using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Omniscye")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BetterRotation")]
[assembly: AssemblyTitle("BetterRotation")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Empress.RotationTamer
{
[BepInPlugin("Empress.RotationTamer", "RotationTamer", "1.2.0")]
public class RotationTamer : BaseUnityPlugin
{
internal const float BaseMultiplierHard = 0.7f;
internal static ConfigEntry<float> StrengthScale;
internal static ConfigEntry<bool> EnableMod;
internal static RotationTamer Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
StrengthScale = ((BaseUnityPlugin)this).Config.Bind<float>("RotationTamer", "StrengthRotationScale", 0.5f, "Scale for extra rotation from Strength above 1.0");
EnableMod = ((BaseUnityPlugin)this).Config.Bind<bool>("RotationTamer", "Enabled", true, "Enable or disable the mod");
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} loaded");
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
}
[HarmonyPatch]
internal static class RotationTamerPatch
{
private static MethodBase TargetMethod()
{
Type type = AccessTools.TypeByName("PhysGrabber");
return AccessTools.Method(type, "ObjectTurning", (Type[])null, (Type[])null);
}
private static bool Prefix(object __instance, out float __state)
{
__state = 0f;
if (!RotationTamer.EnableMod.Value)
{
return true;
}
FieldInfo field = __instance.GetType().GetField("grabStrength", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
if (field == null)
{
return true;
}
float num = Mathf.Max(0f, (__state = (float)field.GetValue(__instance)) - 1f);
float num2 = Mathf.Clamp01(RotationTamer.StrengthScale.Value);
float num3 = (1f + num * num2) * 0.7f;
field.SetValue(__instance, num3);
return true;
}
private static void Postfix(object __instance, float __state)
{
if (RotationTamer.EnableMod.Value)
{
FieldInfo field = __instance.GetType().GetField("grabStrength", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
if (!(field == null))
{
field.SetValue(__instance, __state);
}
}
}
}
}