
Singleplayer Revive
Revive yourself in singleplayer or private solo lobbies instead of instantly ending the game. Multiplayer safe.
Last updated | a day ago |
Total downloads | 442 |
Total rating | 2 |
Categories | Mods Client-side |
Dependency string | Omniscye-Singleplayer_Revive-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Singleplayer Revive (v1.0.0)
What it does
Singleplayer_Revive stops the game from ending instantly when you die in solo play
Works in:
- Offline Singleplayer
- Private Multiplayer (solo lobbies)
Features
- If you’re alone, you get revived instead of a game over
- Revive comes after a short delay with configurable health
- If more than one player is in a private lobby, the mod disables itself automatically
- Multiplayer safe - never revives you when others are present
Config Options
- Enabled - master toggle
- ReviveDelaySeconds — how long to wait before revival
- ReviveHealth — how much HP you return with
- RestrictToSoloInMP — ensures revives only happen when you’re the sole player in a lobby
Notes
- Only activates in solo conditions (offline or private solo)
- Lightweight - hooks only the fail/game-over state
- Safe with other mods
Changelog
1.0.0
- Initial release — Singleplayer and Private solo revive system
Created by Omniscye