using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Omniscye")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Trampoline")]
[assembly: AssemblyTitle("Trampoline")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public class TrampolineItem : MonoBehaviour
{
private AudioSource audioSource;
[Header("Bounce Settings")]
public float bounceForce = 20f;
public bool useWorldUp = true;
public bool triggerRagdoll = true;
[Header("Audio Settings")]
public AudioClip[] bounceSounds;
private void Awake()
{
audioSource = ((Component)this).gameObject.AddComponent<AudioSource>();
audioSource.spatialBlend = 1f;
audioSource.minDistance = 2f;
audioSource.maxDistance = 20f;
}
private void OnCollisionEnter(Collision collision)
{
TryBounce(collision.gameObject);
}
private void OnTriggerEnter(Collider other)
{
TryBounce(((Component)other).gameObject);
}
private void TryBounce(GameObject target)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Unknown result type (might be due to invalid IL or missing references)
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
bool flag = false;
Vector3 val = (useWorldUp ? Vector3.up : ((Component)this).transform.up);
Vector3 val2 = val * bounceForce;
PlayerController componentInParent = target.GetComponentInParent<PlayerController>();
if ((Object)(object)componentInParent != (Object)null)
{
Rigidbody component = ((Component)componentInParent).GetComponent<Rigidbody>();
if ((Object)(object)component != (Object)null)
{
if (triggerRagdoll)
{
PlayerTumble component2 = ((Component)componentInParent).GetComponent<PlayerTumble>();
if ((Object)(object)component2 != (Object)null)
{
component2.isTumbling = true;
}
}
component.velocity = new Vector3(component.velocity.x, 0f, component.velocity.z);
component.AddForce(val2, (ForceMode)2);
}
flag = true;
}
EnemyRigidbody componentInParent2 = target.GetComponentInParent<EnemyRigidbody>();
if ((Object)(object)componentInParent2 != (Object)null)
{
if (PhotonNetwork.IsMasterClient || !PhotonNetwork.IsConnected)
{
Rigidbody component3 = ((Component)componentInParent2).GetComponent<Rigidbody>();
if ((Object)(object)component3 != (Object)null)
{
component3.velocity = new Vector3(component3.velocity.x, 0f, component3.velocity.z);
component3.AddForce(val2, (ForceMode)2);
}
}
flag = true;
}
if (flag)
{
PlayBounceSound();
}
}
private void PlayBounceSound()
{
if ((Object)(object)audioSource != (Object)null && bounceSounds != null && bounceSounds.Length != 0)
{
audioSource.pitch = Random.Range(0.8f, 1.2f);
audioSource.PlayOneShot(bounceSounds[Random.Range(0, bounceSounds.Length)]);
}
}
}
namespace TrampolineMod
{
[BepInPlugin("user.trampoline.mod", "Trampoline Mod", "1.0.0")]
public class TrampolineModPlugin : BaseUnityPlugin
{
public static TrampolineModPlugin Instance;
private void Awake()
{
Instance = this;
((BaseUnityPlugin)this).Logger.LogInfo((object)"Trampoline Mod Loaded!");
}
}
}