This package has been marked as deprecated, and it's suggested another
alternative is used.
Singleplayer Revive
Revive yourself in singleplayer or private solo lobbies instead of instantly ending the game. Multiplayer safe.
| Last updated | 6 months ago |
| Total downloads | 11555 |
| Total rating | 2 |
| Categories | Mods Client-side |
| Dependency string | Omniscye-Singleplayer_Revive-1.0.0 |
| Dependants | 7 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Singleplayer Revive (v1.0.0)
What it does
Singleplayer_Revive stops the game from ending instantly when you die in solo play
Works in:
- Offline Singleplayer
- Private Multiplayer (solo lobbies)
Features
- If you’re alone, you get revived instead of a game over
- Revive comes after a short delay with configurable health
- If more than one player is in a private lobby, the mod disables itself automatically
- Multiplayer safe - never revives you when others are present
Config Options
- Enabled - master toggle
- ReviveDelaySeconds — how long to wait before revival
- ReviveHealth — how much HP you return with
- RestrictToSoloInMP — ensures revives only happen when you’re the sole player in a lobby
Notes
- Only activates in solo conditions (offline or private solo)
- Lightweight - hooks only the fail/game-over state
- Safe with other mods
Changelog
1.0.0
- Initial release — Singleplayer and Private solo revive system
Created by Omniscye