Decompiled source of Collector Enemy v1.1.0

EmpressGalaxy.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Omniscye")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+18d7522dc6b94df95b9da7f0476ec5efba010364")]
[assembly: AssemblyProduct("EmpressGalaxy")]
[assembly: AssemblyTitle("EmpressGalaxy")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace EmpressGalaxy
{
	[BepInPlugin("Omniscye.EmpressGalaxy", "EmpressGalaxy", "1.0")]
	public class EmpressGalaxy : BaseUnityPlugin
	{
		internal static EmpressGalaxy Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
		}
	}
}
namespace Empress.KittyCurse
{
	[BepInPlugin("empress.repo.kittycurse", "KittyCurse", "1.0.4")]
	public class KittyCursePlugin : BaseUnityPlugin
	{
		[CompilerGenerated]
		private sealed class <WaitLevelThenSpawn>d__24 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public KittyCursePlugin <>4__this;

			private float <t>5__1;

			private float <chance>5__2;

			private bool <pass>5__3;

			private Transform <tSpawn>5__4;

			private Vector3 <pos>5__5;

			private Quaternion <rot>5__6;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <WaitLevelThenSpawn>d__24(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<tSpawn>5__4 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
				//IL_02b5: Unknown result type (might be due to invalid IL or missing references)
				//IL_02bf: Unknown result type (might be due to invalid IL or missing references)
				//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
				//IL_02c9: Unknown result type (might be due to invalid IL or missing references)
				//IL_02d5: Unknown result type (might be due to invalid IL or missing references)
				//IL_02da: Unknown result type (might be due to invalid IL or missing references)
				//IL_02e0: Unknown result type (might be due to invalid IL or missing references)
				//IL_02e6: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					if (<>4__this._spawnRoutineRunning || <>4__this._spawnedThisScene)
					{
						return false;
					}
					<>4__this._spawnRoutineRunning = true;
					<t>5__1 = 0f;
					goto IL_00c2;
				case 1:
					<>1__state = -1;
					goto IL_00c2;
				case 2:
					<>1__state = -1;
					goto IL_014c;
				case 3:
					{
						<>1__state = -1;
						break;
					}
					IL_014c:
					if ((Object)(object)LevelGenerator.Instance == (Object)null || !LevelGenerator.Instance.Generated)
					{
						if (<t>5__1 >= 30f)
						{
							<>4__this._spawnRoutineRunning = false;
							return false;
						}
						<t>5__1 += Time.unscaledDeltaTime;
						<>2__current = null;
						<>1__state = 2;
						return true;
					}
					<t>5__1 = 0f;
					break;
					IL_00c2:
					if (BlockedMenuOrHub())
					{
						if (<t>5__1 >= 30f)
						{
							<>4__this._spawnRoutineRunning = false;
							return false;
						}
						<t>5__1 += Time.unscaledDeltaTime;
						<>2__current = null;
						<>1__state = 1;
						return true;
					}
					<t>5__1 = 0f;
					if (!PhotonNetwork.InRoom && PhotonNetwork.IsConnected)
					{
						<>4__this._spawnRoutineRunning = false;
						return false;
					}
					goto IL_014c;
				}
				if (!NavMeshReady())
				{
					if (<t>5__1 >= 30f)
					{
						<>4__this._spawnRoutineRunning = false;
						return false;
					}
					<t>5__1 += Time.unscaledDeltaTime;
					<>2__current = null;
					<>1__state = 3;
					return true;
				}
				if (!KittyManager.IsAuthority())
				{
					<>4__this._spawnRoutineRunning = false;
					return false;
				}
				if ((Object)(object)_kittyPrefab == (Object)null)
				{
					<>4__this._spawnRoutineRunning = false;
					return false;
				}
				<chance>5__2 = Mathf.Clamp01(SpawnChance?.Value ?? 0.25f);
				<pass>5__3 = Random.value <= <chance>5__2;
				if (PhotonNetwork.InRoom && PhotonNetwork.IsConnectedAndReady)
				{
					KittyEventRouter.BroadcastSpawnRoll(<pass>5__3, <chance>5__2);
				}
				if (!<pass>5__3)
				{
					<>4__this._spawnRoutineRunning = false;
					<>4__this._spawnedThisScene = false;
					return false;
				}
				<tSpawn>5__4 = PickRandomSpawnPoint();
				<pos>5__5 = <tSpawn>5__4.position + Vector3.up * 0.2f;
				<rot>5__6 = <tSpawn>5__4.rotation;
				KittyEventRouter.BroadcastSpawn(<pos>5__5, <rot>5__6, PatrolPointRadius, EngageDistance, ((LayerMask)(ref VisionMask)).value, AskGraceSeconds, AskIntervalSeconds);
				<>4__this._spawnedThisScene = true;
				<>4__this._spawnRoutineRunning = false;
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public const string PluginGuid = "empress.repo.kittycurse";

		public const string PluginName = "KittyCurse";

		public const string PluginVersion = "1.0.4";

		internal static ManualLogSource Log;

		private Harmony _harmony;

		private static AssetBundle _bundle;

		private static GameObject _kittyPrefab;

		public static float PatrolPointRadius = 18f;

		public static float EngageDistance = 30f;

		public static LayerMask VisionMask = LayerMask.op_Implicit(-1);

		public static float AskGraceSeconds = 10f;

		public static float AskIntervalSeconds = 11f;

		public static float VoiceVolume = 0.9f;

		public static float MusicVolume = 0.5f;

		private bool _spawnRoutineRunning;

		private bool _spawnedThisScene;

		internal static ConfigEntry<float> SpawnChance;

		private void Awake()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Expected O, but got Unknown
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Expected O, but got Unknown
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			_harmony = new Harmony("empress.repo.kittycurse");
			try
			{
				_harmony.PatchAll(typeof(KittyCursePlugin).Assembly);
				SpawnChance = ((BaseUnityPlugin)this).Config.Bind<float>("Spawn", "SpawnChance", 0.25f, new ConfigDescription("Chance [0..1] that the Kitty spawns per playable level.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
				LoadBundle();
				if ((Object)(object)_kittyPrefab == (Object)null)
				{
					Log.LogError((object)"Kitty prefab not found in AssetBundle 'skript' with prefab name 'kitty'.");
				}
				GameObject val = new GameObject("KittyCurse_RouterHost");
				Object.DontDestroyOnLoad((Object)(object)val);
				((Object)val).hideFlags = (HideFlags)52;
				val.AddComponent<KittyEventRouter>();
				KittyEventRouter.SetPrefab(_kittyPrefab);
				AudioClip[] array = LoadVoiceClips();
				AudioClip val2 = LoadMusicClip();
				try
				{
					if (Object.op_Implicit((Object)(object)val2) && !val2.preloadAudioData)
					{
						val2.LoadAudioData();
					}
					if (array != null)
					{
						foreach (AudioClip val3 in array)
						{
							if (Object.op_Implicit((Object)(object)val3) && !val3.preloadAudioData)
							{
								val3.LoadAudioData();
							}
						}
					}
					if (Object.op_Implicit((Object)(object)val2))
					{
						GameObject val4 = new GameObject("KittyCurse_AudioWarmup", new Type[1] { typeof(AudioSource) });
						((Object)val4).hideFlags = (HideFlags)61;
						AudioSource component = val4.GetComponent<AudioSource>();
						component.playOnAwake = false;
						component.spatialBlend = 0f;
						component.volume = 0f;
						component.clip = val2;
						component.Play();
						component.Stop();
						Object.Destroy((Object)(object)val4);
					}
				}
				catch (Exception ex)
				{
					Log.LogDebug((object)("Audio warmup failed (safe to ignore): " + ex.Message));
				}
				KittyEventRouter.SetAudio(array, val2, VoiceVolume, MusicVolume);
				SceneManager.sceneLoaded += OnSceneLoaded;
			}
			catch (Exception arg)
			{
				Log.LogError((object)$"Init failed: {arg}");
			}
		}

		private void OnDestroy()
		{
			SceneManager.sceneLoaded -= OnSceneLoaded;
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void OnSceneLoaded(Scene s, LoadSceneMode m)
		{
			_spawnRoutineRunning = false;
			_spawnedThisScene = false;
			((MonoBehaviour)this).StopAllCoroutines();
			if (PhotonNetwork.InRoom || !PhotonNetwork.IsConnected)
			{
				((MonoBehaviour)this).StartCoroutine(WaitLevelThenSpawn());
			}
		}

		private static bool BlockedMenuOrHub()
		{
			try
			{
				RunManager instance = RunManager.instance;
				Level val = instance?.levelCurrent;
				if ((Object)(object)instance == (Object)null || (Object)(object)val == (Object)null)
				{
					return true;
				}
				string nameA = SafeLower(val.NarrativeName);
				string nameB = SafeLower(val.ResourcePath);
				return LooksLikeNonPlayable(nameA, nameB);
			}
			catch
			{
				return true;
			}
		}

		private static bool LooksLikeNonPlayable(string nameA, string nameB)
		{
			if (nameA.Contains("lobby menu") || nameB.Contains("lobby menu"))
			{
				return true;
			}
			if (nameA.Contains("main menu") || nameB.Contains("main menu"))
			{
				return true;
			}
			if (nameA.Contains("splash screen") || nameB.Contains("splash"))
			{
				return true;
			}
			if (nameA.Contains("shop") || nameB.Contains("shop") || nameB.Contains("store"))
			{
				return true;
			}
			if (nameA.Contains("lobby") || nameB.Contains("lobby"))
			{
				return true;
			}
			if (nameA.Contains("arena") || nameB.Contains("arena"))
			{
				return true;
			}
			if (nameB.Contains("/menu/"))
			{
				return true;
			}
			return false;
		}

		private static string SafeLower(string s)
		{
			return (s ?? string.Empty).Trim().ToLowerInvariant();
		}

		private static bool NavMeshReady()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			NavMeshTriangulation val = NavMesh.CalculateTriangulation();
			return val.vertices != null && val.vertices.Length != 0 && val.indices != null && val.indices.Length != 0;
		}

		[IteratorStateMachine(typeof(<WaitLevelThenSpawn>d__24))]
		private IEnumerator WaitLevelThenSpawn()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <WaitLevelThenSpawn>d__24(0)
			{
				<>4__this = this
			};
		}

		private static Transform PickRandomSpawnPoint()
		{
			//IL_0218: Unknown result type (might be due to invalid IL or missing references)
			//IL_021f: Expected O, but got Unknown
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			LevelGenerator instance = LevelGenerator.Instance;
			if ((Object)(object)instance != (Object)null && instance.Generated && instance.LevelPathPoints != null && instance.LevelPathPoints.Count > 0)
			{
				List<Transform> list = new List<Transform>(instance.LevelPathPoints.Count);
				for (int i = 0; i < instance.LevelPathPoints.Count; i++)
				{
					LevelPoint val = instance.LevelPathPoints[i];
					if (!((Object)(object)val == (Object)null))
					{
						list.Add(((Component)val).transform);
					}
				}
				if ((Object)(object)instance.LevelPathTruck != (Object)null)
				{
					Vector3 position = ((Component)instance.LevelPathTruck).transform.position;
					for (int j = 1; j < list.Count; j++)
					{
						Transform val2 = list[j];
						float num = Vector3.Distance(position, val2.position);
						int num2 = j - 1;
						while (num2 >= 0 && Vector3.Distance(position, list[num2].position) > num)
						{
							list[num2 + 1] = list[num2];
							num2--;
						}
						list[num2 + 1] = val2;
					}
					int num3 = Mathf.Min(3, list.Count);
					int num4 = 0;
					for (int k = num3; k < list.Count; k++)
					{
						if (Vector3.Distance(position, list[k].position) > 6f)
						{
							list[num4++] = list[k];
						}
					}
					if (num4 > 0)
					{
						list.RemoveRange(num4, list.Count - num4);
					}
				}
				if (list.Count > 0)
				{
					return list[Random.Range(0, list.Count)];
				}
			}
			SpawnPoint[] array = Object.FindObjectsOfType<SpawnPoint>();
			if (array == null || array.Length == 0)
			{
				GameObject val3 = new GameObject("KittyCurse_SpawnFallback");
				val3.transform.position = Vector3.up;
				return val3.transform;
			}
			return ((Component)array[Random.Range(0, array.Length)]).transform;
		}

		private void LoadBundle()
		{
			if ((Object)(object)_bundle != (Object)null)
			{
				return;
			}
			try
			{
				string text = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
				if (string.IsNullOrEmpty(text))
				{
					text = Paths.PluginPath;
				}
				string[] array = Directory.GetFiles(text, "skript", SearchOption.TopDirectoryOnly).Concat(Directory.GetFiles(text, "skript.*", SearchOption.TopDirectoryOnly)).ToArray();
				string[] array2 = array;
				foreach (string text2 in array2)
				{
					try
					{
						_bundle = AssetBundle.LoadFromFile(text2);
						if (!Object.op_Implicit((Object)(object)_bundle))
						{
							continue;
						}
						_kittyPrefab = _bundle.LoadAsset<GameObject>("kitty");
						if (Object.op_Implicit((Object)(object)_kittyPrefab))
						{
							if (!Object.op_Implicit((Object)(object)_kittyPrefab.GetComponent<NavMeshAgent>()))
							{
								_kittyPrefab.AddComponent<NavMeshAgent>();
							}
							if (!Object.op_Implicit((Object)(object)_kittyPrefab.GetComponent<AudioSource>()))
							{
								_kittyPrefab.AddComponent<AudioSource>();
							}
							if (!Object.op_Implicit((Object)(object)_kittyPrefab.GetComponent<Animator>()))
							{
								_kittyPrefab.AddComponent<Animator>();
							}
							if (!Object.op_Implicit((Object)(object)_kittyPrefab.GetComponent<KittyCatController>()))
							{
								_kittyPrefab.AddComponent<KittyCatController>();
							}
							Log.LogInfo((object)("Loaded AssetBundle at " + text2 + " with kitty prefab."));
							return;
						}
					}
					catch (Exception ex)
					{
						Log.LogWarning((object)("Failed to load bundle at " + text2 + ": " + ex.Message));
					}
				}
				Log.LogWarning((object)"No 'skript' AssetBundle found beside the plugin .dll. Place it next to the .dll.");
			}
			catch (Exception arg)
			{
				Log.LogError((object)$"LoadBundle failed: {arg}");
			}
		}

		private static AudioClip[] LoadVoiceClips()
		{
			if ((Object)(object)_bundle == (Object)null)
			{
				return Array.Empty<AudioClip>();
			}
			string[] array = new string[4] { "sfx1", "sfx2", "sfx3", "sfx3.off" };
			List<AudioClip> list = new List<AudioClip>();
			string[] array2 = array;
			foreach (string text in array2)
			{
				AudioClip val = _bundle.LoadAsset<AudioClip>(text);
				if ((Object)(object)val != (Object)null)
				{
					list.Add(val);
				}
			}
			return list.ToArray();
		}

		private static AudioClip LoadMusicClip()
		{
			if ((Object)(object)_bundle == (Object)null)
			{
				return null;
			}
			return _bundle.LoadAsset<AudioClip>("music");
		}
	}
	[RequireComponent(typeof(NavMeshAgent))]
	[DisallowMultipleComponent]
	public class KittyCatController : MonoBehaviour
	{
		private enum State
		{
			Patrol,
			Pursue,
			Ask,
			KillAll
		}

		[CompilerGenerated]
		private sealed class <AskSequence>d__47 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public PlayerAvatar player;

			public KittyCatController <>4__this;

			private int <i>5__1;

			private float <t>5__2;

			private float <end>5__3;

			private float <t2>5__4;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <AskSequence>d__47(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					if (<>4__this._state == State.Ask)
					{
						return false;
					}
					<>4__this._state = State.Ask;
					<>4__this.IdleAnim();
					<i>5__1 = 0;
					goto IL_026a;
				case 1:
					<>1__state = -1;
					goto IL_00eb;
				case 2:
					<>1__state = -1;
					goto IL_0234;
				case 3:
					{
						<>1__state = -1;
						goto IL_02e9;
					}
					IL_00eb:
					if (<t>5__2 < <>4__this._askGrace)
					{
						if (<>4__this.GiftSatisfied(player))
						{
							<>4__this.OnGiftAccepted();
							return false;
						}
						<t>5__2 += Time.deltaTime;
						<>2__current = null;
						<>1__state = 1;
						return true;
					}
					if (<i>5__1 < 2)
					{
						<end>5__3 = Time.time + <>4__this._askInterval;
						goto IL_0234;
					}
					goto IL_0257;
					IL_026a:
					if (<i>5__1 < 3)
					{
						if (KittyManager.IsAuthority())
						{
							KittyEventRouter.BroadcastVoice(Mathf.Clamp(<i>5__1, 0, 2));
						}
						<t>5__2 = 0f;
						goto IL_00eb;
					}
					if (!KittyManager.IsAuthority())
					{
						break;
					}
					<t2>5__4 = 0f;
					goto IL_02e9;
					IL_0257:
					<i>5__1++;
					goto IL_026a;
					IL_0234:
					if (Time.time < <end>5__3)
					{
						if (Object.op_Implicit((Object)(object)<>4__this._agent) && <>4__this._agent.isOnNavMesh)
						{
							<>4__this._agent.isStopped = false;
							<>4__this._agent.speed = 4.2f;
							<>4__this._repathTimer -= Time.deltaTime;
							if (<>4__this._repathTimer <= 0f)
							{
								<>4__this._repathTimer = 0.2f;
								<>4__this._agent.SetDestination(((Component)player).transform.position);
							}
						}
						if (<>4__this.GiftSatisfied(player))
						{
							<>4__this.OnGiftAccepted();
							return false;
						}
						<>2__current = null;
						<>1__state = 2;
						return true;
					}
					<>4__this.IdleAnim();
					goto IL_0257;
					IL_02e9:
					if (<t2>5__4 < <>4__this._askGrace)
					{
						if (<>4__this.GiftSatisfied(player))
						{
							<>4__this.OnGiftAccepted();
							return false;
						}
						<t2>5__4 += Time.deltaTime;
						<>2__current = null;
						<>1__state = 3;
						return true;
					}
					<>4__this.StartKillEveryoneMode();
					break;
				}
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <WanderOffAndDie>d__51 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public KittyCatController <>4__this;

			private Vector3 <best>5__1;

			private float <bestScore>5__2;

			private IReadOnlyList<PlayerAvatar> <players>5__3;

			private float <end>5__4;

			private int <i>5__5;

			private Vector3 <cand>5__6;

			private NavMeshHit <hit>5__7;

			private float <score>5__8;

			private int <p>5__9;

			private PlayerAvatar <av>5__10;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <WanderOffAndDie>d__51(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<players>5__3 = null;
				<av>5__10 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0068: Unknown result type (might be due to invalid IL or missing references)
				//IL_006d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0077: Unknown result type (might be due to invalid IL or missing references)
				//IL_007c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0081: Unknown result type (might be due to invalid IL or missing references)
				//IL_0087: Unknown result type (might be due to invalid IL or missing references)
				//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
				//IL_0169: Unknown result type (might be due to invalid IL or missing references)
				//IL_016e: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<best>5__1 = ((Component)<>4__this).transform.position;
					<bestScore>5__2 = float.NegativeInfinity;
					<players>5__3 = KittyManager.AllPlayersCached();
					<i>5__5 = 0;
					while (<i>5__5 < 16)
					{
						<cand>5__6 = ((Component)<>4__this).transform.position + Random.insideUnitSphere * 45f;
						if (NavMesh.SamplePosition(<cand>5__6, ref <hit>5__7, 6f, -1))
						{
							<score>5__8 = 0f;
							<p>5__9 = 0;
							while (<p>5__9 < <players>5__3.Count)
							{
								<av>5__10 = <players>5__3[<p>5__9];
								if (Object.op_Implicit((Object)(object)<av>5__10))
								{
									<score>5__8 += Vector3.Distance(((NavMeshHit)(ref <hit>5__7)).position, ((Component)<av>5__10).transform.position);
								}
								<av>5__10 = null;
								<p>5__9++;
							}
							if (<score>5__8 > <bestScore>5__2)
							{
								<bestScore>5__2 = <score>5__8;
								<best>5__1 = ((NavMeshHit)(ref <hit>5__7)).position;
							}
						}
						<i>5__5++;
					}
					if (Object.op_Implicit((Object)(object)<>4__this._agent) && <>4__this._agent.isOnNavMesh)
					{
						<>4__this._agent.isStopped = false;
						<>4__this._agent.speed = 3.8f;
						<>4__this._agent.SetDestination(<best>5__1);
					}
					<end>5__4 = Time.time + 10f;
					break;
				case 1:
					<>1__state = -1;
					break;
				}
				if (Time.time < <end>5__4)
				{
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				<>4__this.ToggleMusicLocal(on: false);
				KittyEventRouter.BroadcastDespawn();
				Object.Destroy((Object)(object)((Component)<>4__this).gameObject);
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private NavMeshAgent _agent;

		private Animator _anim;

		private AudioSource _voice;

		private AudioSource _music;

		private AudioClip[] _voiceClips;

		private AudioClip _musicClip;

		private float _voiceVol = 1f;

		private float _musicVol = 0.5f;

		private float _patrolRadius;

		private float _engageDistance;

		private LayerMask _visionMask;

		private float _askGrace;

		private float _askInterval;

		private Transform[] _levelPoints;

		private Transform _truckPoint;

		private Transform _currentPatrolTarget;

		private float _idleUntil;

		private bool _movingToPatrol;

		private float _repathTimer;

		private Vector3 _lastPos;

		private float _stuckTimer;

		private PlayerAvatar _target;

		private State _state = State.Patrol;

		private float _scanTimer;

		private float _poseSendTimer;

		private const float PoseSendInterval = 0.2f;

		private Vector3 _netPos;

		private Quaternion _netRot;

		private bool _hasNetPose;

		private const float PoseSnapDist = 5f;

		private const float PoseLerpRate = 10f;

		private float _postGiftCooldownUntil;

		private bool _hasCatIdleTrigger;

		private float _killRepathTimer;

		private static readonly List<PlayerAvatar> _victimsTmp = new List<PlayerAvatar>(8);

		public void Setup(float patrolRadius, float engageDistance, LayerMask visionMask, float askGrace, float askInterval)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			_patrolRadius = patrolRadius;
			_engageDistance = engageDistance;
			_visionMask = visionMask;
			_askGrace = Mathf.Max(10f, askGrace);
			_askInterval = Mathf.Max(_askGrace, askInterval);
		}

		public void AssignAudio(AudioClip[] voices, AudioClip music, float voiceVol, float musicVol)
		{
			_voiceClips = voices ?? Array.Empty<AudioClip>();
			_musicClip = music;
			_voiceVol = Mathf.Clamp01(voiceVol);
			_musicVol = Mathf.Clamp01(musicVol);
		}

		public void ApplyNetworkPose(Vector3 pos, Quaternion rot)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			_netPos = pos;
			_netRot = rot;
			_hasNetPose = true;
		}

		private void Awake()
		{
			_agent = ((Component)this).GetComponent<NavMeshAgent>();
			_anim = ((Component)this).GetComponent<Animator>();
			_voice = ((Component)this).GetComponent<AudioSource>() ?? ((Component)this).gameObject.AddComponent<AudioSource>();
			_voice.playOnAwake = false;
			_voice.loop = false;
			_voice.spatialBlend = 1f;
			_voice.dopplerLevel = 0f;
			_voice.rolloffMode = (AudioRolloffMode)0;
			_voice.minDistance = 8f;
			_voice.maxDistance = 18f;
			_music = ((Component)this).gameObject.AddComponent<AudioSource>();
			_music.playOnAwake = false;
			_music.loop = true;
			_music.spatialBlend = 1f;
			_music.dopplerLevel = 0f;
			_music.rolloffMode = (AudioRolloffMode)0;
			_music.minDistance = 12f;
			_music.maxDistance = 30f;
			if (Object.op_Implicit((Object)(object)_agent))
			{
				_agent.stoppingDistance = 1.5f;
			}
		}

		private void OnEnable()
		{
			KittyManager.Register(this);
		}

		private void OnDisable()
		{
			KittyManager.Unregister(this);
		}

		private void Start()
		{
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Invalid comparison between Unknown and I4
			LevelGenerator instance = LevelGenerator.Instance;
			if ((Object)(object)instance != (Object)null && instance.Generated)
			{
				_truckPoint = (Object.op_Implicit((Object)(object)instance.LevelPathTruck) ? ((Component)instance.LevelPathTruck).transform : null);
				if (instance.LevelPathPoints != null)
				{
					_levelPoints = (from p in instance.LevelPathPoints
						where (Object)(object)p != (Object)null
						select ((Component)p).transform).ToArray();
				}
			}
			_idleUntil = Time.time + Random.Range(10f, 30f);
			_lastPos = ((Component)this).transform.position;
			if ((Object)(object)_anim != (Object)null)
			{
				for (int i = 0; i < _anim.parameterCount; i++)
				{
					if (_anim.GetParameter(i).name == "catidle" && (int)_anim.GetParameter(i).type == 9)
					{
						_hasCatIdleTrigger = true;
					}
				}
			}
			if (!KittyManager.IsAuthority() && Object.op_Implicit((Object)(object)_agent) && ((Behaviour)_agent).enabled)
			{
				((Behaviour)_agent).enabled = false;
			}
		}

		private void Update()
		{
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			if (KittyManager.IsAuthority())
			{
				HostTick();
				if (KittyManager.CanStreamPose())
				{
					_poseSendTimer += Time.deltaTime;
					if (_poseSendTimer >= 0.2f)
					{
						_poseSendTimer = 0f;
						KittyEventRouter.BroadcastPose(((Component)this).transform.position, ((Component)this).transform.rotation);
					}
				}
			}
			else
			{
				ClientTick();
			}
		}

		private void HostTick()
		{
			_scanTimer -= Time.deltaTime;
			if (_scanTimer <= 0f)
			{
				_scanTimer = 0.33f;
				ScanForTargets();
			}
			switch (_state)
			{
			case State.Patrol:
				PatrolTick();
				break;
			case State.Pursue:
				PursueTick();
				break;
			case State.Ask:
				break;
			case State.KillAll:
				KillAllTick();
				break;
			}
		}

		private void ScanForTargets()
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			if (Time.time < _postGiftCooldownUntil || _state == State.Ask || _state == State.KillAll)
			{
				return;
			}
			IReadOnlyList<PlayerAvatar> readOnlyList = KittyManager.AllPlayersCached();
			PlayerAvatar val = null;
			float num = float.PositiveInfinity;
			for (int i = 0; i < readOnlyList.Count; i++)
			{
				PlayerAvatar val2 = readOnlyList[i];
				if (Object.op_Implicit((Object)(object)val2))
				{
					float num2 = Vector3.Distance(((Component)this).transform.position, ((Component)val2).transform.position);
					if (num2 <= _engageDistance && num2 < num && HasLineOfSight(val2))
					{
						val = val2;
						num = num2;
					}
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				_target = val;
				_state = State.Pursue;
			}
		}

		private void PursueTick()
		{
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_target == (Object)null)
			{
				_state = State.Patrol;
			}
			else if (Object.op_Implicit((Object)(object)_agent) && _agent.isOnNavMesh)
			{
				_agent.isStopped = false;
				_repathTimer -= Time.deltaTime;
				if (_repathTimer <= 0f)
				{
					_repathTimer = 0.15f;
					_agent.SetDestination(((Component)_target).transform.position);
				}
				if (Vector3.Distance(((Component)this).transform.position, ((Component)_target).transform.position) <= 4f)
				{
					((MonoBehaviour)this).StartCoroutine(AskSequence(_target));
				}
			}
		}

		[IteratorStateMachine(typeof(<AskSequence>d__47))]
		private IEnumerator AskSequence(PlayerAvatar player)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <AskSequence>d__47(0)
			{
				<>4__this = this,
				player = player
			};
		}

		private void IdleAnim()
		{
			if (Object.op_Implicit((Object)(object)_agent))
			{
				_agent.isStopped = true;
			}
			if (Object.op_Implicit((Object)(object)_anim) && _hasCatIdleTrigger)
			{
				_anim.SetTrigger("catidle");
			}
		}

		private bool GiftSatisfied(PlayerAvatar player)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			if (KittyManager.IsAuthority())
			{
				return KittyManager.AnyRecentDropNear(((Component)this).transform.position, _askGrace, 6f);
			}
			return false;
		}

		private void OnGiftAccepted()
		{
			_target = null;
			_state = State.Patrol;
			if (Object.op_Implicit((Object)(object)_agent))
			{
				_agent.speed = 3.5f;
				_agent.isStopped = false;
			}
			_postGiftCooldownUntil = Time.time + 15f;
			((MonoBehaviour)this).StartCoroutine(WanderOffAndDie());
		}

		[IteratorStateMachine(typeof(<WanderOffAndDie>d__51))]
		private IEnumerator WanderOffAndDie()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <WanderOffAndDie>d__51(0)
			{
				<>4__this = this
			};
		}

		private bool HasLineOfSight(PlayerAvatar player)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)player))
			{
				return false;
			}
			Vector3 val = ((Component)this).transform.position + Vector3.up * 1.2f;
			Transform val2 = null;
			try
			{
				val2 = (((Object)(object)player.PlayerVisionTarget != (Object)null) ? player.PlayerVisionTarget.VisionTransform : null);
			}
			catch
			{
			}
			Vector3 val3 = (((Object)(object)val2 != (Object)null) ? val2.position : ((Component)player).transform.position);
			RaycastHit val4 = default(RaycastHit);
			if (Physics.Linecast(val, val3, ref val4, LayerMask.op_Implicit(_visionMask)))
			{
				return (Object)(object)((Component)((RaycastHit)(ref val4)).collider).GetComponentInParent<PlayerAvatar>() == (Object)(object)player;
			}
			return true;
		}

		private void PatrolTick()
		{
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)_agent) || !_agent.isOnNavMesh)
			{
				return;
			}
			if (_movingToPatrol)
			{
				if (!_agent.pathPending && _agent.remainingDistance <= 0.5f)
				{
					_movingToPatrol = false;
					_idleUntil = Time.time + Random.Range(10f, 30f);
					_agent.isStopped = true;
					return;
				}
				Vector3 val = ((Component)this).transform.position - _lastPos;
				float sqrMagnitude = ((Vector3)(ref val)).sqrMagnitude;
				_stuckTimer = ((sqrMagnitude < 0.0004f) ? (_stuckTimer + Time.deltaTime) : 0f);
				_lastPos = ((Component)this).transform.position;
				if (_stuckTimer > 2f)
				{
					_stuckTimer = 0f;
					ForceNextPatrolDestination();
				}
			}
			else if (Time.time < _idleUntil)
			{
				if (!_agent.isStopped)
				{
					_agent.isStopped = true;
				}
			}
			else
			{
				ForceNextPatrolDestination();
			}
		}

		private void ForceNextPatrolDestination()
		{
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			_agent.isStopped = false;
			_currentPatrolTarget = ChooseNextLevelPoint();
			if ((Object)(object)_currentPatrolTarget != (Object)null)
			{
				Vector3 position = _currentPatrolTarget.position;
				NavMeshHit val = default(NavMeshHit);
				if (NavMesh.SamplePosition(position, ref val, 3f, -1))
				{
					position = ((NavMeshHit)(ref val)).position;
				}
				if (_agent.isOnNavMesh)
				{
					_agent.SetDestination(position);
				}
				else
				{
					_agent.Warp(position);
				}
				_movingToPatrol = true;
				_lastPos = ((Component)this).transform.position;
				_stuckTimer = 0f;
				return;
			}
			Vector3 val2 = Random.insideUnitSphere * _patrolRadius + ((Component)this).transform.position;
			NavMeshHit val3 = default(NavMeshHit);
			if (NavMesh.SamplePosition(val2, ref val3, _patrolRadius, -1))
			{
				if (_agent.isOnNavMesh)
				{
					_agent.SetDestination(((NavMeshHit)(ref val3)).position);
				}
				else
				{
					_agent.Warp(((NavMeshHit)(ref val3)).position);
				}
			}
			_movingToPatrol = true;
			_lastPos = ((Component)this).transform.position;
			_stuckTimer = 0f;
		}

		private Transform ChooseNextLevelPoint()
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			if (_levelPoints == null || _levelPoints.Length == 0)
			{
				return null;
			}
			Vector3 position = ((Component)this).transform.position;
			Transform val = null;
			float num = float.NegativeInfinity;
			for (int i = 0; i < _levelPoints.Length; i++)
			{
				Transform val2 = _levelPoints[i];
				if ((Object)(object)val2 == (Object)null || ((Object)(object)_truckPoint != (Object)null && Vector3.Distance(val2.position, _truckPoint.position) <= 6f))
				{
					continue;
				}
				float num2 = Vector3.Distance(val2.position, position);
				if (!(num2 <= 12f))
				{
					float num3 = num2;
					if (num3 > num)
					{
						num = num3;
						val = val2;
					}
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				return val;
			}
			return _levelPoints[Random.Range(0, _levelPoints.Length)];
		}

		private void TryKill(PlayerAvatar player)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if ((Object)(object)player == (Object)null)
				{
					return;
				}
				if ((Object)(object)player.playerHealth != (Object)null)
				{
					player.playerHealth.HurtOther(999, ((Component)player).transform.position, true, -1);
					return;
				}
				PlayerHealth playerHealth = player.playerHealth;
				if (playerHealth != null)
				{
					playerHealth.Hurt(999, true, -1);
				}
			}
			catch
			{
			}
		}

		private void StartKillEveryoneMode()
		{
			_state = State.KillAll;
			if (Object.op_Implicit((Object)(object)_agent))
			{
				_agent.isStopped = false;
				_agent.speed = 9f;
				_agent.acceleration = 20f;
				_agent.angularSpeed = 720f;
			}
			if (KittyManager.IsAuthority())
			{
				KittyEventRouter.BroadcastMusic(on: true);
			}
		}

		private void KillAllTick()
		{
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)_agent) || !_agent.isOnNavMesh)
			{
				return;
			}
			_victimsTmp.Clear();
			IReadOnlyList<PlayerAvatar> readOnlyList = KittyManager.AllPlayersCached();
			for (int i = 0; i < readOnlyList.Count; i++)
			{
				PlayerAvatar val = readOnlyList[i];
				if (Object.op_Implicit((Object)(object)val) && Object.op_Implicit((Object)(object)val.playerHealth) && ((Component)val.playerHealth).gameObject.activeInHierarchy)
				{
					_victimsTmp.Add(val);
				}
			}
			if (_victimsTmp.Count == 0)
			{
				return;
			}
			PlayerAvatar val2 = null;
			float num = float.PositiveInfinity;
			for (int j = 0; j < _victimsTmp.Count; j++)
			{
				PlayerAvatar val3 = _victimsTmp[j];
				float num2 = Vector3.Distance(((Component)this).transform.position, ((Component)val3).transform.position);
				if (num2 < num)
				{
					num = num2;
					val2 = val3;
				}
			}
			if ((Object)(object)val2 != (Object)null)
			{
				_agent.isStopped = false;
				_killRepathTimer -= Time.deltaTime;
				if (_killRepathTimer <= 0f)
				{
					_killRepathTimer = 0.12f;
					_agent.SetDestination(((Component)val2).transform.position);
				}
				if (num <= 3.2f && KittyManager.IsAuthority())
				{
					TryKill(val2);
				}
			}
		}

		internal void PlayVoiceLocal(int index)
		{
			if (!((Object)(object)_voice == (Object)null) && _voiceClips != null && _voiceClips.Length != 0)
			{
				int num = Mathf.Clamp(index, 0, _voiceClips.Length - 1);
				AudioClip val = _voiceClips[num];
				if (Object.op_Implicit((Object)(object)val))
				{
					_voice.volume = _voiceVol;
					_voice.PlayOneShot(val);
				}
			}
		}

		internal void ToggleMusicLocal(bool on)
		{
			if ((Object)(object)_music == (Object)null || (Object)(object)_musicClip == (Object)null)
			{
				return;
			}
			if (on)
			{
				if ((Object)(object)_music.clip != (Object)(object)_musicClip)
				{
					_music.clip = _musicClip;
				}
				_music.volume = _musicVol;
				if (!_music.isPlaying)
				{
					_music.Play();
				}
			}
			else if (_music.isPlaying)
			{
				_music.Stop();
			}
		}

		private void ClientTick()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			if (_hasNetPose)
			{
				if (Vector3.Distance(((Component)this).transform.position, _netPos) > 5f)
				{
					((Component)this).transform.SetPositionAndRotation(_netPos, _netRot);
					return;
				}
				((Component)this).transform.position = Vector3.Lerp(((Component)this).transform.position, _netPos, Time.deltaTime * 10f);
				((Component)this).transform.rotation = Quaternion.Slerp(((Component)this).transform.rotation, _netRot, Time.deltaTime * 10f);
			}
		}
	}
	public class KittyEventRouter : MonoBehaviourPunCallbacks, IOnEventCallback
	{
		public enum Ev : byte
		{
			Spawn = 101,
			Pose,
			Voice1,
			Voice2,
			Voice3,
			MusicOn,
			MusicOff,
			ValuableDrop,
			Despawn,
			SpawnRoll
		}

		private static bool _callbackHooked;

		private static GameObject _active;

		private static KittyCatController _ctrl;

		private static GameObject _prefab;

		private static AudioClip[] _voices;

		private static AudioClip _music;

		private static float _voiceVol = 1f;

		private static float _musicVol = 0.5f;

		internal static void SetPrefab(GameObject prefab)
		{
			_prefab = prefab;
		}

		internal static void SetAudio(AudioClip[] voices, AudioClip music, float voiceVol, float musicVol)
		{
			_voices = voices;
			_music = music;
			_voiceVol = Mathf.Clamp01(voiceVol);
			_musicVol = Mathf.Clamp01(musicVol);
		}

		private void OnEnable()
		{
			SceneManager.sceneLoaded += OnSceneLoaded;
		}

		private void OnDisable()
		{
			SceneManager.sceneLoaded -= OnSceneLoaded;
			if (_callbackHooked)
			{
				PhotonNetwork.RemoveCallbackTarget((object)this);
			}
			_callbackHooked = false;
		}

		public override void OnJoinedRoom()
		{
			EnsureCallbackHooked();
		}

		public override void OnLeftRoom()
		{
			if (_callbackHooked)
			{
				PhotonNetwork.RemoveCallbackTarget((object)this);
				_callbackHooked = false;
			}
			LocalDespawn();
		}

		private void OnSceneLoaded(Scene s, LoadSceneMode m)
		{
			LocalDespawn();
			if (PhotonNetwork.InRoom)
			{
				EnsureCallbackHooked();
			}
		}

		private void EnsureCallbackHooked()
		{
			if (!_callbackHooked)
			{
				PhotonNetwork.AddCallbackTarget((object)this);
				_callbackHooked = true;
			}
		}

		internal static void BroadcastSpawnRoll(bool passed, float chance)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			if (PhotonNetwork.InRoom && PhotonNetwork.IsConnectedAndReady)
			{
				object[] array = new object[2] { passed, chance };
				PhotonNetwork.RaiseEvent((byte)110, (object)array, new RaiseEventOptions
				{
					Receivers = (ReceiverGroup)1
				}, SendOptions.SendReliable);
			}
		}

		internal static void BroadcastSpawn(Vector3 pos, Quaternion rot, float patrolRadius, float engageDist, int visionMask, float askGrace, float askInterval)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			CreateLocal(pos, rot, patrolRadius, engageDist, visionMask, askGrace, askInterval);
			if (PhotonNetwork.InRoom && PhotonNetwork.IsConnectedAndReady)
			{
				object[] array = new object[7] { pos, rot, patrolRadius, engageDist, visionMask, askGrace, askInterval };
				PhotonNetwork.RaiseEvent((byte)101, (object)array, new RaiseEventOptions
				{
					Receivers = (ReceiverGroup)0
				}, SendOptions.SendReliable);
			}
		}

		internal static void BroadcastPose(Vector3 pos, Quaternion rot)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Expected O, but got Unknown
			if (PhotonNetwork.InRoom && PhotonNetwork.IsConnectedAndReady)
			{
				object[] array = new object[2] { pos, rot };
				PhotonNetwork.RaiseEvent((byte)102, (object)array, new RaiseEventOptions
				{
					Receivers = (ReceiverGroup)0
				}, SendOptions.SendUnreliable);
			}
		}

		internal static void BroadcastVoice(int index)
		{
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			if (Object.op_Implicit((Object)(object)_ctrl))
			{
				_ctrl.PlayVoiceLocal(index);
			}
			if (PhotonNetwork.InRoom && PhotonNetwork.IsConnectedAndReady)
			{
				PhotonNetwork.RaiseEvent(index switch
				{
					1 => 104, 
					0 => 103, 
					_ => 105, 
				}, (object)null, new RaiseEventOptions
				{
					Receivers = (ReceiverGroup)0
				}, SendOptions.SendUnreliable);
			}
		}

		internal static void BroadcastMusic(bool on)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			if (Object.op_Implicit((Object)(object)_ctrl))
			{
				_ctrl.ToggleMusicLocal(on);
			}
			if (PhotonNetwork.InRoom && PhotonNetwork.IsConnectedAndReady)
			{
				PhotonNetwork.RaiseEvent((byte)(on ? 106 : 107), (object)null, new RaiseEventOptions
				{
					Receivers = (ReceiverGroup)0
				}, SendOptions.SendReliable);
			}
		}

		internal static void BroadcastDespawn()
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			LocalDespawn();
			if (PhotonNetwork.InRoom && PhotonNetwork.IsConnectedAndReady)
			{
				PhotonNetwork.RaiseEvent((byte)109, (object)null, new RaiseEventOptions
				{
					Receivers = (ReceiverGroup)0
				}, SendOptions.SendReliable);
			}
		}

		private static void CreateLocal(Vector3 pos, Quaternion rot, float patrolRadius, float engageDist, int visionMask, float askGrace, float askInterval)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)_active) && !((Object)(object)_prefab == (Object)null))
			{
				NavMeshHit val = default(NavMeshHit);
				if (NavMesh.SamplePosition(pos, ref val, 4f, -1))
				{
					pos = ((NavMeshHit)(ref val)).position;
				}
				_active = Object.Instantiate<GameObject>(_prefab, pos, rot);
				((Object)_active).name = "KittyCurse_Kitty";
				NavMeshAgent component = _active.GetComponent<NavMeshAgent>();
				if (Object.op_Implicit((Object)(object)component) && ((Behaviour)component).enabled)
				{
					component.Warp(pos);
					component.stoppingDistance = 1.6f;
				}
				_ctrl = _active.GetComponent<KittyCatController>();
				if (Object.op_Implicit((Object)(object)_ctrl))
				{
					_ctrl.Setup(patrolRadius, engageDist, LayerMask.op_Implicit(visionMask), askGrace, askInterval);
					_ctrl.AssignAudio(_voices, _music, _voiceVol, _musicVol);
				}
			}
		}

		private static void LocalDespawn()
		{
			if (Object.op_Implicit((Object)(object)_active))
			{
				Object.Destroy((Object)(object)_active);
			}
			_active = null;
			_ctrl = null;
		}

		public void OnEvent(EventData e)
		{
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				switch ((Ev)e.Code)
				{
				case Ev.Spawn:
					if (!KittyManager.IsAuthority() && e.CustomData is object[] array2 && array2.Length >= 7)
					{
						Vector3 pos = (Vector3)array2[0];
						Quaternion rot = (Quaternion)array2[1];
						float patrolRadius = (float)array2[2];
						float engageDist = (float)array2[3];
						int visionMask = (int)array2[4];
						float askGrace = (float)array2[5];
						float askInterval = (float)array2[6];
						CreateLocal(pos, rot, patrolRadius, engageDist, visionMask, askGrace, askInterval);
					}
					break;
				case Ev.Pose:
					if (!KittyManager.IsAuthority() && !((Object)(object)_ctrl == (Object)null) && e.CustomData is object[] array3 && array3.Length >= 2)
					{
						_ctrl.ApplyNetworkPose((Vector3)array3[0], (Quaternion)array3[1]);
					}
					break;
				case Ev.Voice1:
					_ctrl?.PlayVoiceLocal(0);
					break;
				case Ev.Voice2:
					_ctrl?.PlayVoiceLocal(1);
					break;
				case Ev.Voice3:
					_ctrl?.PlayVoiceLocal(2);
					break;
				case Ev.MusicOn:
					_ctrl?.ToggleMusicLocal(on: true);
					break;
				case Ev.MusicOff:
					_ctrl?.ToggleMusicLocal(on: false);
					break;
				case Ev.ValuableDrop:
					if (KittyManager.IsAuthority() && e.CustomData is object[] array && array.Length >= 2)
					{
						Vector3 where = (Vector3)array[0];
						float time = (float)array[1];
						KittyManager.NoteValuableDroppedNet(where, time);
					}
					break;
				case Ev.Despawn:
					LocalDespawn();
					break;
				case Ev.SpawnRoll:
					break;
				}
			}
			catch
			{
			}
		}
	}
	[HarmonyPatch]
	internal static class KittyGrabPatcher
	{
		[HarmonyPatch(typeof(PhysGrabObject), "GrabEnded")]
		[HarmonyPostfix]
		private static void PhysGrabObject_GrabEnded_Postfix(PhysGrabObject __instance, PhysGrabber player)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Expected O, but got Unknown
			if ((Object)(object)player == (Object)null || (Object)(object)__instance == (Object)null || (Object)(object)((Component)__instance).GetComponent<ValuableObject>() == (Object)null)
			{
				return;
			}
			PlayerAvatar componentInParent = ((Component)player).GetComponentInParent<PlayerAvatar>();
			if (Object.op_Implicit((Object)(object)componentInParent))
			{
				Vector3 position = ((Component)__instance).transform.position;
				KittyManager.NoteValuableDropped(componentInParent, position);
				if (KittyManager.IsAuthority())
				{
					KittyManager.NoteValuableDroppedNet(position, Time.time);
				}
				if (PhotonNetwork.InRoom && PhotonNetwork.IsConnectedAndReady)
				{
					object[] array = new object[2]
					{
						position,
						Time.time
					};
					PhotonNetwork.RaiseEvent((byte)108, (object)array, new RaiseEventOptions
					{
						Receivers = (ReceiverGroup)2
					}, SendOptions.SendReliable);
				}
			}
		}
	}
	[HarmonyPatch(typeof(PhysGrabObject))]
	internal static class KittyGrabRPCPatches
	{
		[CompilerGenerated]
		private sealed class <TargetGrabRPCs>d__0 : IEnumerable<MethodBase>, IEnumerable, IEnumerator<MethodBase>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private MethodBase <>2__current;

			private int <>l__initialThreadId;

			private Type <t>5__1;

			private List<MethodInfo>.Enumerator <>s__2;

			private MethodInfo <m>5__3;

			MethodBase IEnumerator<MethodBase>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <TargetGrabRPCs>d__0(int <>1__state)
			{
				this.<>1__state = <>1__state;
				<>l__initialThreadId = Environment.CurrentManagedThreadId;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || num == 1)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<t>5__1 = null;
				<>s__2 = default(List<MethodInfo>.Enumerator);
				<m>5__3 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				try
				{
					int num = <>1__state;
					if (num != 0)
					{
						if (num != 1)
						{
							return false;
						}
						<>1__state = -3;
						goto IL_00bd;
					}
					<>1__state = -1;
					<t>5__1 = typeof(PhysGrabObject);
					<>s__2 = AccessTools.GetDeclaredMethods(<t>5__1).GetEnumerator();
					<>1__state = -3;
					goto IL_00c5;
					IL_00bd:
					<m>5__3 = null;
					goto IL_00c5;
					IL_00c5:
					if (<>s__2.MoveNext())
					{
						<m>5__3 = <>s__2.Current;
						if (<m>5__3.Name == "GrabPlayerAddRPC" || <m>5__3.Name == "GrabPlayerRemoveRPC")
						{
							<>2__current = <m>5__3;
							<>1__state = 1;
							return true;
						}
						goto IL_00bd;
					}
					<>m__Finally1();
					<>s__2 = default(List<MethodInfo>.Enumerator);
					return false;
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				((IDisposable)<>s__2).Dispose();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}

			[DebuggerHidden]
			IEnumerator<MethodBase> IEnumerable<MethodBase>.GetEnumerator()
			{
				if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
				{
					<>1__state = 0;
					return this;
				}
				return new <TargetGrabRPCs>d__0(0);
			}

			[DebuggerHidden]
			IEnumerator IEnumerable.GetEnumerator()
			{
				return ((IEnumerable<MethodBase>)this).GetEnumerator();
			}
		}

		[IteratorStateMachine(typeof(<TargetGrabRPCs>d__0))]
		[HarmonyTargetMethods]
		private static IEnumerable<MethodBase> TargetGrabRPCs()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <TargetGrabRPCs>d__0(-2);
		}

		[HarmonyPostfix]
		private static void Postfix_AllGrabRPCs(PhysGrabObject __instance, MethodBase __originalMethod, object[] __args)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			if (KittyManager.IsAuthority() && Object.op_Implicit((Object)(object)__instance) && !((Object)(object)((Component)__instance).GetComponent<ValuableObject>() == (Object)null) && __originalMethod.Name == "GrabPlayerRemoveRPC")
			{
				Vector3 position = ((Component)__instance).transform.position;
				KittyManager.NoteValuableDroppedNet(position, Time.time);
			}
		}
	}
	public static class KittyManager
	{
		private struct DropRec
		{
			public float t;

			public Vector3 pos;
		}

		private static readonly List<KittyCatController> _cats = new List<KittyCatController>();

		private static readonly Dictionary<int, (float t, Vector3 pos)> _playerDrop = new Dictionary<int, (float, Vector3)>();

		private static readonly DropRec[] _recentDrops = new DropRec[16];

		private static int _recentDropsHead;

		private static readonly List<PlayerAvatar> _playersCache = new List<PlayerAvatar>(8);

		private static float _playersNextRefresh;

		private const float PlayersRefreshInterval = 1f;

		public static void Register(KittyCatController c)
		{
			if ((Object)(object)c != (Object)null && !_cats.Contains(c))
			{
				_cats.Add(c);
			}
		}

		public static void Unregister(KittyCatController c)
		{
			if ((Object)(object)c != (Object)null)
			{
				_cats.Remove(c);
			}
		}

		public static bool IsAuthority()
		{
			return !GameManager.Multiplayer() || PhotonNetwork.IsMasterClient;
		}

		public static bool CanStreamPose()
		{
			return PhotonNetwork.InRoom && PhotonNetwork.IsConnectedAndReady && IsAuthority();
		}

		public static bool AnyCatNear(Vector3 where, float withinMeters)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < _cats.Count; i++)
			{
				KittyCatController kittyCatController = _cats[i];
				if (Object.op_Implicit((Object)(object)kittyCatController) && Vector3.Distance(where, ((Component)kittyCatController).transform.position) <= withinMeters)
				{
					return true;
				}
			}
			return false;
		}

		public static void NoteValuableDropped(PlayerAvatar avatar, Vector3 where)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)avatar))
			{
				_playerDrop[((Object)avatar).GetInstanceID()] = (Time.time, where);
			}
		}

		public static void NoteValuableDroppedNet(Vector3 where, float time)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			int num = _recentDropsHead++ & (_recentDrops.Length - 1);
			_recentDrops[num].t = time;
			_recentDrops[num].pos = where;
		}

		public static bool AnyRecentDropNear(Vector3 where, float withinSeconds, float withinMeters)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			float time = Time.time;
			float num = withinMeters * withinMeters;
			for (int i = 0; i < _recentDrops.Length; i++)
			{
				float num2 = time - _recentDrops[i].t;
				if (num2 > 0f && num2 <= withinSeconds)
				{
					Vector3 val = where - _recentDrops[i].pos;
					if (((Vector3)(ref val)).sqrMagnitude <= num)
					{
						return true;
					}
				}
			}
			return false;
		}

		public static bool PlayerDroppedValuableNear(PlayerAvatar avatar, Vector3 where, float withinSeconds, float withinMeters)
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)avatar))
			{
				return false;
			}
			if (_playerDrop.TryGetValue(((Object)avatar).GetInstanceID(), out (float, Vector3) value) && Time.time - value.Item1 <= withinSeconds)
			{
				return Vector3.Distance(value.Item2, where) <= withinMeters;
			}
			return false;
		}

		public static IReadOnlyList<PlayerAvatar> AllPlayersCached()
		{
			if (Time.unscaledTime >= _playersNextRefresh)
			{
				_playersCache.Clear();
				PlayerAvatar[] array = Object.FindObjectsOfType<PlayerAvatar>();
				if (array != null)
				{
					foreach (PlayerAvatar val in array)
					{
						if (Object.op_Implicit((Object)(object)val))
						{
							_playersCache.Add(val);
						}
					}
				}
				_playersNextRefresh = Time.unscaledTime + 1f;
			}
			return _playersCache;
		}
	}
}