Decompiled source of Truck Valuable Safety v1.0.2

EmpressTruckValuableSafety.dll

Decompiled 2 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Omniscye")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("EmpressTruckValuableSafety")]
[assembly: AssemblyTitle("EmpressTruckValuableSafety")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace Empress.TruckIndestructible
{
	[BepInPlugin("Empress.TruckIndestructible", "Empress Truck Indestructible", "2.0.0")]
	public class TruckIndestructiblePlugin : BaseUnityPlugin
	{
		public const string PluginGuid = "Empress.TruckIndestructible";

		public const string PluginName = "Empress Truck Indestructible";

		public const string PluginVersion = "2.0.0";

		public static List<Collider> SafeZones = new List<Collider>();

		private static float _cacheTimer = 0f;

		private void Awake()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
			Harmony val = new Harmony("Empress.TruckIndestructible");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Truck Indestructible Mod Loaded - Physics Patch Active");
		}

		private void Update()
		{
			_cacheTimer += Time.deltaTime;
			if (_cacheTimer > 2f || SafeZones.Count == 0)
			{
				CacheSafeZones();
				_cacheTimer = 0f;
			}
		}

		private void CacheSafeZones()
		{
			SafeZones.Clear();
			RoomVolume[] array = Object.FindObjectsOfType<RoomVolume>();
			RoomVolume[] array2 = array;
			foreach (RoomVolume val in array2)
			{
				if (!val.Truck && !val.Extraction)
				{
					continue;
				}
				Collider[] componentsInChildren = ((Component)val).GetComponentsInChildren<Collider>();
				Collider[] array3 = componentsInChildren;
				foreach (Collider val2 in array3)
				{
					if (val2.isTrigger)
					{
						SafeZones.Add(val2);
					}
				}
			}
		}
	}
	[HarmonyPatch(typeof(PhysGrabObjectImpactDetector), "FixedUpdate")]
	public static class ImpactDetectorPatch
	{
		private static void Prefix(PhysGrabObjectImpactDetector __instance)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)__instance == (Object)null || (Object)(object)((Component)__instance).transform == (Object)null)
			{
				return;
			}
			Vector3 position = ((Component)__instance).transform.position;
			bool flag = false;
			for (int i = 0; i < TruckIndestructiblePlugin.SafeZones.Count; i++)
			{
				Collider val = TruckIndestructiblePlugin.SafeZones[i];
				if ((Object)(object)val != (Object)null && val.enabled)
				{
					Bounds bounds = val.bounds;
					((Bounds)(ref bounds)).Expand(3f);
					if (((Bounds)(ref bounds)).Contains(position))
					{
						flag = true;
						break;
					}
				}
			}
			if (flag)
			{
				__instance.inCart = true;
			}
		}
	}
}