using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Omniscye")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoWhining")]
[assembly: AssemblyTitle("NoWhining")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Empress.ElsaWhineSilencer
{
[BepInPlugin("Empress.ElsaWhineSilencer", "Elsa Whine Silencer", "1.0.0")]
public class ElsaWhineSilencer : BaseUnityPlugin
{
internal ConfigEntry<bool> MuteElsaPantingWhine = null;
internal static ElsaWhineSilencer Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; private set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
BindConfig();
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded.");
}
private void BindConfig()
{
MuteElsaPantingWhine = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "MuteElsaPantingWhine", true, "If true, disables Elsa's constant panting/whining loop (small + big) and stun whining.");
}
internal void Patch()
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony.PatchAll();
}
}
internal void Unpatch()
{
if (Harmony != null)
{
Harmony.UnpatchSelf();
Harmony = null;
}
}
}
[HarmonyPatch(typeof(EnemyElsaAnim))]
internal static class EnemyElsaAnim_Patches
{
[HarmonyPostfix]
[HarmonyPatch("Update")]
private static void Postfix_Update(EnemyElsaAnim __instance)
{
ElsaWhineSilencer instance = ElsaWhineSilencer.Instance;
if ((Object)(object)instance == (Object)null || !instance.MuteElsaPantingWhine.Value || (Object)(object)__instance == (Object)null)
{
return;
}
try
{
if (__instance.stunSmallSoundLoop != null)
{
__instance.stunSmallSoundLoop.PlayLoop(false, 5f, 1f, 1f);
}
if (__instance.pantingSmallNormalSoundLoop != null)
{
__instance.pantingSmallNormalSoundLoop.PlayLoop(false, 5f, 1f, 1f);
}
if (__instance.pantingBigSoundLoop != null)
{
__instance.pantingBigSoundLoop.PlayLoop(false, 5f, 1f, 1f);
}
}
catch (Exception arg)
{
ElsaWhineSilencer.Logger.LogDebug((object)$"ElsaWhineSilencer: exception in EnemyElsaAnim.Update postfix: {arg}");
}
}
}
}