Decompiled source of No Whining v1.1.0

NoWhining.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Omniscye")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoWhining")]
[assembly: AssemblyTitle("NoWhining")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Empress.ElsaWhineSilencer
{
	[BepInPlugin("Empress.ElsaWhineSilencer", "Elsa Whine Silencer", "1.0.0")]
	public class ElsaWhineSilencer : BaseUnityPlugin
	{
		internal ConfigEntry<bool> MuteElsaPantingWhine = null;

		internal static ElsaWhineSilencer Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; private set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			BindConfig();
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded.");
		}

		private void BindConfig()
		{
			MuteElsaPantingWhine = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "MuteElsaPantingWhine", true, "If true, disables Elsa's constant panting/whining loop (small + big) and stun whining.");
		}

		internal void Patch()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony.PatchAll();
			}
		}

		internal void Unpatch()
		{
			if (Harmony != null)
			{
				Harmony.UnpatchSelf();
				Harmony = null;
			}
		}
	}
	[HarmonyPatch(typeof(EnemyElsaAnim))]
	internal static class EnemyElsaAnim_Patches
	{
		[HarmonyPostfix]
		[HarmonyPatch("Update")]
		private static void Postfix_Update(EnemyElsaAnim __instance)
		{
			ElsaWhineSilencer instance = ElsaWhineSilencer.Instance;
			if ((Object)(object)instance == (Object)null || !instance.MuteElsaPantingWhine.Value || (Object)(object)__instance == (Object)null)
			{
				return;
			}
			try
			{
				if (__instance.stunSmallSoundLoop != null)
				{
					__instance.stunSmallSoundLoop.PlayLoop(false, 5f, 1f, 1f);
				}
				if (__instance.pantingSmallNormalSoundLoop != null)
				{
					__instance.pantingSmallNormalSoundLoop.PlayLoop(false, 5f, 1f, 1f);
				}
				if (__instance.pantingBigSoundLoop != null)
				{
					__instance.pantingBigSoundLoop.PlayLoop(false, 5f, 1f, 1f);
				}
			}
			catch (Exception arg)
			{
				ElsaWhineSilencer.Logger.LogDebug((object)$"ElsaWhineSilencer: exception in EnemyElsaAnim.Update postfix: {arg}");
			}
		}
	}
}