PxntxrezStudio-REPOConomy icon

REPOConomy

Dynamic economy system for R.E.P.O. with 20+ random events that modify valuable prices each level. (Fully configurable)

Last updated 9 hours ago
Total downloads 974
Total rating 3 
Categories Valuables Client-side Server-side
Dependency string PxntxrezStudio-REPOConomy-1.0.1
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

⚠️ IMPORTANT NOTICE: HOST-ONLY MOD ⚠️

This mod is ONLY required for the host in multiplayer games. Other players do not need to install this mod for it to work properly.

Clients can install it to see the same synced economy UI as the host


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REPOConomy

A full-featured dynamic economy mod for R.E.P.O.

On every level (starting from level 2 configurable), the game can roll (with 50% chance) one of 20+ unique economy events like Inflation, Chaos, or Treasure Rush — each with different effects on valuable value. The chance is fully configurable.

Valuable prices are no longer fixed. Instead, each item dynamically rolls a value based on the current economy type and level scaling. with (custom config settings).

The result? A fresh, unpredictable economy every run!


Features

  • Dynamic Economy Types: A dozen+ market conditions (Stable, Inflation, Chaos, etc.) each with unique value modifiers
  • Automatic Daily Events: New “economy events” unlock as you progress or on a schedule
  • Value Randomizer: Adjusts the dollar‐value of valuables on spawn within configured bounds
  • Real-Time Sync: MasterClient rolls the economy and shares UI with all players via Photon (if they also use this mod)
  • On-Screen HUD Overlay: Shows economy type, level scaling, and value range (toggle with G) or automatically hides after 6 seconds
  • Fully Configurable: Tweak every parameter via BepInEx config or in-game GUI with REPOConfig

Compatibility

  • Supports valuables from Other Mods
  • Supports the latest Beta Version of R.E.P.O.

Installation

  1. Install BepInExPack for R.E.P.O.
  2. (Optional) Install REPOConfig for in-game GUI:
  3. Copy REPOConomy.dll into your BepInEx/plugins folder
  4. Launch R.E.P.O.

Configuration

💡 Recommended: Install the REPOConfig mod to change these settings directly in-game via a GUI.

Located in:
BepInEx/config/Pxntxrez.REPOConomy.cfg

Below are all available configuration options.


🔹 Economy

Setting Description Default
DefaultBaseMin Base minimum multiplier applied before level scaling 5.0
DefaultBaseMax Base maximum multiplier applied before level scaling 10.0
UseTwoStepPercentRoll Separate negative and positive percent rolls false

🔹 LevelScale

Setting Description Default
LevelScaleMin Percent increase added to minimum per level 0.5
LevelScaleMax Percent increase added to maximum per level 0.5

🔹 Limits

Setting Description Default
ClampMinLimit Lowest allowed percent (e.g. –100% reduction) 100.0
ClampMaxLimit Highest allowed percent (e.g. +1000% increase) 1000.0

🔹 Events

Setting Description Default
EventsStartLevel Level at which economy events can begin 2
NoEvents Force all runs to use Stable economy (disable events) false

🔹 EventsChance

Setting Description Default
UseEventsChance Enable random event roll per level true
EventChance Chance (%) to trigger an economy event when permitted 50

🔹 Debug

Setting Description Default
ShowTotalMapValue Log (In console) total dollar value of all valuables on the map false

🎲 Economy Events & Effects

Below are all available Events and their effects.
More events will be added with every updates!

Event (EconomyType) Effect on baseMin / baseMax In-Game Description
Stable No change (Uses the values from the config) Economy by default
Deflation –10% min, –5% max Market Crash
Inflation +0% min, +10% max Moment to Get Rich!
Chaos –10% min, +10% max Financial chaos...
FreezeMarket 0% min, 0% max Economy frozen :(
BlackMarketSurge –10% min, +20% max Values have become more expensive...
Overload –100% min, +100% max 50/50
RareBoom +5% min, +30% max Values are suddenly in price!
CommonCrash –30% min, –10% max Values are devalued!
LegendaryOnlyMatters –20% min, +5% max Only the best makes sense...
EchoMarket –25%→0% min, 0%→+25% max (random) Prices are jumping like crazy...
ReverseInflation –15% min, –5% max Budget is better than wealth...
LuxuryHunt +10% min, +40% max Values are much more expensive!
DumpsterDive +5% min, +60% max Everything has become expensive!
ExtraProfit +0% min, +50% max Today you can sell more profitably!
ScamSeason –30% min, –10% max Prices are falling... :(
SuddenDrop –50% min, –20% max Almost everything has depreciated!
TreasureRush +100% min, +200% max Every value is — treasure!
ZeroGravity –50% min, +150% max Everything is unstable...
Turbulence ±30% equally to min & max (random) Prices behave unpredictably...
BubbleBurst –40% min, –5% max The market was booming... until it wasn’t
CollectorsFrenzy +30% min, +80% max Everything is worth more than it should be

All events roll each level (if level ≥ EventsStartLevel and chance roll succeeds) and are clamped between ClampMinLimit and ClampMaxLimit.

Developer Contact

Report bugs, suggest features, or provide feedback:

Discord Server Channel Post
R.E.P.O. Modding Server #released-mods REPOConomy