
No Save Delete
This mod for R.E.P.O. prevents save files from being deleted upon player death, allowing you to continue playing without losing progress.
CHANGELOG
Version: 1.2.2: New Features & Stability Improvements
-
New Save Protection Feature:
- A new feature has been added to prevent the loss of items, item charge values, player HP, and much more — no matter the situation.
- You can disable this feature anytime by setting
AllowGameDelete
totrue
in the config file.
-
Arena Exit Bug Fixed:
- Fixed a bug where if the host left to the main menu while in the arena, players' items, HP, and charges would not be saved correctly.
-
Host Check System Added:
- The mod now checks if the player is the host. If not, it stops running to avoid unnecessary load on client and improve performance.
-
Additional Fixes:
- Minor bugs from the previous update have been fixed.
- General stability improvements.
-
README Updated
Version: 1.2.1 GLOBAL UPDATE
-
Save Auto-Reload System Overhaul:
- Fully reworked auto-reload logic to prevent HP loss, item charge bugs, and related issues after death.
- Players will now respawn with correct health and item charge values — no more broken saves!
-
Feature Return –
AutoLoadInMultiplayer
:- Re-added to the config file.
- Now completely bug-free and works as intended.
- This option is disabled by default.
-
Bug Fix –
AllowGameDelete
Behavior:- Fixed a bug where enabling
AllowGameDelete
in the config would automatically reset to disabled after a round ended.
- Fixed a bug where enabling
-
Other Minor Fixes & Improvements:
- General bug fixes and stability improvements.
-
README Updated
Version: 1.1.1
- Updated README
Version: 1.1.0
-
Multiplayer Compatibility: Full multiplayer support has been added!
- The mod now correctly handles saves in multiplayer games.
- Players will properly respawn with the correct HP and item charge values.
- Multiplayer is now fully functional without major known bugs.
-
Configuration Changes:
- Removed
AutoLoadOnDeath
andAutoLoadInMultiplayer
from the config. - Their functionality remains!
- Removed
-
Bug Fixes & Improvements:
- Fixed several multiplayer-related bugs.
- Fixed some bugs with Singleplayer mode.
- Save reloading is now smoother and more reliable.
- General optimizations.
Version: 1.0.2
- Bug Fix: Fixed an issue with Automatic Save Reloading (Multiplayer) (
AutoLoadInMultiplayer
).- When all players died and the save was reloaded, players could respawn with only 1 HP.
- Some items could have low charges, no charges at all, or incorrect charge values.
- This issue has now been FIXED.
Version: 1.0.1
- Added Multiplayer Compatibility (Experimental):
- Automatic save reloading when all players die in multiplayer mode.
- This feature is still under development and may cause bugs or unexpected behavior
- Updated README
Version: 1.0.0
- Initial release with singleplayer support.
- Prevents save deletion upon death.
- Optionally allows save deletion via menu.
- Automatic save reloading for singleplayer.