StartWithRandomWeapon
Start the game with a random weapon, show those monsters who's really in charge.
| Last updated | 2 hours ago |
| Total downloads | 7 |
| Total rating | 0 |
| Categories | Weapons Server-side |
| Dependency string | OsmarBriones-StartWithRandomWeapon-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
Start With Random Weapon
Start every run in R.E.P.O. with one or more random weapons — fully configurable.
Features
- Start each new game owning one or several random weapons.
- Configure which weapons can appear.
- Configure how many weapons you start with.
- Compatible with multiplayer — only the host needs to have this mod installed.
- Weapons behave exactly as if you bought them from the shop.
- The weapon list can be updated without restarting the game.
Requirements
Installation
- Install BepInEx Pack.
- Place the file
StartWithRandomWeapon.dllinto yourBepInEx/pluginsfolder. - Launch the game and start a new game — the configuration files will be generated automatically inside
BepInEx/config. - (Optional) If you prefer, you can manually place the following files in
BepInEx/config:com.osmarbriones.startwithrandomweapon.cfgcom.osmarbriones.startwithrandomweapon/weapons.txt
- Open those files to customize your weapon list and other settings.
Configuration
- The
.cfgfile controls general settings (like the number of weapons to start with). - The
weapons.txtfile defines which weapons can appear — one per line. Lines starting with#are ignored.
Support
If something doesn’t work, feel free to send an email to [email protected] and I’ll do my best to fix it.
Credits
Developed by Osmar Briones