
AlwaysVisibleNametags
Always visible living nameplates + configurable death head nameplates!
By Nilaier
Last updated | 2 weeks ago |
Total downloads | 13739 |
Total rating | 4 |
Categories | Mods Misc Client-side |
Dependency string | Nilaier-AlwaysVisibleNametags-1.1.0 |
Dependants | 9 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
AlwaysVisibleNametags
An enhanced nameplate mod for R.E.P.O that keeps living player tags visible, adds nameplates to death heads, and offers extensive customization.
Improve situational awareness and never lose track of who's who, whether they're alive across the map or recently deceased nearby!
✨ Features
- Persistent Living Nameplates: Forces living player name tags to stay at full alpha (100% opacity) unless disabled. (Configurable)
- Death Head Nameplates: Adds clear nameplates above player
PlayerDeathHead
objects when they die. (Configurable) - Highly Configurable: Tailor the experience via the BepInEx configuration file or an in-game configuration manager:
- Master Toggles: Enable/disable modifications for living players and the death head feature independently.
- Visibility Control:
- Option to completely hide the original living player nameplates.
- Control whether you see the nameplate above your own death head.
- Death Head Positioning: Adjust the vertical (Y-axis) offset for death head nameplates.
- Advanced Scaling: Independent scaling options for both living and death head nameplates:
- Choose between standard (shrink with distance) or reverse (grow with distance) scaling modes.
- Set minimum and maximum font sizes.
- Adjust the scaling factor to control how fast size changes with distance.
- Dynamic Configuration: Configuration changes apply instantly in-game without needing a restart!
- Compatibility: Plays nicely with vanilla UI and mods like ColoredNametags and configuration managers.
⚙️ Configuration
This mod supports two ways to configure its settings:
-
In-Game (Recommended):
- Install REPOConfig (or another BepInEx configuration manager mod).
- Access the mod's settings directly within the game's menus. Changes apply instantly!
-
Manual File Editing:
- After running the game with the mod installed once, a configuration file will be created at:
<GameFolder>\BepInEx\config\nilaier.alwaysvisiblenametags.cfg
- You can edit this file with a text editor. The file includes comments explaining each option. Changes apply instantly even if edited while the game is running.
- After running the game with the mod installed once, a configuration file will be created at:
📥 Installation
This mod requires BepInEx 5.4.21 (Mono) for R.E.P.O.
Thunderstore / r2modman / Thunderstore Mod Manager (Recommended)
- Search for “AlwaysVisibleNametags” in the mod manager.
- Click Install. Dependencies (like BepInEx) should be handled automatically.
- (Optional but Recommended) Install REPOConfig for easy in-game configuration.
- Launch the game — done! 👍
Manual
- Install/Setup BepInEx 5.4.21 (Mono) for R.E.P.O if you haven’t already.
- Download the latest
AlwaysVisibleNametags.dll
from the Releases or Thunderstore page. - Place the DLL inside
<GameFolder>\BepInEx\plugins\
(creating folders if necessary, e.g.,plugins\AlwaysVisibleNametags\
). - (Optional but Recommended) Install REPOConfig by following its installation instructions.
- Start the game.
Uninstall
Simply delete AlwaysVisibleNametags.dll
from your BepInEx\plugins
folder (or remove it via your mod manager). The config file (nilaier.alwaysvisiblenametags.cfg
) can also be deleted from the BepInEx\config
folder.
🛠️ Compatibility
- Compatible with vanilla R.E.P.O.
- Compatible with BepInEx configuration managers like REPOConfig.
- Tested alongside:
📜 License
This mod is distributed under the terms of the GNU General Public License v3.0.
You can find a copy of the license in the LICENSE file included with the mod, or read it online here: https://www.gnu.org/licenses/gpl-3.0.html