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PxntxrezStudio-No_Save_Delete-1.1.0 icon

No Save Delete

This mod for R.E.P.O. prevents save files from being deleted upon player death, allowing you to continue playing without losing progress.

Date uploaded 6 days ago
Version 1.1.0
Download link PxntxrezStudio-No_Save_Delete-1.1.0.zip
Downloads 29407
Dependency string PxntxrezStudio-No_Save_Delete-1.1.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README


⚠️ IMPORTANT NOTICE: HOST-ONLY MOD ⚠️

This mod is ONLY required for the host in multiplayer games. Other players do not need to install this mod for it to work properly.


No Save Delete

A mod for R.E.P.O that prevents the game from deleting save files upon player death, ensuring your progress is always safe.

Description

No Save Delete gives you control over how saves are managed in R.E.P.O. By default, the game deletes your save file when you die, but with this mod, you can prevent that from happening and even automatically reload your last save after death.

Features

  • Prevent Game Save Deletion: Stops the game from deleting saves after death.
  • Manual Save Deletion: Optionally allow the player to delete saves through the menu if desired.
  • Automatic Save Reloading (Singleplayer): Automatically reloads the last save file when the player dies in singleplayer mode.
  • Automatic Save Reloading (Multiplayer): Automatically reloads the last save file when all players die in multiplayer mode.
  • Configurable Settings: All features can be toggled on or off via the configuration file.

Compatibility

  • Singleplayer: Works perfectly with no known issues.
  • Multiplayer: Fully implemented and stable!

Showcase

Base Game (Default) Base

With Mod Mod

Installation

  1. Install BepInEx (v5.x) for R.E.P.O.
  2. Place the NoSaveDelete.dll file in the BepInEx/plugins folder.
  3. Launch the game to generate the configuration file at:
    BepInEx/config/com.pxntxrez.nosavedelete.cfg

Configuration Options

Located in BepInEx/config/com.pxntxrez.nosavedelete.cfg

  • AllowPlayerDelete (true/false) – Allows the player to delete saves manually. (Default: true)

  • AllowGameDelete (true/false) – Allows the game to delete saves. (Default: false)

  • AutoLoadOnDeath (true/false) – Automatically reloads the last save upon death in singleplayer mode. (Default: true)

    • Removed from the config, but the functionality remains.
    • To disable this feature, set AllowGameDelete to true.
  • AutoLoadInMultiplayer (true/false) – Automatically reloads the last save when all players die in multiplayer mode. (Default: true)

    • Removed from the config, but the functionality remains.
    • To disable this feature, set AllowGameDelete to true.

Important Notes

  • ⚠️ Multiplayer Compatibility: Multiplayer support is now fully implemented, but minor bugs may still exist. If you experience any issues, please report them!
  • 🔄 Ongoing Improvements: While the mod now fully supports multiplayer, further optimizations and bug fixes will continue in future updates.
  • 🛠️ Found a Bug? If you encounter any issues, please report them on the R.E.P.O Modding Discord Server. Your feedback helps improve the mod!

CHANGELOG

Version 1.1.1

  • Updated README

Version 1.1.0

  • Multiplayer Compatibility: Full multiplayer support has been added!

    • The mod now correctly handles saves in multiplayer games.
    • Players will properly respawn with the correct HP and item charge values.
    • Multiplayer is now fully functional without major known bugs.
  • Configuration Changes:

    • Removed AutoLoadOnDeath and AutoLoadInMultiplayer from the config.
    • Their functionality remains!
  • Bug Fixes & Improvements:

    • Fixed several multiplayer-related bugs.
    • Fixed some bugs with Singleplayer mode.
    • Save reloading is now smoother and more reliable.
    • General optimizations.

Version 1.0.2

  • Bug Fix: Fixed an issue with Automatic Save Reloading (Multiplayer) (AutoLoadInMultiplayer).
    • When all players died and the save was reloaded, players could respawn with only 1 HP.
    • Some items could have low charges, no charges at all, or incorrect charge values.
    • This issue has now been FIXED.

Version 1.0.1

  • Added Multiplayer Compatibility (Experimental):
    • Automatic save reloading when all players die in multiplayer mode.
    • This feature is still under development and may cause bugs or unexpected behavior
    • Updated README

Version 1.0.0

  • Initial release with singleplayer support.
  • Prevents save deletion upon death.
  • Optionally allows save deletion via menu.
  • Automatic save reloading for singleplayer.