Enemy Dismemberment
Your enemies were far too whole, so I fixed that. Experience total enemy dismemberment with a custom meat shader and limb separation upon death. Works Client Side, no host required.
| Last updated | 2 hours ago |
| Total downloads | 67 |
| Total rating | 1 |
| Categories | Mods Monsters Client-side |
| Dependency string | Omniscye-Enemy_Dismemberment-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Enemy Dismemberment v1.0.0
Your enemies were far too whole, so I fixed that. Experience total enemy dismemberment with a custom meat shader and limb separation upon death. Works Client Side, no host required.

What this mod does!
I decided that death animations were too boring and safe. Now, whenever an enemy dies, they will violently explode into individual body parts.
I have applied custom physics to every limb and coated them in a custom meat material shader that flows. Because this is purely visual chaos, it works entirely on the Client Side. You do not need the host to install this to see the meat fly.
Made by Omniscye/Empress
"They look so much better when they are in pieces."