
ScreamDeath
Players die if they scream too loud. Scream at your own risk.
Last updated | 3 weeks ago |
Total downloads | 2528 |
Total rating | 1 |
Categories | Mods Audio Client-side |
Dependency string | Omniscye-ScreamDeath-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
README
SCREAMDEATH โ Die When You Scream
SCREAMDEATH is a chaotic mod for R.E.P.O. that causes players to explode when they scream into their microphone. Yes, really.
๐ What It Does
- Monitors player voice loudness in real-time
- If your microphone input exceeds a scream-level volume threshold, you self-destruct
- Works fully on both host and client players
- No networking or host confirmation required
- Uses
ChatManager.PossessSelfDestruction()
to simulate in-game suicide
๐ฎ Compatibility
- Works in public multiplayer and private solo/or with people (singleplayer mode doesn't use mic)
- Compatible even if only one player has the mod
- No map or level restrictions
- Requires mic access โ obviously
๐ Known Side Effects
- You can explode inside the lobby if yelling too loud
(Don't worry โ you'll still spawn in the level alive!) - Overly sensitive mics might trigger accidental deaths (Not my problem)
- Can cause hilarious and terrifying moments
- Text chat may kill the player xD
๐งช Notes
- Only triggers if the player is actively transmitting voice (via Photon voice)
- Deaths are triggered entirely client-side
- Designed to simulate self-destruct by calling
ChatManager.PossessSelfDestruction()
- Scream detection is based on
clipLoudness
fromPlayerVoiceChat
โ๏ธ Technical
- Harmony patch on
PlayerVoiceChat.Update
to monitorclipLoudness
- If
clipLoudness > 0.15
, triggersChatManager.instance?.PossessSelfDestruction()
๐ ๏ธ Credits
Created by OmniScye
Mic too loud? That's a skill issue.