemUpgrade>();
			ItemHealthPack componentInParent2 = ((Component)instance).GetComponentInParent<ItemHealthPack>();
			if (!Object.op_Implicit((Object)(object)componentInParent) && !Object.op_Implicit((Object)(object)componentInParent2))
			{
				return;
			}
			if (Object.op_Implicit((Object)(object)componentInParent) && Object.op_Implicit((Object)(object)componentInParent2))
			{
				YeetUseItems.Logger.LogWarning((object)"Item is both a upgrade and a health pack?!");
				YeetUseItems.Logger.LogWarning((object)"Item is going to be ignored!");
			}
			else if (Object.op_Implicit((Object)(object)componentInParent))
			{
				if (componentInParent.isPlayerUpgrade && ((Behaviour)componentInParent.itemToggle).enabled)
				{
					ToggleItem(player, componentInParent.itemToggle);
				}
			}
			else if (Object.op_Implicit((Object)(object)componentInParent2) && !SemiFunc.RunIsShop() && SemiFunc.IsMasterClientOrSingleplayer() && ((Behaviour)componentInParent2.itemToggle).enabled && !componentInParent2.used && player.playerHealth.health < player.playerHealth.maxHealth)
			{
				ToggleItem(player, componentInParent2.itemToggle);
			}
		}

		private static void ToggleItem(PlayerAvatar player, ItemToggle toggle)
		{
			toggle.ToggleItem(true, player.photonView.ViewID);
		}

		[HarmonyTranspiler]
		[HarmonyPatch("OnCollisionStay")]
		public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Expected O, but got Unknown
			//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Expected O, but got Unknown
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Expected O, but got Unknown
			YeetUseItems.Logger.LogInfo((object)"Patching PhysGrabObjectImpactDetector::OnCollisionStay ...");
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			MethodInfo method = typeof(ImpactDetectorPatch).GetMethod("PlayerCollided", BindingFlags.Static | BindingFlags.Public);
			MethodInfo method2 = typeof(PlayerTumble).GetMethod("TumbleRequest", BindingFlags.Instance | BindingFlags.Public);
			if (method == null)
			{
				YeetUseItems.Logger.LogError((object)"Hook method is null");
				YeetUseItems.Logger.LogError((object)"Plugin will not work.");
				return list;
			}
			for (int i = 0; i < list.Count; i++)
			{
				CodeInstruction val = list[i];
				if (val.opcode != OpCodes.Callvirt || !(val.operand is MethodInfo))
				{
					continue;
				}
				MethodInfo methodInfo = val.operand as MethodInfo;
				if (!(methodInfo != method2))
				{
					ParameterInfo[] parameters = methodInfo.GetParameters();
					int num = i - parameters.Length - 1;
					CodeInstruction val2 = list[num - 3];
					if (val2.opcode != OpCodes.Ldloc_S)
					{
						YeetUseItems.Logger.LogError((object)"No PlayerAvatar reference found");
						YeetUseItems.Logger.LogError((object)"Plugin will not work.");
						break;
					}
					if (!(val2.operand is LocalBuilder localBuilder) || localBuilder.LocalType != typeof(PlayerAvatar))
					{
						YeetUseItems.Logger.LogError((object)"'this' parameter is not of type PlayerAvatar.");
						YeetUseItems.Logger.LogError((object)"Plugin will not work.");
						break;
					}
					list.Insert(num, new CodeInstruction(OpCodes.Call, (object)method));
					list.Insert(num, new CodeInstruction(OpCodes.Ldloc_S, val2.operand));
					list.Insert(num, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
					YeetUseItems.Logger.LogInfo((object)"Patched successfully");
					break;
				}
			}
			return list;
		}
	}
	[BepInPlugin("NekoLP.YeetUseItems", "YeetUseItems", "1.0.2")]
	public class YeetUseItems : BaseUnityPlugin
	{
		internal static YeetUseItems Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
		}
	}
}