using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Omniscye")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoRecoilCannon")]
[assembly: AssemblyTitle("NoRecoilCannon")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoRecoilCannon
{
[BepInPlugin("Omniscye.NoRecoilCannon", "NoRecoilCannon", "1.0")]
public class NoRecoilCannon : BaseUnityPlugin
{
internal static NoRecoilCannon Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
private void Update()
{
}
}
}
namespace Empress.Repo.CartCannonNoRecoil
{
[BepInPlugin("empress.repo.cartcannon.norecoil", "Cart Cannon – No Recoil", "1.0.0")]
public class CannonRecoilPlugin : BaseUnityPlugin
{
public const string PluginGuid = "empress.repo.cartcannon.norecoil";
public const string PluginName = "Cart Cannon – No Recoil";
public const string PluginVersion = "1.0.0";
internal static ManualLogSource Log;
internal static Harmony Harmony;
internal static ConfigEntry<bool> CfgEnabled;
private void Awake()
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
CfgEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Disable Cart Cannon recoil impulse.");
Harmony = new Harmony("empress.repo.cartcannon.norecoil");
Harmony.PatchAll();
Log.LogInfo((object)string.Format("{0} {1} loaded. Enabled={2}", "Cart Cannon – No Recoil", "1.0.0", CfgEnabled.Value));
}
private void OnDestroy()
{
try
{
Harmony harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
catch (Exception ex)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogError((object)ex);
}
}
}
}
internal static class RecoilGate
{
[ThreadStatic]
internal static bool Suppress;
}
[HarmonyPatch(typeof(ItemCartCannon), "ShootLogic")]
internal static class Patch_ItemCartCannon_ShootLogic
{
private static void Prefix()
{
if (CannonRecoilPlugin.CfgEnabled.Value)
{
RecoilGate.Suppress = true;
}
}
private static void Finalizer(Exception __exception)
{
RecoilGate.Suppress = false;
}
}
[HarmonyPatch(typeof(Rigidbody))]
[HarmonyPatch("AddForceAtPosition", new Type[]
{
typeof(Vector3),
typeof(Vector3),
typeof(ForceMode)
})]
internal static class Patch_Rigidbody_AddForceAtPosition
{
private static bool Prefix(ref Rigidbody __instance, ref Vector3 force, ref Vector3 position, ref ForceMode mode)
{
if (!CannonRecoilPlugin.CfgEnabled.Value)
{
return true;
}
if (RecoilGate.Suppress)
{
return false;
}
return true;
}
}
}