using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SlippyTadpoles")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SlippyTadpoles")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b51a6f2c-4d84-4ed1-8805-8e84d09c8727")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Root
{
[BepInPlugin("Kraut-SlippyTadpoles", "SlippyTadpoles", "2.0.5")]
public class Plugin : BaseUnityPlugin
{
public const string modGUID = "Kraut-SlippyTadpoles";
public const string modName = "SlippyTadpoles";
public const string modVersion = "2.0.5";
public static Plugin PluginInstance;
public static ManualLogSource LoggerInstance;
private readonly Harmony harmony = new Harmony("Kraut-SlippyTadpoles");
public void Awake()
{
if ((Object)(object)PluginInstance == (Object)null)
{
PluginInstance = this;
}
LoggerInstance = ((BaseUnityPlugin)PluginInstance).Logger;
harmony.PatchAll();
}
}
}
namespace SlippyTadpoles
{
[HarmonyPatch(typeof(FrogTrap))]
internal class FrogTrapPatch
{
[HarmonyPrefix]
[HarmonyPatch("Update")]
public static void PreFixUpdate(FrogTrap __instance, PhysGrabObject ___physGrabObject, PhysGrabObjectImpactDetector ___impactDetector)
{
if ((Object)(object)__instance == (Object)null || (Object)(object)___physGrabObject == (Object)null || !___physGrabObject.grabbed || Random.Range(0, 301) != 1)
{
return;
}
___physGrabObject.playerGrabbing.ForEach(delegate(PhysGrabber physGrabber)
{
if (physGrabber.photonView.IsMine)
{
___impactDetector.ImpactDisable(10f);
physGrabber.ReleaseObject(0.1f);
}
});
}
}
}