
REPOConomy
Dynamic economy system for R.E.P.O. with 20+ random events that modify valuable prices each level. (Fully configurable)
Last updated | 9 hours ago |
Total downloads | 974 |
Total rating | 3 |
Categories | Valuables Client-side Server-side |
Dependency string | PxntxrezStudio-REPOConomy-1.0.1 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
⚠️ IMPORTANT NOTICE: HOST-ONLY MOD ⚠️
This mod is ONLY required for the host in multiplayer games. Other players do not need to install this mod for it to work properly.
Clients can install it to see the same synced economy UI as the host
REPOConomy
A full-featured dynamic economy mod for R.E.P.O.
On every level (starting from level 2 configurable), the game can roll (with 50% chance) one of 20+ unique economy events like Inflation, Chaos, or Treasure Rush — each with different effects on valuable value. The chance is fully configurable.
Valuable prices are no longer fixed. Instead, each item dynamically rolls a value based on the current economy type and level scaling. with (custom config settings).
The result? A fresh, unpredictable economy every run!
Features
- Dynamic Economy Types: A dozen+ market conditions (Stable, Inflation, Chaos, etc.) each with unique value modifiers
- Automatic Daily Events: New “economy events” unlock as you progress or on a schedule
- Value Randomizer: Adjusts the dollar‐value of valuables on spawn within configured bounds
- Real-Time Sync: MasterClient rolls the economy and shares UI with all players via Photon (if they also use this mod)
- On-Screen HUD Overlay: Shows economy type, level scaling, and value range (toggle with G) or automatically hides after 6 seconds
- Fully Configurable: Tweak every parameter via BepInEx config or in-game GUI with REPOConfig
Compatibility
- Supports valuables from Other Mods
- Supports the latest Beta Version of R.E.P.O.
Installation
- Install BepInExPack for R.E.P.O.
- (Optional) Install REPOConfig for in-game GUI:
- Copy
REPOConomy.dll
into yourBepInEx/plugins
folder - Launch R.E.P.O.
Configuration
💡 Recommended: Install the REPOConfig mod to change these settings directly in-game via a GUI.
Located in:
BepInEx/config/Pxntxrez.REPOConomy.cfg
Below are all available configuration options.
🔹 Economy
Setting | Description | Default |
---|---|---|
DefaultBaseMin | Base minimum multiplier applied before level scaling | 5.0 |
DefaultBaseMax | Base maximum multiplier applied before level scaling | 10.0 |
UseTwoStepPercentRoll | Separate negative and positive percent rolls | false |
🔹 LevelScale
Setting | Description | Default |
---|---|---|
LevelScaleMin | Percent increase added to minimum per level | 0.5 |
LevelScaleMax | Percent increase added to maximum per level | 0.5 |
🔹 Limits
Setting | Description | Default |
---|---|---|
ClampMinLimit | Lowest allowed percent (e.g. –100% reduction) | 100.0 |
ClampMaxLimit | Highest allowed percent (e.g. +1000% increase) | 1000.0 |
🔹 Events
Setting | Description | Default |
---|---|---|
EventsStartLevel | Level at which economy events can begin | 2 |
NoEvents | Force all runs to use Stable economy (disable events) | false |
🔹 EventsChance
Setting | Description | Default |
---|---|---|
UseEventsChance | Enable random event roll per level | true |
EventChance | Chance (%) to trigger an economy event when permitted | 50 |
🔹 Debug
Setting | Description | Default |
---|---|---|
ShowTotalMapValue | Log (In console) total dollar value of all valuables on the map | false |
🎲 Economy Events & Effects
Below are all available Events and their effects.
More events will be added with every updates!
Event (EconomyType) | Effect on baseMin / baseMax |
In-Game Description |
---|---|---|
Stable | No change (Uses the values from the config) | Economy by default |
Deflation | –10% min, –5% max | Market Crash |
Inflation | +0% min, +10% max | Moment to Get Rich! |
Chaos | –10% min, +10% max | Financial chaos... |
FreezeMarket | 0% min, 0% max | Economy frozen :( |
BlackMarketSurge | –10% min, +20% max | Values have become more expensive... |
Overload | –100% min, +100% max | 50/50 |
RareBoom | +5% min, +30% max | Values are suddenly in price! |
CommonCrash | –30% min, –10% max | Values are devalued! |
LegendaryOnlyMatters | –20% min, +5% max | Only the best makes sense... |
EchoMarket | –25%→0% min, 0%→+25% max (random) | Prices are jumping like crazy... |
ReverseInflation | –15% min, –5% max | Budget is better than wealth... |
LuxuryHunt | +10% min, +40% max | Values are much more expensive! |
DumpsterDive | +5% min, +60% max | Everything has become expensive! |
ExtraProfit | +0% min, +50% max | Today you can sell more profitably! |
ScamSeason | –30% min, –10% max | Prices are falling... :( |
SuddenDrop | –50% min, –20% max | Almost everything has depreciated! |
TreasureRush | +100% min, +200% max | Every value is — treasure! |
ZeroGravity | –50% min, +150% max | Everything is unstable... |
Turbulence | ±30% equally to min & max (random) | Prices behave unpredictably... |
BubbleBurst | –40% min, –5% max | The market was booming... until it wasn’t |
CollectorsFrenzy | +30% min, +80% max | Everything is worth more than it should be |
All events roll each level (if level ≥ EventsStartLevel and chance roll succeeds) and are clamped between ClampMinLimit and ClampMaxLimit.
Developer Contact
Report bugs, suggest features, or provide feedback:
Discord Server | Channel | Post |
---|---|---|
R.E.P.O. Modding Server | #released-mods |
REPOConomy |