Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Changelog
1.1.0 (Current Version)
- Added: Nameplates above player
PlayerDeathHead objects.
- Added: Configuration file (
BepInEx/config/nilaier.alwaysvisiblenametags.cfg) allowing customization via file editing or in-game config managers (like REPOConfig).
- Added Config Options:
- Toggle modifications for living player nameplates (
EnableLivingPlayerModifications).
- Hide original living player nameplates (
HideOriginalLivingNameplates).
- Toggle death head nameplates (
EnableDeathHeadNameplates).
- Show/hide nameplate above own death head (
ShowOwnDeathHeadName).
- Adjust vertical offset for death head nameplates (
DeathHead_YOffset).
- Separate scaling controls (reverse mode, min/max size, factor) for both living and death head nameplates.
- Improved: Configuration changes now apply dynamically in-game without requiring a restart.
- Changed: Default minimum scaling size for nameplates now set to
0 (allows them to fully disappear with distance).
- Internal: Significant code refactoring to support configuration and new features.
1.0.0 - Initial Release
- Initial release of AlwaysVisibleNametags.
- Forced living player name tags to always be fully visible (100% alpha).
- Basic compatibility with ColoredNametags mentioned.
- No configuration options.