using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Omniscye")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("EmpressInfiniteGrab")]
[assembly: AssemblyTitle("EmpressInfiniteGrab")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace InfiniteGrab
{
[BepInPlugin("com.Empress.InfiniteGrab", "InfiniteGrab", "1.2.0")]
public class InfiniteGrabPlugin : BaseUnityPlugin
{
public static ConfigEntry<bool> EnableInfiniteHold;
private void Awake()
{
EnableInfiniteHold = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableInfiniteHold", true, "Prevents forced release when holding the grab button.");
Harmony.CreateAndPatchAll(typeof(PhysGrabberPatch), (string)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin InfiniteGrab v1.2.0 loaded!");
}
}
[HarmonyPatch(typeof(PhysGrabber))]
public static class PhysGrabberPatch
{
[HarmonyPatch("ReleaseObject")]
[HarmonyPrefix]
private static bool ReleasePrefix(PhysGrabber __instance, bool ___toggleGrab)
{
if (!InfiniteGrabPlugin.EnableInfiniteHold.Value || !__instance.isLocal || !__instance.grabbed)
{
return true;
}
if ((Object)(object)__instance.playerAvatar != (Object)null && __instance.playerAvatar.deadSet)
{
return true;
}
bool flag = false;
if ((Object)(object)__instance.grabbedPhysGrabObject != (Object)null)
{
if (((Behaviour)__instance.grabbedPhysGrabObject).enabled && !__instance.grabbedPhysGrabObject.dead && (Object)(object)__instance.grabbedPhysGrabObjectCollider != (Object)null && __instance.grabbedPhysGrabObjectCollider.enabled)
{
flag = true;
}
}
else if ((Object)(object)__instance.grabbedStaticGrabObject != (Object)null && ((Behaviour)__instance.grabbedStaticGrabObject).isActiveAndEnabled)
{
flag = true;
}
if (!flag)
{
return true;
}
if (SemiFunc.InputHold((InputKey)10) || ___toggleGrab)
{
return false;
}
return true;
}
}
}