
ValuableInspector
Displays detailed info about the valuable item you're currently holding. Shows name, value range, weight, and which enemies it can stun. Fully supports modded valuables. Compatible with the R.E.P.O. Beta Branch.
Date uploaded | 2 weeks ago |
Version | 1.1.1 |
Download link | PxntxrezStudio-ValuableInspector-1.1.1.zip |
Downloads | 11836 |
Dependency string | PxntxrezStudio-ValuableInspector-1.1.1 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
β οΈ IMPORTANT NOTICE: CLIENT-SIDE MOD β οΈ
This mod is entirely client-side and does not affect gameplay or networking.
Other players do not need to install it for it to work properly in multiplayer.
Valuable Inspector
A HUD overlay mod for R.E.P.O. that displays live information about the valuable object you're currently holding.
Features
- Displays Name, Value Range, Weight, and Stuns On Hit
- Fully customizable UI:
- Size, position, font, shadow
- Colors via RGB sliders
- Optional auto-resizing
- Configurable via BepInEx config or in-game with REPOConfig
Compatibility
- Supports valuables from Other Mods
- Supports the latest Beta Version of R.E.P.O.
Installation
- Install BepInEx For R.E.P.O.
- Place the
ValuableInspector.dll
in yourBepInEx/plugins
folder - Launch the game
Configuration Options
π‘ Recommended: Install the REPOConfig mod to change these settings directly in-game via a GUI.
Located in:
BepInEx/config/Pxntxrez.ValuableInspector.cfg
Below are all available configuration options.
πΉ Debug Options
Setting | Description | Default |
---|---|---|
RemoveCloneSuffix |
Remove (Clone) from valuable names. |
true |
RemoveValuablePrefix |
Remove "Valuable" prefix from names. |
true |
CapitalizeNameWords |
Capitalize each word in the item name (e.g., golden apple β Golden Apple ) |
false |
πΉ Display Options
Setting | Description | Default |
---|---|---|
ShowName |
Show the name of the valuable. | true |
ShowValue |
Show the value range (minβmax). | true |
ShowWeight |
Show the weight. | true |
ShowStunInfo |
Show which enemies the item can stun based on weight. | false |
StunInfoPreset |
Choose stun logic preset: Vanilla or Beta . See comparison tables below. |
Vanilla |
πΉ UI Position Settings
Setting | Description | Default |
---|---|---|
UIPreset |
UI anchor preset: BottomRight , BottomLeft , TopLeft , TopRight , TopCenter |
TopCenter |
OffsetX |
Horizontal position offset. | 1 |
OffsetY |
Vertical position offset. | 66 |
π‘ By default, the UI appears at the top-center of the screen.
You can reposition it using UIPreset
, OffsetX
, and OffsetY
.
πΉ UI Settings
Setting | Description | Default |
---|---|---|
BoxWidth |
Width of the info box. (Ignored when AutoResize is enabled) |
500 |
BoxHeight |
Height of the info box. (Ignored when AutoResize is enabled) |
225 |
FontSize |
Font size of the info text. (1β60) | 28 |
FontStyle |
Font style (Normal, Bold, Italic, BoldAndItalic). | Bold |
AutoResize |
Automatically resize the box to fit text content. Disables BoxWidth and BoxHeight. | true |
ShadowOffset |
Offset of the text shadow. (Vector2) | 2,2 |
π‘ Note: When AutoResize
is enabled, BoxWidth
and BoxHeight
are ignored and the box resizes automatically to fit the text.
πΉ Color Settings (RGB 0β255)
Setting | Description | Default |
---|---|---|
TextColorR |
Red component of text color. | 255 |
TextColorG |
Green component of text color. | 255 |
TextColorB |
Blue component of text color. | 255 |
BackgroundColorR |
Red component of background color. | 0 |
BackgroundColorG |
Green component of background color. | 0 |
BackgroundColorB |
Blue component of background color. | 0 |
ShadowColorR |
Red component of shadow color. | 0 |
ShadowColorG |
Green component of shadow color. | 0 |
ShadowColorB |
Blue component of shadow color. | 0 |
Stun Mechanics β Preset Comparison
The mod determines which enemies a valuable can stun based on its weight.
Preset: Vanilla
(default)
Weight Range | Can Stun |
---|---|
0.5 β 1.9 |
β SHADOW CHILD, SPEWER, RUGRAT, ANIMAL, UPSCREAM, CHEF, HIDDEN |
2.0+ |
β All except: DUCK, PEAPER |
Preset: Beta
Weight Range | Can Stun |
---|---|
< 2.0 |
β Too light to stun anything |
2.0 β 4.9 |
β SHADOW CHILD, SPEWER, RUGRAT, ANIMAL, UPSCREAM, CHEF, HIDDEN |
5.0+ |
β All except: DUCK, PEAPER |
β οΈ Exception (both presets):
DUCK
andPEAPER
cannot be stunned by any valuable, regardless of weight (even 8.0+).
Developer Contact
Report bugs, suggest features, or provide feedback:
Discord Server | Channel | Post |
---|---|---|
R.E.P.O. Modding Server | #released-mods |
Valuable Inspector |
CHANGELOG
Version 1.1.1 β Beta Revival Update
Valuable Inspector returns β now fully compatible with the game's Beta branch!
New Features:
-
Beta support:
- The mod now works on the latest beta version R.E.P.O.
-
New config option:
StunInfoPreset
- Located in the
Information
section - Allows switching between:
"Vanilla"
β original stun thresholds:0.5 β€ weight < 2
β stuns some enemiesweight β₯ 2
β stuns all except DUCK and PEAPER
"Beta"
β updated Beta logic:2 β€ weight < 5
β stuns some enemiesweight β₯ 5
β stuns all except DUCK and PEAPER- Values below 2 now show:
"Too light to stun anything."
- Located in the
Stability:
- Full compatibility restored with both Stable and Beta versions.
Version 1.1.0
- Added new debug config option:
CapitalizeNameWords
β capitalizes each word in the valuableβs name (e.g.,golden apple
βGolden Apple
) - New UI preset:
TopCenter
β now also set as default - Reorganized config sections:
UIPreset
,OffsetX
,OffsetY
moved into a new section called UI Position Settings
- Default value change:
ShowStunInfo
is nowfalse
by default - Updated Readme
- Updated Configuration Options
- Tweaked some descriptions for clarity
- Added a new table explaining which enemies can be stunned based on valuable weight
- Fix Minor Bugs
Version 1.0.1-1.0.2
- Updated README
Version 1.0.0
- Initial release