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PxntxrezStudio-REPOConomy-1.0.0 icon

REPOConomy

Adds a dynamic economy system that changes the value of valuables each level. Includes 20+ random events (Fully Configurable)

Date uploaded 2 weeks ago
Version 1.0.0
Download link PxntxrezStudio-REPOConomy-1.0.0.zip
Downloads 677
Dependency string PxntxrezStudio-REPOConomy-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

⚠️ IMPORTANT NOTICE: HOST-ONLY MOD ⚠️

This mod is ONLY required for the host in multiplayer games. Other players do not need to install this mod for it to work properly.

Clients can install it to see the same synced economy UI as the host


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REPOConomy

A full-featured dynamic economy mod for R.E.P.O.

Every level, the game has a 50% chance (configurable) to roll one of 20+ unique economy types — like Inflation, Deflation, or Chaos — each affecting how much valuables are worth. Events start from level 2 and up (also configurable).

Valuable prices are no longer fixed. Instead, they dynamically change based on random economic conditions, level scaling, and custom config settings.

The result? A fresh, unpredictable economy every run!


Features

  • Dynamic Economy Types: A dozen+ market conditions (Stable, Inflation, Chaos, etc.) each with unique value modifiers
  • Automatic Daily Events: New “economy events” unlock as you progress or on a schedule
  • Value Randomizer: Adjusts the dollar‐value of valuables on spawn within configured bounds
  • Real-Time Sync: MasterClient rolls the economy and shares UI with all players via Photon (if they also use this mod)
  • On-Screen HUD Overlay: Shows economy type, level scaling, and value range (toggle with G) or automatically hides after 6 seconds
  • Fully Configurable: Tweak every parameter via BepInEx config or in-game GUI with REPOConfig

Compatibility

  • Supports valuables from Other Mods
  • Supports the latest Beta Version of R.E.P.O.

Installation

  1. Install BepInExPack for R.E.P.O.
  2. (Optional) Install REPOConfig for in-game GUI:
  3. Copy REPOConomy.dll into your BepInEx/plugins folder
  4. Launch R.E.P.O.

Configuration

💡 Recommended: Install the REPOConfig mod to change these settings directly in-game via a GUI.

Located in:
BepInEx/config/Pxntxrez.REPOConomy.cfg

Below are all available configuration options.


🔹 Economy

Setting Description Default
DefaultBaseMin Base minimum multiplier applied before level scaling 5.0
DefaultBaseMax Base maximum multiplier applied before level scaling 10.0
UseTwoStepPercentRoll Separate negative and positive percent rolls false

🔹 LevelScale

Setting Description Default
LevelScaleMin Percent increase added to minimum per level 0.5
LevelScaleMax Percent increase added to maximum per level 0.5

🔹 Limits

Setting Description Default
ClampMinLimit Lowest allowed percent (e.g. –100% reduction) 100.0
ClampMaxLimit Highest allowed percent (e.g. +1000% increase) 1000.0

🔹 Events

Setting Description Default
EventsStartLevel Level at which economy events can begin 2
NoEvents Force all runs to use Stable economy (disable events) false

🔹 EventsChance

Setting Description Default
UseEventsChance Enable random event roll per level true
EventChance Chance (%) to trigger an economy event when permitted 50

🔹 Debug

Setting Description Default
ShowTotalMapValue Log (In console) total dollar value of all valuables on the map false

🎲 Economy Events & Effects

Below are all available Events and their effects.
More events will be added with every updates!

Event (EconomyType) Effect on baseMin / baseMax In-Game Description
Stable No change (Uses the values from the config) Economy by default
Deflation –10% min, –5% max Market Crash
Inflation +0% min, +10% max Moment to Get Rich!
Chaos –10% min, +10% max Financial chaos...
FreezeMarket 0% min, 0% max Economy frozen :(
BlackMarketSurge –10% min, +20% max Values have become more expensive...
Overload –100% min, +100% max 50/50
RareBoom +5% min, +30% max Values are suddenly in price!
CommonCrash –30% min, –10% max Values are devalued!
LegendaryOnlyMatters –20% min, +5% max Only the best makes sense...
EchoMarket –25%→0% min, 0%→+25% max (random) Prices are jumping like crazy...
ReverseInflation –15% min, –5% max Budget is better than wealth...
LuxuryHunt +10% min, +40% max Values are much more expensive!
DumpsterDive +5% min, +60% max Everything has become expensive!
ExtraProfit +0% min, +50% max Today you can sell more profitably!
ScamSeason –30% min, –10% max Prices are falling... :(
SuddenDrop –50% min, –20% max Almost everything has depreciated!
TreasureRush +100% min, +200% max Every value is — treasure!
ZeroGravity –50% min, +150% max Everything is unstable...
Turbulence ±30% equally to min & max (random) Prices behave unpredictably...

All events roll each level (if level ≥ EventsStartLevel and chance roll succeeds) and are clamped between ClampMinLimit and ClampMaxLimit.

Developer Contact

Report bugs, suggest features, or provide feedback:

Discord Server Channel Post
R.E.P.O. Modding Server #released-mods REPOConomy

CHANGELOG

Version 1.2.4 - More Market Madness

Added

  • 12 New Vanilla Events:
    • PriceSpike
    • Clearance
    • BoomerangMarket
    • SilentDip
    • LuxuryOnly
    • EarlyBubble
    • LateDeflation
    • PriceSlalom
    • FalseDemand
    • UndergroundTrade
    • CrystalCrash
    • GhostRush

Changed

  • Removed config: InitializeEconomyOnRoundStart.

  • Updated README

Fixed

  • Critical bug resolved:
    Previously, some events with very high price modifiers caused significantly fewer valuables to appear on the map.

    This happened because the game stopped spawning items once a specific total value limit (e.g. $50,000–100,000) was reached — even if that meant only a few overpriced items were spawned.

    This issue has now been completely fixed!

🎉 This fix dramatically improves REPOConomy’s impact!
You’ll now feel the true difference between events — with more value variety, better balance, and enhanced gameplay.
Enjoy the chaos! 💰📉📈

Version 1.2.3

Added

  • New config (under “Economy” section):
    InitializeEconomyOnRoundStart (default: false)
    When enabled, the economy will initialize after the round has fully loaded, instead of during scene load.
    This prevents spawn calculation issues caused by early value changes:
    Normally, the game spawns valuables until a target total value (e.g. $50,000) is reached.
    If the economy is initialized too early, REPOConomy may change item values before spawning ends,
    resulting in too few or too many items on the map, depending on the event.
    With this option enabled, the economy is applied after spawning is complete — ensuring correct item count.
    Recommended for a more balanced and consistent experience.

  • 12 New Vanilla Events:

    • PriceSurge
    • BargainBlitz
    • CollectorCarnival
    • GhostPrices
    • BarterBonanza
    • SeasonalShift
    • BlackoutSale
    • InflationEbb
    • FoolsGold
    • HoardersHavoc
    • PennyPinch
    • Trendsetter

Version 1.2.2

Added

  • 12 New Vanilla Events:
    • MarketRebound
    • PriceCascade
    • BullRun
    • BearTrap
    • PanicBuying
    • SupplyGlut
    • SpeculatorFrenzy
    • ValueStabilizer
    • MarketMirroring
    • InflationSpike
    • DeflationDip
    • EconomicEquilibrium

Fixed

  • Beta Compatibility: Updated to support the latest beta build - mod now works correctly on both stable and beta releases.

Version 1.2.1

Added

  • 12 New Vanilla Events
    • MarketBoom
    • PriceLockdown
    • WildSpeculation
    • SilentAuction
    • FlashCrash
    • CryptoSurge
    • ResourceRush
    • DemandSpike
    • SupplyShortage
    • ConsumerConfidence
    • MarketMeltup
    • BargainHunt

Fixed

  • Custom events clamp bug: min/max values of custom events are now properly clamped by ClampMinLimit / ClampMaxLimit.

Version 1.2.0 - Global Update

Major Highlights

  • Full support for custom economy events
  • README updated: added a detailed guide on creating custom events

Added

  • Custom Economy Events

    • Load external JSON files with user-defined events
    • Supports:
      • Custom names & descriptions (English & Russian)
      • Full RGB color customization (0–255)
      • Custom min/max percentage ranges
  • New config options

    • In the Events section:
      • EnableCustomEvents — enable loading custom economy events
      • DisableVanillaEvents — if true, only custom events will be used
    • In the Custom Events Chance section:
      • UseCustomEventChance — enable a separate chance check for custom events
      • CustomEventChance — chance (1–100%) for a custom event instead of a vanilla one
  • Multiplayer

    • Full synchronization of custom event data (name, description, color, min/max) across clients, even if they don’t have the JSON locally

Version 1.1.4

Added

  • 11 New Unique Events:
    • TemporalSurge
    • EchoOfWealth
    • ArtifactBloat
    • MarketDrain
    • InversionProtocol
    • SyntheticDemand
    • TaxFrenzy
    • AssetDump
    • SmugglersSurge
    • CollectorsCraze
    • MarketKraken

Fixed

  • Multiplayer initialization bug that could force the economy to always start in Stable mode.

Version 1.1.3

  • New Config Option: PercentRollMode
    Introduced a new config setting under the Economy section called PercentRollMode. This option controls the weighted RNG behavior for percentage price changes, offering four distinct modes:

    • Random — Uniform distribution (flat), all percentages equally likely. This mode was used in older versions and remains the default setting.
    • Stable — Values cluster near the center of the range (bell curve), promoting price stability.
    • Volatile — Values cluster near the minimum and maximum extremes (inverse bell curve), creating more dramatic fluctuations.
    • Dynamic — Distribution changes dynamically based on the economy level, adding progressive variability.

    This feature enables fine-tuning of value behavior, making the economy more dynamic and realistic — perfect for those looking to add complexity or tailor settings for mod packs.


Big thanks to Echanz for the idea and assistance in crafting the description for PercentRollMode

Version 1.1.2

  • Added Six Unique Events:
    • Market Eclipse
    • Jackpot Mirage
    • Collector's Void
    • Volatile Experiment
    • Clean Sweep
    • Value Vortex

Version 1.1.1

  • Added Three Unique Events:
    • MemoryMarket
    • LoopbackSpike
    • GlitchedGoldrush

Version 1.1.0 - Global Update

Major Features & Improvements

  • Added Full Russian Localization

    • UI, event names, and descriptions now fully support Russian language
    • New config setting: UILanguage (switch between English and Russian)
  • Economy Scaling Rework

    • All core config values (DefaultBaseMin/Max, LevelScaleMin/Max, ClampMinLimit/Max) can now be set to 0 for full flexibility
    • Increased default Level Scale to +1.0% per level (up from 0.5%)
  • UI Display Duration Extended

    • On-screen economy UI now stays visible for 8 seconds (up from 6)
  • Singleplayer Compatibility Fix

    • Fixed a bug where economy would not initialize correctly in solo mode

New Events Added

  • Experimental Pricing
  • Shadow Market
  • Auction Fever

Version 1.0.5

  • Added Three New Events:
    • Speculation Bubble
    • Cold Storage
    • Price Whirlwind
  • Updated README

Version 1.0.4

  • Added Three New Events:

    • Crystal Bubble
    • Coin Decay
    • Echo Crash
  • Documentation Update:

    • Updated README.md with a full How It Works section
    • Added detailed UI explanation and economy mechanics
    • Includes screenshots and examples for better understanding

Version 1.0.3

  • Added Three New Events:
    • Tax Audit
    • Crash & Burn
    • Golden Hour

Version 1.0.2

  • Added Two New Events:

    • EconomicTwister
    • PanicSale
  • Fixes & Improvements:

    • Fixed a bug where the economy UI would incorrectly show up when starting the game in the Lobby
    • Economy now resets correctly once per scene, including Lobby

Version 1.0.1

  • Added Two New Events:
    • BubbleBurst
    • CollectorsFrenzy

Version 1.0.0

  • Initial release