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Nikki-AbioticFactorValuables-1.1.1 icon

AbioticFactorValuables

Adds 40 new items with various properties from the game Abiotic Factor!

Date uploaded 2 months ago
Version 1.1.1
Download link Nikki-AbioticFactorValuables-1.1.1.zip
Downloads 19203
Dependency string Nikki-AbioticFactorValuables-1.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Zehs-REPOLib-2.1.0 icon
Zehs-REPOLib

Library for adding content to R.E.P.O.

Preferred version: 2.1.0

README

Abiotic Factor Valuables

A mod that adds 5 shop items and 35 random valuables from the game Abiotic Factor!

Due to the similar pixelated art styles between Abiotic Factor and R.E.P.O., these items and valuables should fit right in aesthetically!

All shop items are configurable. Valuables should be configured via Enemy and Valuable Spawn Manager or other similar mods.

These items have intentionally been kept spoiler-free. Please check out Abiotic Factor on Steam if you like these items!

I've spent way more time modding games than I ever thought I would. If you'd like to donate to help me make more content like this, I have a Ko-Fi here: Ko-Fi link <3

Items

Crowbar: A splice between a Sword and a Baseball Bat in terms of stats, it's a decently powerful melee weapon that costs similar amounts to the Baseball Bat.

Energy Pistol: Only deals 40 damage, but is pretty accurate and ragdolls most lighter enemies. Has a good amount of battery life too. Quick reload time. Good for dealing with smaller threats, but capable of dealing with larger threats if you're willing to use up your battery.

Lodestone Crossbow: Deals 200 damage, is highly accurate, and is capable of downing any enemy in the game for a decent amount of time. Long reload time. Only has 2 shots before recharging. Good to save for big threats. Rather expensive.

[NEW] Slushie Bomb: Throwable weapon that freezes enemies and players hit for 5 seconds, similar to stunning them. Once primed, shatters upon impact with any surface at a decent velocity. Can only spawn in the secret compartment in the shop.

Tech Scepter: A powerful but expensive melee weapon that electrocutes foes. Not super durable due to its more technological build, and deals decent damage to other players or yourself if you accidentally (or intentionally) hit them.

Valuables

McJannek Station:

  • [NEW] Anteverse Gem (can also spawn in Swiftbroom Academy)
  • [NEW] Box of Screws (can also spawn in Headman Manor)
  • Briefcase (can also spawn in Headman Manor)
  • Desk Phone
  • GATE Security Crate
  • Snacks Vending Machine (functional!)
  • [NEW] Tesla Coil (functional!)
  • TV Forklift Certification (functional!)
  • Unfortunate Spacemen Arcade Machine (functional!)
  • Water Cooler

Headman Manor:

  • Can of Peas (can also spawn in McJannek Station)
  • Creepy Pumpkin Painting (can also spawn in Swiftbroom Academy)
  • [NEW] Desk Leg (can also spawn in McJannek Station, functional!)
  • Diamond Pest Statue
  • Dog Photo Frame (can also spawn in McJannek Station)
  • [NEW] Human Brain (can also spawn in Swiftbroom Academy)
  • Lodestone (can also spawn in Swiftbroom Academy)
  • The Red Chair
  • TV Channel 5 (functional!)

Swiftbroom Academy:

  • Antelight
  • Armor Stand
  • Corn Husk Doll (can also spawn in Headman Manor)
  • Crystalline Vial
  • [NEW] Fog Lantern
  • Glow Tulip
  • [NEW] Greyeb (functional!)
  • Pitchfork (can also spawn in Headman Manor)
  • [NEW] Reservoir Growth (can also spawn in McJannek Station)

All Maps:

  • Anvil
  • Gravity Cube (functional!)
  • Nachos
  • [NEW] Rubber Band Ball (functional!)
  • Saltz
  • Slushie
  • Unassuming Bell (functional!)

Pictures (Spoilers Ahead!)

Shop Items
McJannek Station Items
Headman Manor Items
Swiftbroom Academy Items
Generic Items
Note that pictures do not feature items from v1.1.0.

Credits

All assets come from Abiotic Factor, please go support the devs! Shoutout to Magic_Wesley, s1ckboy, JacobG5 and Xu Xiaolan for help with code and testing. Shoutout to CritHaxXoG/Zehs for creating REPOLib and answering questions for me! This project would likely have been abandoned without y'all. <3

CHANGELOG

1.1.2

  • Fixed Slushie Bomb not exploding in singleplayer

1.1.1

  • Attempted to fix ChargeReloadRPC still firing a few warnings
  • Uploaded source code to Github so that if it isn't fixed I can acquire assistance

1.1.0

  • Added a new shop item: Slushie Bomb
  • Added Anteverse Gem valuable
  • Added Box of Screws valuable
  • Added Desk Leg valuable
  • Added Fog Lantern valuable
  • Added Greyeb valuable
  • Added Human Brain valuable
  • Added Reservoir Growth valuable
  • Added Rubber Band Ball valuable
  • Added Tesla Coil valuable
  • Fixed several textures being blurry
  • Fixed several valuables getting stuck in walls, especially the TVs
  • Potentially fixed an issue with ChargeReloadRPC spamming errors
  • Potentially fixed the TVs not starting from the beginning for all players
  • Increased durability on all of the plants slightly
  • Increased value of the Antelight slightly
  • Slightly decreased the weight of the Anvil

1.0.2

  • Fixed the Anvil destroying the cart
  • Fixed the Pitchfork destroying the cart
  • Increased the minimum velocity for the anvil hurt trigger

1.0.1

  • Added a hurt collider to the Anvil when it is moving above a certain velocity and not being held
  • Added a hurt collider to the Pitchfork when it is moving above a certain velocity or being held
  • Potentially fixed the Tech Scepter being jank when held for clients
  • Potentially fixed the TVs occasionally getting stuck in the wall (the back bit is no longer grabbable)
  • Updated README

1.0.0

  • Initial release.