using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("NoSpawnn")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+fe8b9ebb118abe10865c11eccd6fcc2d6f4251cb")]
[assembly: AssemblyProduct("CheeseHealthPacks")]
[assembly: AssemblyTitle("CheeseHealthPacks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CheeseHealthPacks
{
[BepInPlugin("NoSpawnn.CheeseHealthPacks", "CheeseHealthPacks", "1.0")]
public class CheeseHealthPacks : BaseUnityPlugin
{
private static Mesh _cheesePackMeshSmall = null;
private static Mesh _cheesePackMeshMedium = null;
private static Mesh _cheesePackMeshLarge = null;
private static Material _cheeseMaterial = null;
private static readonly Quaternion _meshRot = Quaternion.Euler(-90f, 0f, 0f);
private static readonly Vector3 _colliderSizeLarge = new Vector3(1.29f, 0.61f, 2.23f);
private static readonly Vector3 _meshPosLarge = new Vector3(0f, 0.15f, 0f);
private static readonly Vector3 _meshScaleLarge = new Vector3(26f, 26f, 26f);
private static readonly Vector3 _colliderSizeMedium = new Vector3(0.56f, 0.57f, 1.53f);
private static readonly Vector3 _colliderCenterMedium = new Vector3(0f, -0.04f, 0.12f);
private static readonly Vector3 _meshPosMedium = new Vector3(0f, 0.111f, -0.052f);
private static readonly Vector3 _meshScaleMedium = new Vector3(15f, 15f, 15f);
private static readonly Vector3 _colliderSizeSmall = new Vector3(0.92f, 0.15f, 1.6f);
private static readonly Vector3 _meshPosSmall = new Vector3(0f, 0.11f, 0f);
private static readonly Vector3 _meshScaleSmall = new Vector3(13f, 13f, 13f);
internal static CheeseHealthPacks Instance { get; private set; } = null;
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
string text = "assets";
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), text));
if (val == null)
{
Logger.LogError((object)("Failed to load asset bundle '" + text + "'"));
return;
}
string text2 = "small";
GameObject val2 = val.LoadAsset<GameObject>(text2);
if (val2 == null)
{
Logger.LogError((object)("Failed to load small asset ('" + text2 + "')"));
return;
}
_cheesePackMeshSmall = val2.GetComponentInChildren<MeshFilter>().mesh;
string text3 = "medium";
GameObject val3 = val.LoadAsset<GameObject>(text3);
if (val3 == null)
{
Logger.LogError((object)("Failed to load medium asset ('" + text3 + "')"));
return;
}
_cheesePackMeshMedium = val3.GetComponentInChildren<MeshFilter>().mesh;
string text4 = "large";
GameObject val4 = val.LoadAsset<GameObject>(text4);
if (val4 == null)
{
Logger.LogError((object)("Failed to load large asset ('" + text4 + "')"));
return;
}
_cheesePackMeshLarge = val4.GetComponentInChildren<MeshFilter>().mesh;
_cheeseMaterial = ((Renderer)val4.GetComponentInChildren<MeshRenderer>()).sharedMaterial;
if (_cheeseMaterial == null)
{
Logger.LogError((object)"Failed to load cheese material");
}
else
{
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
public void PatchMeshFor(ItemHealthPack healthPack)
{
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_0166: Unknown result type (might be due to invalid IL or missing references)
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
Transform val = ((Component)healthPack).transform.Find("Mesh");
if (val == null)
{
Logger.LogError((object)"Could not find mesh in tree, is this a custom health pack?");
return;
}
BoxCollider component = ((Component)((Component)healthPack).transform.Find("Semi Box Collider")).GetComponent<BoxCollider>();
if (component == null)
{
Logger.LogError((object)"Could not find box collider in tree, is this a custom health pack?");
return;
}
MeshFilter component2 = ((Component)val).GetComponent<MeshFilter>();
MeshRenderer component3 = ((Component)val).GetComponent<MeshRenderer>();
((Component)component2).transform.rotation = _meshRot;
((Renderer)component3).material = _cheeseMaterial;
if (healthPack.healAmount == 100)
{
((Component)val).transform.localScale = _meshScaleLarge;
((Component)val).transform.localPosition = _meshPosLarge;
component2.mesh = _cheesePackMeshLarge;
component.size = _colliderSizeLarge;
}
else if (healthPack.healAmount == 50)
{
((Component)val).transform.localScale = _meshScaleMedium;
((Component)val).transform.localPosition = _meshPosMedium;
component2.mesh = _cheesePackMeshMedium;
component.center = _colliderCenterMedium;
component.size = _colliderSizeMedium;
}
else if (healthPack.healAmount == 25)
{
((Component)val).transform.localScale = _meshScaleSmall;
((Component)val).transform.localPosition = _meshPosSmall;
component2.mesh = _cheesePackMeshSmall;
component.size = _colliderSizeSmall;
}
}
}
[HarmonyPatch(typeof(ItemHealthPack))]
public class PatchHealthPackMesh
{
[HarmonyPostfix]
[HarmonyPatch("Start")]
public static void Postfix(ItemHealthPack __instance)
{
if (__instance == null)
{
CheeseHealthPacks.Logger.LogError((object)"ItemHealthPack instance is null");
}
else
{
CheeseHealthPacks.Instance.PatchMeshFor(__instance);
}
}
}
}