Decompiled source of TumbleGuard v1.1.5

TumbleGuard.dll

Decompiled 2 weeks ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TumbleGuard")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TumbleGuard")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e431d78a-5164-4e8b-acf6-6ed80d0de4b5")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Root
{
	[BepInPlugin("Kraut-TumbleGuard-v1.1.0", "TumbleGuard", "1.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string modGUID = "Kraut-TumbleGuard-v1.1.0";

		public const string modName = "TumbleGuard";

		public const string modVersion = "1.1.0";

		public static Plugin PluginInstance;

		public static ManualLogSource LoggerInstance;

		private readonly Harmony harmony = new Harmony("Kraut-TumbleGuard-v1.1.0");

		public void Awake()
		{
			if ((Object)(object)PluginInstance == (Object)null)
			{
				PluginInstance = this;
			}
			LoggerInstance = ((BaseUnityPlugin)PluginInstance).Logger;
			harmony.PatchAll();
		}
	}
}
namespace TumbleGuard
{
	[HarmonyPatch(typeof(PlayerTumble))]
	internal class PlayerTumblePatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("Update")]
		public static void PreFixUpdate(PlayerTumble __instance, PhysGrabObject ___physGrabObject)
		{
			if (!((Object)(object)__instance == (Object)null) && !((Object)(object)___physGrabObject == (Object)null) && ___physGrabObject.grabbed && __instance.playerAvatar.photonView.IsMine && Input.GetKey((KeyCode)122))
			{
				___physGrabObject.playerGrabbing.ForEach(delegate(PhysGrabber physGrabber)
				{
					physGrabber.photonView.RPC("ReleaseObjectRPC", (RpcTarget)0, new object[2] { true, 0.1f });
				});
			}
		}
	}
}