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No Save Delete

This mod for R.E.P.O. prevents save files from being deleted upon player death, allowing you to continue playing without losing progress.

CHANGELOG

Version: 1.2.2: New Features & Stability Improvements

  • New Save Protection Feature:

    • A new feature has been added to prevent the loss of items, item charge values, player HP, and much more — no matter the situation.
    • You can disable this feature anytime by setting AllowGameDelete to true in the config file.
  • Arena Exit Bug Fixed:

    • Fixed a bug where if the host left to the main menu while in the arena, players' items, HP, and charges would not be saved correctly.
  • Host Check System Added:

    • The mod now checks if the player is the host. If not, it stops running to avoid unnecessary load on client and improve performance.
  • Additional Fixes:

    • Minor bugs from the previous update have been fixed.
    • General stability improvements.
  • README Updated

Version: 1.2.1 GLOBAL UPDATE

  • Save Auto-Reload System Overhaul:

    • Fully reworked auto-reload logic to prevent HP loss, item charge bugs, and related issues after death.
    • Players will now respawn with correct health and item charge values — no more broken saves!
  • Feature Return – AutoLoadInMultiplayer:

    • Re-added to the config file.
    • Now completely bug-free and works as intended.
    • This option is disabled by default.
  • Bug Fix – AllowGameDelete Behavior:

    • Fixed a bug where enabling AllowGameDelete in the config would automatically reset to disabled after a round ended.
  • Other Minor Fixes & Improvements:

    • General bug fixes and stability improvements.
  • README Updated

Version: 1.1.1

  • Updated README

Version: 1.1.0

  • Multiplayer Compatibility: Full multiplayer support has been added!

    • The mod now correctly handles saves in multiplayer games.
    • Players will properly respawn with the correct HP and item charge values.
    • Multiplayer is now fully functional without major known bugs.
  • Configuration Changes:

    • Removed AutoLoadOnDeath and AutoLoadInMultiplayer from the config.
    • Their functionality remains!
  • Bug Fixes & Improvements:

    • Fixed several multiplayer-related bugs.
    • Fixed some bugs with Singleplayer mode.
    • Save reloading is now smoother and more reliable.
    • General optimizations.

Version: 1.0.2

  • Bug Fix: Fixed an issue with Automatic Save Reloading (Multiplayer) (AutoLoadInMultiplayer).
    • When all players died and the save was reloaded, players could respawn with only 1 HP.
    • Some items could have low charges, no charges at all, or incorrect charge values.
    • This issue has now been FIXED.

Version: 1.0.1

  • Added Multiplayer Compatibility (Experimental):
    • Automatic save reloading when all players die in multiplayer mode.
    • This feature is still under development and may cause bugs or unexpected behavior
    • Updated README

Version: 1.0.0

  • Initial release with singleplayer support.
  • Prevents save deletion upon death.
  • Optionally allows save deletion via menu.
  • Automatic save reloading for singleplayer.