Omniscye-Enemy_Editor icon

Enemy Editor

Enemy Editor – Tweak enemy health and respawn in-game. Set a global default HP, make per-enemy overrides, and set respawn min/max seconds (wired to EnemyParent.DespawnedTimeMin/Max). UI on Insert.

Last updated a day ago
Total downloads 207
Total rating 1 
Categories Mods Misc Server-side
Dependency string Omniscye-Enemy_Editor-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Enemy Editor

Tiny in-game enemy editor. No fluff.
Press Insert to open the window.

Features

  • Set a global default enemy HP
  • Override HP per enemy (Prefab|Type)
  • Control respawn with Min s / Max s
  • Apply changes to all existing enemies instantly
  • Discover enemies from the scene or EnemyDirector
  • Remembers your health + respawn values across game boots

How it works

  • HP edits: EnemyHealth.health + EnemyHealth.healthCurrent
  • Respawn edits: EnemyParent.DespawnedTimeMin + EnemyParent.DespawnedTimeMax
  • If you hit Apply defaults to all, despawned enemies get their DespawnedTimer nudged to the midpoint so you don’t wait forever

Quick Start

  1. Press Insert
  2. Set your default HP and Respawn Min/Max
  3. Hit Discover to populate the list
  4. Change per-enemy rows and click Apply, or just hit Apply ALL overrides

Credits

Made by Omniscye
Buy me a coffee: ko-fi.com/omniscye