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Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
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v2.0.0 – 🎉 MAJOR UPDATE: Full Multiplayer Overhaul
🔥 Breaking Changes
Complete rewrite of flashlight system for multiplayer compatibility
Removed client-side only limitations - full network synchronization now available!
✨ Added - Multiplayer Features
Full Multiplayer Synchronization : All flashlight states now sync across all players
Toggle states (on/off) visible to everyone
Custom RGB colors visible to other players
Flicker effects synchronized in real-time
Photon RPC Integration : Efficient network calls for smooth multiplayer experience
Individual Player Colors : Each player's custom RGB settings are properly synced
Death State Handling : Flashlight properly hides when player dies and reappears on respawn
Auto-Enable on Spawn : Flashlight automatically turns on when entering gameplay
✨ Added - Configuration Options
Configurable Flicker Settings :
Detection Radius (5-100m, default: 30m) - Distance to detect enemies
Flicker Duration Min/Max (0.01-100s) - How long light stays off during flicker
Flicker Interval Min/Max (0.1-100s) - Time between flickers
Highly Customizable : Create your own flicker patterns (fast/slow, frequent/rare, strobe effects)
🔧 Changed
Independent Control : Flashlight no longer auto-hides during crouch, tumble, or slide
Press F to manually toggle only
Full player control over flashlight state
Improved Flicker System :
Simplified flicker logic for better performance
Configurable instead of hardcoded panic levels
Synced across all players
Detection Radius : Increased from 15m to 30m (configurable)
Better Animation Handling : Smooth transitions maintained across network
🐛 Fixed
Fixed multiplayer desync where players couldn't see each other's flashlight states
Fixed flashlight staying visible after player death
Fixed color not syncing between players
Fixed RPC initialization timing issues
Fixed flashlight appearing in spectator mode
Fixed animation glitches during state transitions
🏗️ Technical Improvements
Added FlashlightRPCHandler component for network communication
Optimized coroutines for flicker system
Improved error handling and debug logging
📢 Community
Moved to dedicated Discord server : Pxntxrez Studio
Previous modding server access was restricted
New server provides better support and community interaction
Join #released-mods channel for updates and support
v1.2.0 — Flashlight Overhaul
Added
Horror-style flashlight flickering system based on enemy proximity
Proximity-based panic levels with unique behavior:
Slight flickers at long range (15m)
Erratic flashes at mid-range
Chaotic flickers at close range
Option to enable/disable flicker in config (EnableFlicker)
Option to enable/disable custom RGB coloring in config (UseCustomRGB)
Configurable RGB values (Red, Green, Blue)
Configurable flashlight on and off key (ToggleKey) from a predefined list in config
Changed
Flickering logic now scales intensity dynamically based on distance
Increased enemy detection radius for flicker to 15 meters
Fixed
Fixed bug where Flashlight Rework doesht work in BETA VERSION
v1.1.0 — Initial Release
Toggleable light via F
Configurable RGB light color