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Omniscye-Join_Notifier-1.1.1 icon

Join Notifier

Plays a sound when someone joins your lobby. Host-only needs.

Date uploaded 5 days ago
Version 1.1.1
Download link Omniscye-Join_Notifier-1.1.1.zip
Downloads 1770
Dependency string Omniscye-Join_Notifier-1.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Join Notifier 🔔

  • Monster Update Compatible! Hear a short sound whenever a player joins your REPO lobby.

Message to my awesome friends and the players who use my mods.

  • I was banned from the REPO modding server when I was taking a temp leave from the server due to drama. I was not even in the server when the ban happened. As such, if you need support for my mods or just want to hang out join my new personal server on Discord: https://discord.gg/QXDj8hrdRc

Host-only: Only the host needs this mod installed. Other players don’t need it; the sound plays locally for the host when someone joins.


Custom Audio

  1. (Optional) Add your own sound:
    • Use any .ogg or .wav file.
    • Rename it to JoinAlert.ogg or JoinAlert.wav.
    • Place it next to the DLL (same folder of my mod) to replace the included sound.

If the file isn’t found or uses an unsupported format, the mod falls back to a simple beep.


Usage

Host your lobby like normal. When any player joins, you’ll hear your chosen sound.


Config (BepInEx)

A config file is created on first run. Keys:

  • Enabled (bool, default true) — Master toggle.
  • AudioFile (string, default JoinAlert.ogg) — Path relative to the DLL folder or absolute path.
  • Volume (0..1, default 0.85)
  • Pitch (0.1..3, default 1.0)
  • ThrottleSeconds (0..5, default 0.35) — Minimum time between join sounds to prevent spam.

Multiplayer Notes

  • Only the host needs the mod. Clients do not need this installed.
  • The mod does not change gameplay; it only plays an audio cue locally.

Credits

Made by Omniscye - Under my server, we decompose.