using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using MenuLib;
using MenuLib.MonoBehaviors;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("OrigamiCoder")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+2e88b0dd595a4add4961b959c42ddc06e1100067")]
[assembly: AssemblyProduct("ReturnToLobby")]
[assembly: AssemblyTitle("ReturnToLobby")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ReturnToLobby
{
[BepInPlugin("OrigamiCoder.ReturnToLobby", "ReturnToLobby", "1.0.2")]
public class ReturnToLobby : BaseUnityPlugin
{
internal static ReturnToLobby Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
internal static bool IsReturningToLobby { get; set; }
private void Awake()
{
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Expected O, but got Unknown
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
MenuAPI.AddElementToEscapeMenu((BuilderDelegate)delegate(Transform parent)
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
if (SemiFunc.IsMasterClient())
{
Transform val = parent.Find("Menu Button - Main Menu");
float num = (((Object)(object)val != (Object)null) ? val.localPosition.y : 155f);
REPOButton val2 = MenuAPI.CreateREPOButton("Lobby", (Action)delegate
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
MenuAPI.OpenPopup("Lobby", new Color(1f, 0.553f, 0f), "Return to lobby?", (Action)ReturnLobbyClick, (Action)null);
}, parent, new Vector2(245f, num));
}
});
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
private void ReturnLobbyClick()
{
IsReturningToLobby = true;
RunManager instance = RunManager.instance;
int num = (((Object)(object)instance.levelCurrent == (Object)(object)instance.levelShop) ? 1 : 0);
instance.ChangeLevel(true, SemiFunc.RunIsArena(), (ChangeLevelType)3);
SemiFunc.StatSetSaveLevel(num);
instance.loadLevel = num;
StatsManager.instance.SaveFileSave();
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
}
[HarmonyPatch(typeof(RunManager))]
internal static class RunManagerPatch
{
[HarmonyPrefix]
[HarmonyPatch("RestartScene")]
[HarmonyWrapSafe]
private static void RestartScene_Prefix(RunManager __instance)
{
if (ReturnToLobby.IsReturningToLobby && __instance.restarting && !__instance.restartingDone && Object.op_Implicit((Object)(object)GameDirector.instance) && GameDirector.instance.PlayerList.All((PlayerAvatar p) => p.outroDone))
{
ReturnToLobby.IsReturningToLobby = false;
NetworkManager.instance.DestroyAll();
}
}
}
}