Decompiled source of Lemons VS Apples v1.0.0

LemonizeMe.dll

Decompiled 3 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Omniscye")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LemonizeMe")]
[assembly: AssemblyTitle("LemonizeMe")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LemonizeMe
{
	[BepInPlugin("Omniscye.LemonizeMe", "LemonizeMe", "1.0")]
	public class LemonizeMe : BaseUnityPlugin
	{
		internal static LemonizeMe Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
		}
	}
}
namespace EmpressMods.Lemonize
{
	[BepInPlugin("com.empress.repo.lemonize", "Lemonize", "1.0.4")]
	public class LemonizePlugin : BaseUnityPlugin
	{
		public const string PluginGuid = "com.empress.repo.lemonize";

		public const string PluginName = "Lemonize";

		public const string PluginVersion = "1.0.4";

		internal static LemonizePlugin Instance;

		internal static Harmony Harmony;

		internal static ManualLogSource Log;

		internal static AssetBundle Bundle;

		internal static GameObject LemonPrefab;

		internal static GameObject ApplePrefab;

		internal const float LemonScale = 1f;

		internal const float LemonYOffset = 0.9f;

		internal const float AppleYOffset = 0.3f;

		internal const bool ReplaceMenuAvatarsToo = true;

		private void Awake()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			Instance = this;
			Log = ((BaseUnityPlugin)this).Logger;
			Harmony = new Harmony("com.empress.repo.lemonize");
			try
			{
				Harmony.PatchAll(Assembly.GetExecutingAssembly());
				Log.LogInfo((object)"Lemonize 1.0.4 loaded. Try not to trip over the fruit.");
			}
			catch (Exception arg)
			{
				Log.LogError((object)$"Harmony patching failed: {arg}");
			}
		}

		private void OnDestroy()
		{
			try
			{
				Harmony harmony = Harmony;
				if (harmony != null)
				{
					harmony.UnpatchSelf();
				}
			}
			catch
			{
			}
		}

		internal static bool EnsureBundleLoaded()
		{
			if ((Object)(object)LemonPrefab != (Object)null && (Object)(object)ApplePrefab != (Object)null)
			{
				return true;
			}
			try
			{
				string location = Assembly.GetExecutingAssembly().Location;
				string directoryName = Path.GetDirectoryName(location);
				string text = Path.Combine(directoryName ?? ".", "lemons");
				if ((Object)(object)Bundle == (Object)null)
				{
					Bundle = AssetBundle.LoadFromFile(text);
					if ((Object)(object)Bundle == (Object)null)
					{
						Log.LogError((object)("Failed to load AssetBundle at " + text + ". Name it exactly 'lemons'."));
						return false;
					}
				}
				string[] allAssetNames = Bundle.GetAllAssetNames();
				if (allAssetNames == null || allAssetNames.Length == 0)
				{
					Log.LogError((object)"AssetBundle is empty.");
					return false;
				}
				string[] array = allAssetNames;
				foreach (string text2 in array)
				{
					Log.LogInfo((object)("Bundle contains: " + text2));
				}
				LemonPrefab = LoadPrefabPrefer("lemon");
				ApplePrefab = LoadPrefabPrefer("apple");
				if ((Object)(object)LemonPrefab == (Object)null)
				{
					Log.LogError((object)"Couldn't find any prefab for lemon.");
					return false;
				}
				if ((Object)(object)ApplePrefab == (Object)null)
				{
					Log.LogWarning((object)"Apple prefab not found. Enemies won't be replaced.");
				}
				return true;
			}
			catch (Exception arg)
			{
				Log.LogError((object)$"Error loading bundle: {arg}");
				return false;
			}
		}

		private static GameObject LoadPrefabPrefer(string preferShortName)
		{
			try
			{
				string[] allAssetNames = Bundle.GetAllAssetNames();
				foreach (string text in allAssetNames)
				{
					string text2 = Path.GetFileNameWithoutExtension(text)?.ToLowerInvariant();
					if (text2 == preferShortName)
					{
						GameObject val = Bundle.LoadAsset<GameObject>(text);
						if ((Object)(object)val != (Object)null)
						{
							return val;
						}
					}
				}
				string[] allAssetNames2 = Bundle.GetAllAssetNames();
				foreach (string text3 in allAssetNames2)
				{
					GameObject val2 = Bundle.LoadAsset<GameObject>(text3);
					if ((Object)(object)val2 != (Object)null)
					{
						return val2;
					}
				}
			}
			catch (Exception arg)
			{
				Log.LogWarning((object)$"Failed while scanning bundle for '{preferShortName}': {arg}");
			}
			return null;
		}

		internal static void DisableAllRenderers(GameObject root)
		{
			if (!((Object)(object)root == (Object)null))
			{
				Renderer[] componentsInChildren = root.GetComponentsInChildren<Renderer>(true);
				for (int i = 0; i < componentsInChildren.Length; i++)
				{
					componentsInChildren[i].enabled = false;
				}
			}
		}
	}
	public class LemonMarker : MonoBehaviour
	{
	}
	public class AppleMarker : MonoBehaviour
	{
	}
	[HarmonyPatch]
	public static class PlayerAvatarVisuals_Start_Patch
	{
		private static Type TargetType()
		{
			return AccessTools.TypeByName("PlayerAvatarVisuals");
		}

		private static MethodBase TargetMethod()
		{
			return AccessTools.Method(TargetType(), "Start", (Type[])null, (Type[])null);
		}

		private static void Postfix(object __instance)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (!LemonizePlugin.EnsureBundleLoaded())
				{
					return;
				}
				Type type = __instance.GetType();
				if (!GetField<bool>(type, __instance, "isMenuAvatar") && false)
				{
					return;
				}
				GameObject field = GetField<GameObject>(type, __instance, "meshParent");
				Component val = (Component)__instance;
				if ((Object)(object)field != (Object)null)
				{
					LemonizePlugin.DisableAllRenderers(field);
				}
				Transform transform = val.transform;
				if ((Object)(object)((Component)transform).GetComponentInChildren<LemonMarker>(true) != (Object)null)
				{
					return;
				}
				GameObject val2 = Object.Instantiate<GameObject>(LemonizePlugin.LemonPrefab, transform);
				((Object)val2).name = "Empress_Lemon";
				Transform transform2 = val2.transform;
				transform2.localPosition = Vector3.up * 0.9f;
				transform2.localRotation = Quaternion.identity;
				transform2.localScale = Vector3.one * 1f;
				val2.AddComponent<LemonMarker>();
				try
				{
					object field2 = GetField<object>(type, __instance, "playerAvatar");
					PhotonView val3 = null;
					if (field2 != null)
					{
						FieldInfo fieldInfo = AccessTools.Field(field2.GetType(), "photonView");
						if (fieldInfo != null)
						{
							object? value = fieldInfo.GetValue(field2);
							val3 = (PhotonView)((value is PhotonView) ? value : null);
						}
					}
					bool flag = (Object)(object)val3 != (Object)null && val3.IsMine;
					Renderer[] componentsInChildren = val2.GetComponentsInChildren<Renderer>(true);
					for (int i = 0; i < componentsInChildren.Length; i++)
					{
						componentsInChildren[i].enabled = !flag;
					}
					if (flag)
					{
						LemonizePlugin.Log.LogDebug((object)"Hid local player's lemon to avoid camera clipping.");
					}
				}
				catch
				{
				}
				LemonizePlugin.Log.LogDebug((object)"Player avatar visuals replaced with lemon. You're welcome.");
			}
			catch (Exception arg)
			{
				LemonizePlugin.Log.LogWarning((object)$"Failed to lemonize avatar: {arg}");
			}
		}

		private static T GetField<T>(Type t, object inst, string name)
		{
			FieldInfo fieldInfo = AccessTools.Field(t, name);
			if (fieldInfo == null)
			{
				return default(T);
			}
			if (fieldInfo.GetValue(inst) is T result)
			{
				return result;
			}
			return default(T);
		}
	}
	[HarmonyPatch]
	public static class EnemyParent_Awake_Patch
	{
		private static Type TargetType()
		{
			return AccessTools.TypeByName("EnemyParent");
		}

		private static MethodBase TargetMethod()
		{
			return AccessTools.Method(TargetType(), "Awake", (Type[])null, (Type[])null);
		}

		private static void Postfix(object __instance)
		{
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (!LemonizePlugin.EnsureBundleLoaded() || (Object)(object)LemonizePlugin.ApplePrefab == (Object)null)
				{
					return;
				}
				Type type = __instance.GetType();
				GameObject field = GetField<GameObject>(type, __instance, "EnableObject");
				Transform val = null;
				try
				{
					object field2 = GetField<object>(type, __instance, "Enemy");
					if (field2 != null)
					{
						Type type2 = field2.GetType();
						FieldInfo fieldInfo = AccessTools.Field(type2, "CenterTransform");
						if (fieldInfo != null)
						{
							object? value = fieldInfo.GetValue(field2);
							Transform val2 = (Transform)((value is Transform) ? value : null);
							if ((Object)(object)val2 != (Object)null)
							{
								val = val2;
							}
						}
						if ((Object)(object)val == (Object)null)
						{
							Component val3 = (Component)((field2 is Component) ? field2 : null);
							if (val3 != null)
							{
								val = val3.transform;
							}
						}
					}
				}
				catch
				{
				}
				if ((Object)(object)val == (Object)null)
				{
					val = ((Component)__instance).transform;
				}
				if (!((Object)(object)((Component)val).GetComponentInChildren<AppleMarker>(true) != (Object)null))
				{
					if ((Object)(object)field != (Object)null)
					{
						LemonizePlugin.DisableAllRenderers(field);
					}
					GameObject val4 = Object.Instantiate<GameObject>(LemonizePlugin.ApplePrefab, val);
					((Object)val4).name = "Empress_Apple";
					Transform transform = val4.transform;
					transform.localPosition = Vector3.up * 0.3f;
					transform.localRotation = Quaternion.identity;
					transform.localScale = Vector3.one * 1f;
					val4.AddComponent<AppleMarker>();
					Renderer[] componentsInChildren = val4.GetComponentsInChildren<Renderer>(true);
					for (int i = 0; i < componentsInChildren.Length; i++)
					{
						componentsInChildren[i].enabled = true;
					}
					LemonizePlugin.Log.LogDebug((object)"Enemy apple parented to moving root (CenterTransform/Enemy.transform). Done.");
				}
			}
			catch (Exception arg)
			{
				LemonizePlugin.Log.LogWarning((object)$"Failed to apple-ize enemy: {arg}");
			}
		}

		private static T GetField<T>(Type t, object inst, string name)
		{
			FieldInfo fieldInfo = AccessTools.Field(t, name);
			if (fieldInfo == null)
			{
				return default(T);
			}
			if (fieldInfo.GetValue(inst) is T result)
			{
				return result;
			}
			return default(T);
		}
	}
}