Decompiled source of Empress StartAtLevel v1.0.0

Over9000.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Omniscye")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Over9000")]
[assembly: AssemblyTitle("Over9000")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Empress.StartAtLevel
{
	[BepInPlugin("Empress.StartAtLevel", "StartAtLevel", "1.0.1")]
	public class StartAtLevelPlugin : BaseUnityPlugin
	{
		public const string PluginGuid = "Empress.StartAtLevel";

		public const string PluginName = "StartAtLevel";

		public const string PluginVersion = "1.0.1";

		internal static ConfigEntry<int> StartLevelCfg;

		internal static bool AppliedThisRun;

		internal static StartAtLevelPlugin Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			StartLevelCfg = ((BaseUnityPlugin)this).Config.Bind<int>("General", "StartLevel", 9001, "Start the run at this level number (1-based). Host-only authority. Set >= 1.");
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} loaded. Starting level: {StartLevelCfg.Value}");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	[HarmonyPatch(typeof(RunManager), "ChangeLevel", new Type[]
	{
		typeof(bool),
		typeof(bool),
		typeof(ChangeLevelType)
	})]
	internal static class Patch_RunManager_ChangeLevel
	{
		private static void Prefix(bool _completedLevel, bool _levelFailed, ChangeLevelType _changeLevelType)
		{
			try
			{
				if (!SemiFunc.IsMasterClientOrSingleplayer() || StartAtLevelPlugin.AppliedThisRun)
				{
					return;
				}
				RunManager instance = RunManager.instance;
				if ((Object)(object)instance == (Object)null)
				{
					return;
				}
				int num = Mathf.Max(1, StartAtLevelPlugin.StartLevelCfg.Value);
				int num2 = num - 1;
				if (instance.levelsCompleted < num2)
				{
					bool flag = _completedLevel && instance.levelsCompleted == 0 && ((Object)(object)instance.levelCurrent == (Object)(object)instance.levelLobby || (Object)(object)instance.levelCurrent == (Object)(object)instance.levelLobbyMenu);
					bool flag2 = !_completedLevel && !_levelFailed && instance.levelsCompleted == 0;
					if (flag || flag2)
					{
						instance.levelsCompleted = num2;
						SemiFunc.StatSetRunLevel(num2);
						StartAtLevelPlugin.AppliedThisRun = true;
						StartAtLevelPlugin.Logger.LogInfo((object)$"Forcing start level to {num} (levelsCompleted={num2}). Host-only, applied.");
					}
				}
			}
			catch (Exception arg)
			{
				StartAtLevelPlugin.Logger.LogError((object)$"StartAtLevel prefix failed: {arg}");
			}
		}
	}
	[HarmonyPatch(typeof(RunManager), "ResetProgress")]
	internal static class Patch_RunManager_ResetProgress
	{
		private static void Postfix()
		{
			StartAtLevelPlugin.AppliedThisRun = false;
			StartAtLevelPlugin.Logger.LogInfo((object)"Progress reset detected. StartAtLevel will re-apply on next run start.");
		}
	}
}