Empress Module Manager
Control which modules spawn in every level and difficulty. Host-only toggles, a per-level filter, and safety fallbacks so runs never break.
| Last updated | a month ago |
| Total downloads | 2050 |
| Total rating | 1 |
| Categories | Mods Server-side |
| Dependency string | Omniscye-Empress_Module_Manager-1.0.1 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Empress Module Manager v1.0.1
Control the modules that spawn in levels. Hate a specific module? Turn it off.
Covers all three difficulty tiers (1, 2, 3) for each level and includes a Level filter so you can work on a single map or the whole roster at once.
It will work for modded levels also!
What it is
A clean in-game browser that lists every module by category (Normal, Passage, Dead End, Extraction), grouped by difficulty tiers 1-3. It lets the host of the lobby enable/disable any module; clients can browse but can't change toggles.
Highlights
- Works across all levels with a Level: All dropdown to filter by a single map.
- Host-only controls in multiplayer; clients are view-only to keep things fair.
- Safety fallbacks: if you disable so much that a pool would be empty, the mod ignores the filter for that pool so the run won't softlock.
- Smooth UI, scrolling, and clear status warnings (e.g., when a difficulty pool is empty).
How to Use
- Open/Close UI: Press Insert (default).
- Pick a Category: Tabs for NORMAL / PASSAGE / DEAD END / EXTRACTION.
- Filter by Level: Click Level: All and choose a specific map (e.g., Arctic, Manor).
- Toggle Modules: Click ENABLED/DISABLED per row.
- Use Enable All / Disable All to apply to the current tab (and current level if you're filtered).
- Refresh: Hit Refresh if you changed content or want to refresh because you disabled/re-enabled stuff in that tab. OR you can close and re-open the menu again.
Multiplayer: Only the host can change availability. Clients can see the list and the host's choices, but their buttons are disabled.
Safety & Fallbacks (Read This)
- If you empty a difficulty pool (e.g., d1 has 0 modules), Empress will ignore your filters for that pool and let the game pick from everything.
- This prevents broken runs and keeps generation stable. You'll also see a warning like: "d1 pool empty -> fail-safe will ignore filters."
Config (BepInEx)
Input.ToggleKey: key to open/close the UI (default:Insert).UI.ScrollSpeed: wheel sensitivity inside the list.Modules.DisabledModuleKeys: CSV saved by the UI (modulePrefabNamepreferred;ResourcePathalso supported).
Credits
By Omniscye / Empress
"Doing things."