
OmniumLib
The library for Omnium - provides cached type lookups, player locator, bundle gate for REPOLib readiness, and the Level/Path visualizer with robust shader fallbacks..
Last updated | 9 hours ago |
Total downloads | 97 |
Total rating | 1 |
Categories | Libraries |
Dependency string | Omniscye-OmniumLib-0.9.0 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
OmniumLib (v0.9.0)
OmniumLib is the shared support library for the Omnium toolkit - You need Omnium or another tool that uses this library. Alone, this does nothing.
It provides shader fallbacks, type caches, player locators, and level visualization helpers used by Omnium.
⚠️ This is a required dependency for Omnium. Thunderstore will automatically install it when you install Omnium.
Features
- TypeCache – reflection helper for safe/fast type lookups.
- PlayerLocator – robust player
Transform
detection with multiple fallbacks. - BundleGate – waits for REPOLib bundle loading to complete before initializing Omnium.
- LevelDebugVis – utilities for drawing Level Points and Path Points in-scene (green markers, red glow connections).
- Shader fallbacks – supports Built-in, URP, HDRP automatically.
Notes
- This library does not expose UI or hotkeys — it is not meant to be used standalone.
- Omnium automatically detects and uses OmniumLib when present.
☕ If you like my work, consider supporting me on Ko-fi: https://ko-fi.com/omniscye