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Date uploaded | 5 months ago |
Version | 1.1.0 |
Download link | PaintedThornStudios-MCZombieMod-1.1.0.zip |
Downloads | 49210 |
Dependency string | PaintedThornStudios-MCZombieMod-1.1.0 |
This mod requires the following mods to function


README
Minecraft Zombie Mod
What's This Mod About?
Bring the iconic Minecraft Zombie to life in your game! This mod adds a fully functional Minecraft-style zombie with authentic behaviors, including horde mechanics, chase mechanics, and even the classic rotten flesh item that can heal you (at a cost). Perfect for adding some blocky horror to your world!
Features
- Authentic Minecraft Zombie AI with multiple states (Idle, Roam, Investigate, Chase, Attack)
- Horde mechanics - zombies can spawn additional zombies when hurt or killed
- Rotten Flesh valuable item that:
- Heals the player
- Makes them sick (with random puke events)
- Has configurable healing amount and sickness duration
- Custom animations and sounds for all zombie behaviors
- Configurable zombie behavior through BepInEx config:
- Health, speed, and damage settings
- Player damage and knockback
- Horde mechanic chance
- Rotten flesh drop rates and effects
- Physics object interaction settings
How to Use
- Install Mod (requires PaintedUtils and REPOLib)
- Launch Game at least once
- Edit config. You can customize:
- Zombie health and speed
- Player damage and knockback
- Horde mechanic chance
- Rotten flesh drop rates and effects
- Physics object interaction settings
Zombie Behaviors
The zombie has several states that determine its behavior:
- Idle: Standing around, deciding what to do next
- Roam: Wandering the map looking for players
- Investigate: Moving to check out sounds or sightings
- Chase: Aggressively pursuing a player
- Attack: Swinging at players within range
- LookForPlayer: Searching after losing sight of a target
- Leave: Moving away from players when uninterested
Rotten Flesh Mechanics
- Can be eaten to heal (configurable amount)
- Makes the player sick with random puke events
- Sickness duration and puke frequency are configurable
- Visual and audio effects for eating and puking
Requirements
- PaintedUtils
- REPOLib
- BepInEx
Contact
- Discord: @CarsonJF
- Twitter: @SirCarsonJF
Legal Disclaimer
This mod uses textures, models, and sounds that are the property of Mojang Studios. I do not claim ownership of these assets. All Minecraft-related assets are used under the assumption of fair use for modding purposes. This mod is not affiliated with or endorsed by Mojang Studios.
Enjoy the blocky terror of Minecraft zombies in your game! 🧟♂️
CHANGELOG
Changelog
[1.2.1] - 2025-04-15
Global Limit
- added a global limit to zombie spawns. configurable, defaults to 10
- fixed issue with "horde on hurt by anything"
[1.2.0] - 2025-04-15
Animation Fix
- fixed animation sync across multiple clients
- fixed targeting across multiple clients
- fixed issues involving rotten flesh not being removed when eaten from all clients
- disabled sick effect on rotten flesh. may return in future
[1.1.0] - 2025-04-12
Horde Logic Update
- Adjusted Horde spawning logic to only have a chance on death or when hurt by an object the player is holding. Items do not trigger this, only valueables.
- Has toggle option to enable all damage giving chance for horde ability. Defaulted to false.
- Reduced horde spawn chance default from 20 to 10
- Created new config option for "Max Number of Zombies a Zombie can Spawn". This means with horde enabled, this is the max TOTAL amount that the specific zombie can spawn. Spawned zombies can still spawn more zombies. Defaults to 2.
[1.0.0] - 2025-04-11
Initial Release
- First stable release of the project