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WalkieTalkies
Push-to-talk walkie talkies with spatialized radio audio, battery, color choices and host-sync settings.
| Date uploaded | 2 weeks ago |
| Version | 1.5.1 |
| Download link | Omniscye-WalkieTalkies-1.5.1.zip |
| Downloads | 17397 |
| Dependency string | Omniscye-WalkieTalkies-1.5.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
WalkieTalkies v1.5.1

Changelog 1.5.0
- Change walkie colors through config.
- Walkie colors are networked so other clients can see your selected color.
Changelog 1.3.0
- Works for Repo 0.4 Cosmetics update!
What it does
- Push-to-talk radios for everyone. Hold V to transmit. The key is configurable.
- Audio plays near you when people speak through a walkie talkie.
- Battery drains while transmitting and slowly recharges when idle.
- Enemies can hear walkie talkies. The host can disable this in config.
- The walkie appears in-hand while talking.
- Walkie size and small roll tweak are configurable.
- Each player can pick their own walkie color.
How to use
- Pick a walkie. Everyone has one.
- Hold your talk key to speak.
- Keep an eye on the on-screen walkie battery row.
- Change your walkie color in the config. RepoConfig is included as a dependency, so just click the Mods button on the main menu and swap the colors there.
Host options
These sync to all clients.
- MaxBattery: default
50 - RechargeDuringLevel: default
true - EnemiesHearRadio: default
true
Local options
These are client-side.
- PushToTalkKey: default
V - WalkieColor: default
Empress- Your local color choice. It is synced over the network so other clients see your selected color.
- Options:
Empress,Red,Orange,Yellow,Green,Cyan,Blue,Purple,Pink,White,Black
- LogClientColors: default
false- Logs synced walkie colors for clients. Leave off unless testing.
- WorldScale: default
0.05 - RollDegrees: default
0
Credits
- Omniscye/Empress
- OrigamiCoder